| Product Code: ETC7578107 | Publication Date: Sep 2024 | Updated Date: Aug 2025 | Product Type: Market Research Report | |
| Publisher: 6Wresearch | Author: Summon Dutta | No. of Pages: 75 | No. of Figures: 35 | No. of Tables: 20 |
1 Executive Summary |
2 Introduction |
2.1 Key Highlights of the Report |
2.2 Report Description |
2.3 Market Scope & Segmentation |
2.4 Research Methodology |
2.5 Assumptions |
3 Indonesia Video Game Packaging Market Overview |
3.1 Indonesia Country Macro Economic Indicators |
3.2 Indonesia Video Game Packaging Market Revenues & Volume, 2021 & 2031F |
3.3 Indonesia Video Game Packaging Market - Industry Life Cycle |
3.4 Indonesia Video Game Packaging Market - Porter's Five Forces |
3.5 Indonesia Video Game Packaging Market Revenues & Volume Share, By Type, 2021 & 2031F |
3.6 Indonesia Video Game Packaging Market Revenues & Volume Share, By Application, 2021 & 2031F |
4 Indonesia Video Game Packaging Market Dynamics |
4.1 Impact Analysis |
4.2 Market Drivers |
4.2.1 Increasing demand for video games in Indonesia |
4.2.2 Growth of the gaming industry in Indonesia |
4.2.3 Rise in disposable income leading to higher spending on entertainment products |
4.3 Market Restraints |
4.3.1 High competition among video game packaging companies |
4.3.2 Rising production costs of video game packaging materials |
5 Indonesia Video Game Packaging Market Trends |
6 Indonesia Video Game Packaging Market, By Types |
6.1 Indonesia Video Game Packaging Market, By Type |
6.1.1 Overview and Analysis |
6.1.2 Indonesia Video Game Packaging Market Revenues & Volume, By Type, 2021- 2031F |
6.1.3 Indonesia Video Game Packaging Market Revenues & Volume, By Shrink Film, 2021- 2031F |
6.1.4 Indonesia Video Game Packaging Market Revenues & Volume, By Paperboard And Cardboard Boxes, 2021- 2031F |
6.1.5 Indonesia Video Game Packaging Market Revenues & Volume, By Plastic Cases, 2021- 2031F |
6.1.6 Indonesia Video Game Packaging Market Revenues & Volume, By Others, 2021- 2031F |
6.2 Indonesia Video Game Packaging Market, By Application |
6.2.1 Overview and Analysis |
6.2.2 Indonesia Video Game Packaging Market Revenues & Volume, By Online Sales, 2021- 2031F |
6.2.3 Indonesia Video Game Packaging Market Revenues & Volume, By Offline Sales, 2021- 2031F |
7 Indonesia Video Game Packaging Market Import-Export Trade Statistics |
7.1 Indonesia Video Game Packaging Market Export to Major Countries |
7.2 Indonesia Video Game Packaging Market Imports from Major Countries |
8 Indonesia Video Game Packaging Market Key Performance Indicators |
8.1 Number of new video game titles released in Indonesia |
8.2 Average revenue per user (ARPU) for video game purchases |
8.3 Percentage of internet users engaged in online gaming in Indonesia |
9 Indonesia Video Game Packaging Market - Opportunity Assessment |
9.1 Indonesia Video Game Packaging Market Opportunity Assessment, By Type, 2021 & 2031F |
9.2 Indonesia Video Game Packaging Market Opportunity Assessment, By Application, 2021 & 2031F |
10 Indonesia Video Game Packaging Market - Competitive Landscape |
10.1 Indonesia Video Game Packaging Market Revenue Share, By Companies, 2024 |
10.2 Indonesia Video Game Packaging Market Competitive Benchmarking, By Operating and Technical Parameters |
11 Company Profiles |
12 Recommendations |
13 Disclaimer |
Export potential enables firms to identify high-growth global markets with greater confidence by combining advanced trade intelligence with a structured quantitative methodology. The framework analyzes emerging demand trends and country-level import patterns while integrating macroeconomic and trade datasets such as GDP and population forecasts, bilateral import–export flows, tariff structures, elasticity differentials between developed and developing economies, geographic distance, and import demand projections. Using weighted trade values from 2020–2024 as the base period to project country-to-country export potential for 2030, these inputs are operationalized through calculated drivers such as gravity model parameters, tariff impact factors, and projected GDP per-capita growth. Through an analysis of hidden potentials, demand hotspots, and market conditions that are most favorable to success, this method enables firms to focus on target countries, maximize returns, and global expansion with data, backed by accuracy.
By factoring in the projected importer demand gap that is currently unmet and could be potential opportunity, it identifies the potential for the Exporter (Country) among 190 countries, against the general trade analysis, which identifies the biggest importer or exporter.
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