Market Forecast By Offering (Infrastructure, Game Platform Services), By Device Type (Smartphones, Tablets, Gaming Consoles, PCs & Laptops, Smart TVs, Head Mounted Displays), By Solution Type (Video Streaming, File Streaming), By Gamer Type (Casual Gamers, Avid Gamers, Hardcore Gamers) And Competitive Landscape
Product Code: ETC4468116 | Publication Date: Jul 2023 | Updated Date: Aug 2025 | Product Type: Report | |
Publisher: 6Wresearch | Author: Dhaval Chaurasia | No. of Pages: 85 | No. of Figures: 45 | No. of Tables: 25 |
Report Name | Australia Cloud Gaming Market |
Forecast period | 2025-2031 |
CAGR | 2.5% |
Growing Sector | Infrastructure |
Australia Cloud Gaming Market Report thoroughly covers the market by Offering, Device Type, Solution Type and Gamer Type. The market Outlook report provides an unbiased and detailed analysis of the ongoing market trends, opportunities/high growth areas, and market drivers. This would help the stakeholders devise and align their market strategies according to the current and future market dynamics.
Australia Cloud Gaming Market has attained prominent growth and is expected to grow more in the future. This growth can be attributed to the increasing availability and adoption of high-speed internet in the country, advancements in technology, rise of subscription-based models. Along with this the growing demand for gaming as a form of entertainment, the rise of mobile gaming and the government initiatives has also fuelled the growth of the cloud gaming market in Australia.
According to 6Wresearch, Australia Cloud Gaming Market is projected to grow at a CAGR of 2.5% during the period of 2025-2031. One of the major drivers in the growth of this market can be attributed to the faster internet adoption in Australia which enables smooth, low-lag game streaming and enhancing the cloud gaming experience. Additionally, Technological advancements have enabled high-quality game streaming on standard devices, fuelling market growth. Furthermore, Subscription models have boosted the market by offering vast game libraries for low monthly fees, making gaming more accessible and cost-effective. Also, Increased interest in video games for entertainment and social interaction has propelled the expansion of Australia’s cloud gaming market, emphasizing the need for easy access to gaming. Moreover, Advancements in mobile technology have made smartphones and tablets a favoured choice for gaming, enhancing cloud gaming’s appeal with cross-device playability and the government initiatives leads to the growth of this market.
However, there are also some which has hindered Australia Cloud Gaming Market Growth, such as data privacy and security as all gameplay and user data are stored on remote servers so there is always a risk of potential breaches and unauthorized access. Additionally, network issues in parts of Australia can hinder cloud gaming with slower speeds impacting the experience. Moreover, Multiple cloud gaming subscriptions can become costly, diminishing the cost-benefit over individual game purchases.
Some Key Players in the Cloud Gaming Market in Australia include names like Google, NVIDIA, Microsoft, GameCloud and ShadowPlay. These companies offer a wider range of locally popular games and cater to specific needs of the Australian gaming community and, they are at the forefront of cloud gaming in Australia, driving the market with their services and innovations.
The government initiatives such as investment into the local video game industry, which includes support for cloud gaming companies drives the growth of Australia Cloud Gaming Market. Moreover, state governments have also implemented initiatives to support the growth of the cloud gaming market. For example, Victoria's game development grant program provides funding for local game developers to expand their capabilities and reach global markets. These initiatives not only promote the growth of the industry but also support job creation within the gaming sector.
Australia Cloud Gaming industry is witnessing significant growth which can be attributed to the increasing availability and adoption of high-speed internet in the country as faster internet adoption enables smooth, low-lag game streaming and enhancing the cloud gaming experience. Moreover, advancements in technology, rise of subscription-based models, the growing demand for gaming as a form of entertainment, the rise of mobile gaming and the government initiatives such as investment into the local video game industry will lead to the growth of Australia Cloud Gaming Market in coming years.
According to Ravi Bhandari, Research Head, 6Wresearch, Infrastructure segment is the dominant segment in the industry which is due to the availability of advanced infrastructure solutions and the increasing demand for high-quality gaming experiences. However, the segment that will grow in the coming years is the game platform services segment which is due to the increasing adoption of 5G networks and advancements in cloud computing, the recent trend of cross-platform gaming and the growing popularity of virtual reality (VR) and augmented reality (AR) games.
Based on Device Type, smartphone segment is the dominant segment and is expected to grow more in coming years due to the convenience, accessibility, and affordability as with advancements in technology smartphones are becoming increasingly powerful and capable of supporting high-quality gaming experiences. This, coupled with the rise of 5G technology and improved internet speeds, makes smartphones a popular choice for cloud gaming.
Based on Solution Type, video streaming is the dominant segment and is expected to grow more in coming years due to the increasing availability of high-speed internet, advancements in streaming technology, growing demand for high-quality graphics in gaming, rising popularity of e-sports and multiplayer online games and real-time gameplay experience.
Based on Gamer Type, Casual Gamer is the dominant segment in the industry which is due to the large population of the country and increasing adoption of online gaming. However, the segment that will grow in the coming years is the avid gamers which is due to the rise of mobile gaming and advancements in technology making gaming more accessible.
