| Product Code: ETC230115 | Publication Date: Aug 2022 | Updated Date: Nov 2025 | Product Type: Market Research Report | |
| Publisher: 6Wresearch | Author: Shubham Deep | No. of Pages: 75 | No. of Figures: 35 | No. of Tables: 20 |
In 2024, Poland import trend for gaming accessories experienced a decline with a growth rate of -12.06% compared to the previous year. The compound annual growth rate (CAGR) for the period of 2020-2024 stood at 2.44%. This decrease in import momentum could be attributed to shifts in consumer demand or changes in market dynamics affecting the gaming accessories sector in Poland.
By 2027, Poland's Gaming Accessories market is forecasted to achieve a growing growth rate of 9.39%, with Germany leading the Europe region, followed by United Kingdom, France, Italy and Russia.

The Poland Gaming Accessories Market is experiencing significant growth, driven by the rising popularity of gaming among consumers of all ages. The market offers a wide range of accessories such as gaming keyboards, mice, headsets, controllers, and virtual reality devices. Key factors contributing to the market`s growth include increasing disposable income, technological advancements in gaming accessories, and the growing competitive gaming scene. E-commerce platforms play a crucial role in the distribution of gaming accessories, offering a convenient shopping experience for consumers. Prominent brands in the Poland Gaming Accessories Market include Logitech, Razer, SteelSeries, and HyperX. As the gaming industry continues to expand, the demand for high-quality gaming accessories is expected to rise, presenting opportunities for both domestic and international manufacturers and retailers in the market.
The Poland Gaming Accessories Market is experiencing significant growth driven by the increasing popularity of e-sports and the rising demand for high-quality gaming peripherals. Key trends in the market include a growing preference for customizable and RGB lighting gaming accessories, such as keyboards, mice, and headsets. Additionally, there is a shift towards wireless gaming accessories for enhanced mobility and convenience. The market is also witnessing a surge in demand for ergonomic and durable gaming chairs to support long gaming sessions. Furthermore, the rise of online streaming and content creation has led to a higher demand for professional-grade microphones, webcams, and lighting equipment among gamers. Overall, the Poland Gaming Accessories Market is expected to continue expanding as consumers seek to enhance their gaming experience with innovative and advanced accessories.
In the Poland gaming accessories market, challenges include increasing competition from both domestic and international players, fluctuating consumer demand influenced by economic conditions, and the need to keep up with rapidly evolving technology trends. Additionally, the market is impacted by factors such as changing consumer preferences, counterfeit products affecting brand reputation, and the rising costs of raw materials and production. To succeed in this competitive landscape, companies need to focus on innovation, quality, and branding to differentiate themselves, as well as adapt quickly to changing market dynamics and consumer behavior. Building strong distribution channels and effective marketing strategies are also crucial for companies to navigate the challenges and capitalize on opportunities in the Poland gaming accessories market.
The Poland Gaming Accessories Market presents various investment opportunities driven by the country`s growing gaming industry. With a rising number of gamers and increasing demand for high-quality gaming peripherals, there is potential for investment in areas such as gaming keyboards, mice, headsets, controllers, and gaming chairs. Investing in innovative and technologically advanced gaming accessories that cater to the preferences of Polish gamers could yield significant returns. Additionally, there is a growing trend towards esports in Poland, creating opportunities to invest in gaming accessories specifically designed for competitive gaming. Leveraging the increasing popularity of gaming events and tournaments in the country, investors can explore partnerships or sponsorships to further capitalize on this expanding market segment.
In Poland, the gaming accessories market is primarily regulated by consumer protection laws ensuring the safety and quality of products. The government has implemented regulations that require gaming accessories to meet certain standards to protect consumers from potential hazards. Additionally, there are tax policies in place that impact the import and sale of gaming accessories, influencing pricing and market competitiveness. The government also monitors advertising practices within the gaming accessories market to prevent misleading or deceptive promotions. Overall, the regulatory environment in Poland aims to promote fair competition, consumer safety, and market transparency within the gaming accessories industry.
The future outlook for the Poland gaming accessories market is promising, with strong growth expected due to the increasing popularity of gaming among the country`s population. Factors driving this growth include the rising disposable income levels, technological advancements in gaming accessories, and the growing trend of esports in Poland. The market is anticipated to see a surge in demand for high-quality gaming peripherals such as keyboards, mice, headsets, and controllers. Additionally, the presence of major gaming accessory manufacturers expanding their presence in Poland is expected to further fuel market growth. Overall, the Poland gaming accessories market is poised for expansion in the coming years, presenting lucrative opportunities for both domestic and international companies operating in this sector.
