| Product Code: ETC5521907 | Publication Date: Nov 2023 | Updated Date: Nov 2025 | Product Type: Market Research Report | |
| Publisher: 6Wresearch | Author: Ravi Bhandari | No. of Pages: 60 | No. of Figures: 30 | No. of Tables: 5 |
Estonia`s board games import market in 2024 saw a diverse range of top exporting countries including China, Latvia, Finland, USA, and Poland. The low Herfindahl-Hirschman Index (HHI) indicates a competitive market landscape. The compound annual growth rate (CAGR) from 2020 to 2024 was steady at 1.81%, while a slight decline in growth rate from 2023 to 2024 at -2.99% suggests a potential shift in market dynamics. Estonia`s board games import sector remains dynamic with opportunities for further expansion and diversification.

The Board Games market in Estonia is projected to grow at a negative growth rate of -0.11% by 2027, within the Europe region led by Germany, along with other countries like United Kingdom, France, Italy and Russia, collectively shaping a dynamic and evolving market environment driven by innovation and increasing adoption of emerging technologies.

1 Executive Summary |
2 Introduction |
2.1 Key Highlights of the Report |
2.2 Report Description |
2.3 Market Scope & Segmentation |
2.4 Research Methodology |
2.5 Assumptions |
3 Estonia Board Games Market Overview |
3.1 Estonia Country Macro Economic Indicators |
3.2 Estonia Board Games Market Revenues & Volume, 2021 & 2031F |
3.3 Estonia Board Games Market - Industry Life Cycle |
3.4 Estonia Board Games Market - Porter's Five Forces |
3.5 Estonia Board Games Market Revenues & Volume Share, By Product Type, 2021 & 2031F |
3.6 Estonia Board Games Market Revenues & Volume Share, By Theme Type, 2021 & 2031F |
3.7 Estonia Board Games Market Revenues & Volume Share, By Distribution Channel, 2021 & 2031F |
4 Estonia Board Games Market Dynamics |
4.1 Impact Analysis |
4.2 Market Drivers |
4.2.1 Increasing popularity of board games as a recreational activity |
4.2.2 Growing demand for educational and strategic board games |
4.2.3 Rising trend of social gatherings and board game cafes |
4.3 Market Restraints |
4.3.1 Competition from digital entertainment alternatives |
4.3.2 Limited disposable income of consumers affecting purchasing power |
5 Estonia Board Games Market Trends |
6 Estonia Board Games Market Segmentations |
6.1 Estonia Board Games Market, By Product Type |
6.1.1 Overview and Analysis |
6.1.2 Estonia Board Games Market Revenues & Volume, By Puzzles, 2021-2031F |
6.1.3 Estonia Board Games Market Revenues & Volume, By Collectible Card Games, 2021-2031F |
6.1.4 Estonia Board Games Market Revenues & Volume, By Card & Dice Games, 2021-2031F |
6.1.5 Estonia Board Games Market Revenues & Volume, By Miniature Games, 2021-2031F |
6.1.6 Estonia Board Games Market Revenues & Volume, By RPG Board Games, 2021-2031F |
6.2 Estonia Board Games Market, By Theme Type |
6.2.1 Overview and Analysis |
6.2.2 Estonia Board Games Market Revenues & Volume, By Educational Board Games, 2021-2031F |
6.2.3 Estonia Board Games Market Revenues & Volume, By Strategy & War Board Games, 2021-2031F |
6.2.4 Estonia Board Games Market Revenues & Volume, By Fantasy Board Games, 2021-2031F |
6.2.5 Estonia Board Games Market Revenues & Volume, By Sports Board Games, 2021-2031F |
6.2.6 Estonia Board Games Market Revenues & Volume, By Others, 2021-2031F |
6.3 Estonia Board Games Market, By Distribution Channel |
6.3.1 Overview and Analysis |
6.3.2 Estonia Board Games Market Revenues & Volume, By Retail Stores, 2021-2031F |
6.3.3 Estonia Board Games Market Revenues & Volume, By Online, 2021-2031F |
7 Estonia Board Games Market Import-Export Trade Statistics |
7.1 Estonia Board Games Market Export to Major Countries |
7.2 Estonia Board Games Market Imports from Major Countries |
8 Estonia Board Games Market Key Performance Indicators |
8.1 Number of board game cafes opened in Estonia |
8.2 Percentage of households that have purchased board games in the last year |
8.3 Attendance and participation rates in board game events or conventions |
9 Estonia Board Games Market - Opportunity Assessment |
9.1 Estonia Board Games Market Opportunity Assessment, By Product Type, 2021 & 2031F |
9.2 Estonia Board Games Market Opportunity Assessment, By Theme Type, 2021 & 2031F |
9.3 Estonia Board Games Market Opportunity Assessment, By Distribution Channel, 2021 & 2031F |
10 Estonia Board Games Market - Competitive Landscape |
10.1 Estonia Board Games Market Revenue Share, By Companies, 2024 |
10.2 Estonia Board Games Market Competitive Benchmarking, By Operating and Technical Parameters |
11 Company Profiles |
12 Recommendations | 13 Disclaimer |
Export potential enables firms to identify high-growth global markets with greater confidence by combining advanced trade intelligence with a structured quantitative methodology. The framework analyzes emerging demand trends and country-level import patterns while integrating macroeconomic and trade datasets such as GDP and population forecasts, bilateral import–export flows, tariff structures, elasticity differentials between developed and developing economies, geographic distance, and import demand projections. Using weighted trade values from 2020–2024 as the base period to project country-to-country export potential for 2030, these inputs are operationalized through calculated drivers such as gravity model parameters, tariff impact factors, and projected GDP per-capita growth. Through an analysis of hidden potentials, demand hotspots, and market conditions that are most favorable to success, this method enables firms to focus on target countries, maximize returns, and global expansion with data, backed by accuracy.
By factoring in the projected importer demand gap that is currently unmet and could be potential opportunity, it identifies the potential for the Exporter (Country) among 190 countries, against the general trade analysis, which identifies the biggest importer or exporter.
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