The report offers a comprehensive study of the subsequent market segments:
1 Executive Summary |
2 Introduction |
2.1 Key Highlights of the Report |
2.2 Report Description |
2.3 Market Scope & Segmentation |
2.4 Research Methodology |
2.5 Assumptions |
3 Australia Cloud Gaming Market Overview |
3.1 Australia Country Macro Economic Indicators |
3.2 Australia Cloud Gaming Market Revenues & Volume, 2021 & 2031F |
3.3 Australia Cloud Gaming Market - Industry Life Cycle |
3.4 Australia Cloud Gaming Market - Porter's Five Forces |
3.5 Australia Cloud Gaming Market Revenues & Volume Share, By Offering, 2021 & 2031F |
3.6 Australia Cloud Gaming Market Revenues & Volume Share, By Device Type, 2021 & 2031F |
3.7 Australia Cloud Gaming Market Revenues & Volume Share, By Solution Type, 2021 & 2031F |
3.8 Australia Cloud Gaming Market Revenues & Volume Share, By Gamer Type, 2021 & 2031F |
4 Australia Cloud Gaming Market Dynamics |
4.1 Impact Analysis |
4.2 Market Drivers |
4.2.1 Increasing internet penetration and speed in Australia |
4.2.2 Growing popularity of esports and online gaming in the region |
4.2.3 Technological advancements in cloud gaming platforms |
4.3 Market Restraints |
4.3.1 Concerns over data privacy and security in cloud gaming |
4.3.2 Limited availability of high-quality and affordable gaming content |
4.3.3 Infrastructure challenges in some parts of Australia affecting cloud gaming experience |
5 Australia Cloud Gaming Market Trends |
6 Australia Cloud Gaming Market, By Types |
6.1 Australia Cloud Gaming Market, By Offering |
6.1.1 Overview and Analysis |
6.1.2 Australia Cloud Gaming Market Revenues & Volume, By Offering, 2021-2031F |
6.1.3 Australia Cloud Gaming Market Revenues & Volume, By Infrastructure, 2021-2031F |
6.1.4 Australia Cloud Gaming Market Revenues & Volume, By Game Platform Services, 2021-2031F |
6.2 Australia Cloud Gaming Market, By Device Type |
6.2.1 Overview and Analysis |
6.2.2 Australia Cloud Gaming Market Revenues & Volume, By Smartphones, 2021-2031F |
6.2.3 Australia Cloud Gaming Market Revenues & Volume, By Tablets, 2021-2031F |
6.2.4 Australia Cloud Gaming Market Revenues & Volume, By Gaming Consoles, 2021-2031F |
6.2.5 Australia Cloud Gaming Market Revenues & Volume, By PCs & Laptops, 2021-2031F |
6.2.6 Australia Cloud Gaming Market Revenues & Volume, By Smart TVs, 2021-2031F |
6.2.7 Australia Cloud Gaming Market Revenues & Volume, By Head Mounted Displays, 2021-2031F |
6.3 Australia Cloud Gaming Market, By Solution Type |
6.3.1 Overview and Analysis |
6.3.2 Australia Cloud Gaming Market Revenues & Volume, By Video Streaming, 2021-2031F |
6.3.3 Australia Cloud Gaming Market Revenues & Volume, By File Streaming, 2021-2031F |
6.4 Australia Cloud Gaming Market, By Gamer Type |
6.4.1 Overview and Analysis |
6.4.2 Australia Cloud Gaming Market Revenues & Volume, By Casual Gamers, 2021-2031F |
6.4.3 Australia Cloud Gaming Market Revenues & Volume, By Avid Gamers, 2021-2031F |
6.4.4 Australia Cloud Gaming Market Revenues & Volume, By Hardcore Gamers, 2021-2031F |
7 Australia Cloud Gaming Market Import-Export Trade Statistics |
7.1 Australia Cloud Gaming Market Export to Major Countries |
7.2 Australia Cloud Gaming Market Imports from Major Countries |
8 Australia Cloud Gaming Market Key Performance Indicators |
8.1 Average latency in cloud gaming services |
8.2 Adoption rate of cloud gaming platforms among gamers in Australia |
8.3 Average session duration on cloud gaming platforms |
8.4 User engagement metrics such as daily active users and time spent playing games |
8.5 Customer satisfaction scores related to cloud gaming services |
9 Australia Cloud Gaming Market - Opportunity Assessment |
9.1 Australia Cloud Gaming Market Opportunity Assessment, By Offering, 2021 & 2031F |
9.2 Australia Cloud Gaming Market Opportunity Assessment, By Device Type, 2021 & 2031F |
9.3 Australia Cloud Gaming Market Opportunity Assessment, By Solution Type, 2021 & 2031F |
9.4 Australia Cloud Gaming Market Opportunity Assessment, By Gamer Type, 2021 & 2031F |
10 Australia Cloud Gaming Market - Competitive Landscape |
10.1 Australia Cloud Gaming Market Revenue Share, By Companies, 2024 |
10.2 Australia Cloud Gaming Market Competitive Benchmarking, By Operating and Technical Parameters |
11 Company Profiles |
12 Recommendations |
13 Disclaimer |