1 Executive Summary |
2 Introduction |
2.1 Key Highlights of the Report |
2.2 Report Description |
2.3 Market Scope & Segmentation |
2.4 Research Methodology |
2.5 Assumptions |
3 Poland Gaming Accessories Market Overview |
3.1 Poland Country Macro Economic Indicators |
3.2 Poland Gaming Accessories Market Revenues & Volume, 2021 & 2031F |
3.3 Poland Gaming Accessories Market - Industry Life Cycle |
3.4 Poland Gaming Accessories Market - Porter's Five Forces |
3.5 Poland Gaming Accessories Market Revenues & Volume Share, By Game Type, 2021 & 2031F |
3.6 Poland Gaming Accessories Market Revenues & Volume Share, By Device Type, 2021 & 2031F |
3.7 Poland Gaming Accessories Market Revenues & Volume Share, By End-User, 2021 & 2031F |
4 Poland Gaming Accessories Market Dynamics |
4.1 Impact Analysis |
4.2 Market Drivers |
4.2.1 Growing popularity of e-sports and online gaming in Poland |
4.2.2 Increasing disposable income leading to higher spending on gaming accessories |
4.2.3 Technological advancements in gaming accessories industry |
4.3 Market Restraints |
4.3.1 High competition among gaming accessories manufacturers and retailers |
4.3.2 Price volatility in raw materials impacting manufacturing costs |
5 Poland Gaming Accessories Market Trends |
6 Poland Gaming Accessories Market, By Types |
6.1 Poland Gaming Accessories Market, By Game Type |
6.1.1 Overview and Analysis |
6.1.2 Poland Gaming Accessories Market Revenues & Volume, By Game Type, 2021 - 2031F |
6.1.3 Poland Gaming Accessories Market Revenues & Volume, By Shooter, 2021 - 2031F |
6.1.4 Poland Gaming Accessories Market Revenues & Volume, By Action, 2021 - 2031F |
6.1.5 Poland Gaming Accessories Market Revenues & Volume, By Sports, 2021 - 2031F |
6.1.6 Poland Gaming Accessories Market Revenues & Volume, By Role-Playing, 2021 - 2031F |
6.1.7 Poland Gaming Accessories Market Revenues & Volume, By Others, 2021 - 2031F |
6.2 Poland Gaming Accessories Market, By Device Type |
6.2.1 Overview and Analysis |
6.2.2 Poland Gaming Accessories Market Revenues & Volume, By PC/MMO, 2021 - 2031F |
6.2.3 Poland Gaming Accessories Market Revenues & Volume, By Tablet, 2021 - 2031F |
6.2.4 Poland Gaming Accessories Market Revenues & Volume, By Mobile Phone, 2021 - 2031F |
6.2.5 Poland Gaming Accessories Market Revenues & Volume, By TV/Console, 2021 - 2031F |
6.3 Poland Gaming Accessories Market, By End-User |
6.3.1 Overview and Analysis |
6.3.2 Poland Gaming Accessories Market Revenues & Volume, By Male, 2021 - 2031F |
6.3.3 Poland Gaming Accessories Market Revenues & Volume, By Female, 2021 - 2031F |
7 Poland Gaming Accessories Market Import-Export Trade Statistics |
7.1 Poland Gaming Accessories Market Export to Major Countries |
7.2 Poland Gaming Accessories Market Imports from Major Countries |
8 Poland Gaming Accessories Market Key Performance Indicators |
8.1 Average selling price (ASP) of gaming accessories |
8.2 Number of new product launches in the market |
8.3 Consumer sentiment towards gaming accessories |
9 Poland Gaming Accessories Market - Opportunity Assessment |
9.1 Poland Gaming Accessories Market Opportunity Assessment, By Game Type, 2021 & 2031F |
9.2 Poland Gaming Accessories Market Opportunity Assessment, By Device Type, 2021 & 2031F |
9.3 Poland Gaming Accessories Market Opportunity Assessment, By End-User, 2021 & 2031F |
10 Poland Gaming Accessories Market - Competitive Landscape |
10.1 Poland Gaming Accessories Market Revenue Share, By Companies, 2024 |
10.2 Poland Gaming Accessories Market Competitive Benchmarking, By Operating and Technical Parameters |
11 Company Profiles |
12 Recommendations |
13 Disclaimer |