| Product Code: ETC5615287 | Publication Date: Nov 2023 | Updated Date: Aug 2025 | Product Type: Market Research Report | |
| Publisher: 6Wresearch | Author: Ravi Bhandari | No. of Pages: 60 | No. of Figures: 30 | No. of Tables: 5 |
1 Executive Summary |
2 Introduction |
2.1 Key Highlights of the Report |
2.2 Report Description |
2.3 Market Scope & Segmentation |
2.4 Research Methodology |
2.5 Assumptions |
3 Iran Esports Market Overview |
3.1 Iran Country Macro Economic Indicators |
3.2 Iran Esports Market Revenues & Volume, 2021 & 2031F |
3.3 Iran Esports Market - Industry Life Cycle |
3.4 Iran Esports Market - Porter's Five Forces |
3.5 Iran Esports Market Revenues & Volume Share, By Revenue Streams, 2021 & 2031F |
4 Iran Esports Market Dynamics |
4.1 Impact Analysis |
4.2 Market Drivers |
4.2.1 Increasing internet penetration and access to high-speed internet in Iran |
4.2.2 Growing popularity of competitive gaming and esports events in the region |
4.2.3 Rising disposable income and willingness to spend on leisure activities among the Iranian population |
4.3 Market Restraints |
4.3.1 Limited sponsorship opportunities and investment in the esports industry in Iran |
4.3.2 Lack of infrastructure and facilities to support large-scale esports events in the country |
5 Iran Esports Market Trends |
6 Iran Esports Market Segmentations |
6.1 Iran Esports Market, By Revenue Streams |
6.1.1 Overview and Analysis |
6.1.2 Iran Esports Market Revenues & Volume, By Media Rights, 2021-2031F |
6.1.3 Iran Esports Market Revenues & Volume, By Tickets and Merchandise, 2021-2031F |
6.1.4 Iran Esports Market Revenues & Volume, By Sponsorships and Direct Advertisements, 2021-2031F |
6.1.5 Iran Esports Market Revenues & Volume, By Publisher Fees, 2021-2031F |
7 Iran Esports Market Import-Export Trade Statistics |
7.1 Iran Esports Market Export to Major Countries |
7.2 Iran Esports Market Imports from Major Countries |
8 Iran Esports Market Key Performance Indicators |
8.1 Average monthly active users on Iranian esports platforms |
8.2 Number of esports tournaments held in Iran annually |
8.3 Engagement metrics such as average daily playtime per user on popular esports titles in Iran |
9 Iran Esports Market - Opportunity Assessment |
9.1 Iran Esports Market Opportunity Assessment, By Revenue Streams, 2021 & 2031F |
10 Iran Esports Market - Competitive Landscape |
10.1 Iran Esports Market Revenue Share, By Companies, 2024 |
10.2 Iran Esports Market Competitive Benchmarking, By Operating and Technical Parameters |
11 Company Profiles |
12 Recommendations | 13 Disclaimer |
Export potential enables firms to identify high-growth global markets with greater confidence by combining advanced trade intelligence with a structured quantitative methodology. The framework analyzes emerging demand trends and country-level import patterns while integrating macroeconomic and trade datasets such as GDP and population forecasts, bilateral import–export flows, tariff structures, elasticity differentials between developed and developing economies, geographic distance, and import demand projections. Using weighted trade values from 2020–2024 as the base period to project country-to-country export potential for 2030, these inputs are operationalized through calculated drivers such as gravity model parameters, tariff impact factors, and projected GDP per-capita growth. Through an analysis of hidden potentials, demand hotspots, and market conditions that are most favorable to success, this method enables firms to focus on target countries, maximize returns, and global expansion with data, backed by accuracy.
By factoring in the projected importer demand gap that is currently unmet and could be potential opportunity, it identifies the potential for the Exporter (Country) among 190 countries, against the general trade analysis, which identifies the biggest importer or exporter.
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