| Product Code: ETC7643078 | Publication Date: Sep 2024 | Updated Date: Nov 2025 | Product Type: Market Research Report | |
| Publisher: 6Wresearch | Author: Summon Dutta | No. of Pages: 75 | No. of Figures: 35 | No. of Tables: 20 |
In 2024, Ireland saw an increase in virtual reality headset import shipments, with top exporters being China, UK, Netherlands, and Taiwan, Province of China. The market concentration shifted from moderate to high, indicating a more competitive landscape. Despite a negative CAGR from 2020-24, there was a slight growth rate of 2.03% in 2024. This suggests that while the market may have faced challenges in recent years, there is potential for recovery and expansion in the virtual reality headset industry in Ireland.

1 Executive Summary |
2 Introduction |
2.1 Key Highlights of the Report |
2.2 Report Description |
2.3 Market Scope & Segmentation |
2.4 Research Methodology |
2.5 Assumptions |
3 Ireland Virtual Reality Headset Market Overview |
3.1 Ireland Country Macro Economic Indicators |
3.2 Ireland Virtual Reality Headset Market Revenues & Volume, 2021 & 2031F |
3.3 Ireland Virtual Reality Headset Market - Industry Life Cycle |
3.4 Ireland Virtual Reality Headset Market - Porter's Five Forces |
3.5 Ireland Virtual Reality Headset Market Revenues & Volume Share, By End Device, 2021 & 2031F |
3.6 Ireland Virtual Reality Headset Market Revenues & Volume Share, By Product Type, 2021 & 2031F |
3.7 Ireland Virtual Reality Headset Market Revenues & Volume Share, By Application, 2021 & 2031F |
4 Ireland Virtual Reality Headset Market Dynamics |
4.1 Impact Analysis |
4.2 Market Drivers |
4.3 Market Restraints |
5 Ireland Virtual Reality Headset Market Trends |
6 Ireland Virtual Reality Headset Market, By Types |
6.1 Ireland Virtual Reality Headset Market, By End Device |
6.1.1 Overview and Analysis |
6.1.2 Ireland Virtual Reality Headset Market Revenues & Volume, By End Device, 2021- 2031F |
6.1.3 Ireland Virtual Reality Headset Market Revenues & Volume, By Low-end Device, 2021- 2031F |
6.1.4 Ireland Virtual Reality Headset Market Revenues & Volume, By Mid-range Device, 2021- 2031F |
6.1.5 Ireland Virtual Reality Headset Market Revenues & Volume, By High-end Device, 2021- 2031F |
6.2 Ireland Virtual Reality Headset Market, By Product Type |
6.2.1 Overview and Analysis |
6.2.2 Ireland Virtual Reality Headset Market Revenues & Volume, By Standalone, 2021- 2031F |
6.2.3 Ireland Virtual Reality Headset Market Revenues & Volume, By Smartphone-enabled, 2021- 2031F |
6.2.4 Ireland Virtual Reality Headset Market Revenues & Volume, By Standalone PC-connected, 2021- 2031F |
6.3 Ireland Virtual Reality Headset Market, By Application |
6.3.1 Overview and Analysis |
6.3.2 Ireland Virtual Reality Headset Market Revenues & Volume, By Gaming, 2021- 2031F |
6.3.3 Ireland Virtual Reality Headset Market Revenues & Volume, By Healthcare, 2021- 2031F |
6.3.4 Ireland Virtual Reality Headset Market Revenues & Volume, By Media & Entertainment, 2021- 2031F |
6.3.5 Ireland Virtual Reality Headset Market Revenues & Volume, By Manufacturing, 2021- 2031F |
6.3.6 Ireland Virtual Reality Headset Market Revenues & Volume, By Retail, 2021- 2031F |
6.3.7 Ireland Virtual Reality Headset Market Revenues & Volume, By Education, 2021- 2031F |
6.3.8 Ireland Virtual Reality Headset Market Revenues & Volume, By Others, 2021- 2031F |
6.3.9 Ireland Virtual Reality Headset Market Revenues & Volume, By Others, 2021- 2031F |
7 Ireland Virtual Reality Headset Market Import-Export Trade Statistics |
7.1 Ireland Virtual Reality Headset Market Export to Major Countries |
7.2 Ireland Virtual Reality Headset Market Imports from Major Countries |
8 Ireland Virtual Reality Headset Market Key Performance Indicators |
9 Ireland Virtual Reality Headset Market - Opportunity Assessment |
9.1 Ireland Virtual Reality Headset Market Opportunity Assessment, By End Device, 2021 & 2031F |
9.2 Ireland Virtual Reality Headset Market Opportunity Assessment, By Product Type, 2021 & 2031F |
9.3 Ireland Virtual Reality Headset Market Opportunity Assessment, By Application, 2021 & 2031F |
10 Ireland Virtual Reality Headset Market - Competitive Landscape |
10.1 Ireland Virtual Reality Headset Market Revenue Share, By Companies, 2024 |
10.2 Ireland Virtual Reality Headset Market Competitive Benchmarking, By Operating and Technical Parameters |
11 Company Profiles |
12 Recommendations |
13 Disclaimer |
Export potential enables firms to identify high-growth global markets with greater confidence by combining advanced trade intelligence with a structured quantitative methodology. The framework analyzes emerging demand trends and country-level import patterns while integrating macroeconomic and trade datasets such as GDP and population forecasts, bilateral import–export flows, tariff structures, elasticity differentials between developed and developing economies, geographic distance, and import demand projections. Using weighted trade values from 2020–2024 as the base period to project country-to-country export potential for 2030, these inputs are operationalized through calculated drivers such as gravity model parameters, tariff impact factors, and projected GDP per-capita growth. Through an analysis of hidden potentials, demand hotspots, and market conditions that are most favorable to success, this method enables firms to focus on target countries, maximize returns, and global expansion with data, backed by accuracy.
By factoring in the projected importer demand gap that is currently unmet and could be potential opportunity, it identifies the potential for the Exporter (Country) among 190 countries, against the general trade analysis, which identifies the biggest importer or exporter.
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