| Product Code: ETC12293004 | Publication Date: Apr 2025 | Updated Date: Nov 2025 | Product Type: Market Research Report | |
| Publisher: 6Wresearch | Author: Sachin Kumar Rai | No. of Pages: 65 | No. of Figures: 34 | No. of Tables: 19 |
The Netherlands continues to be a key market for games and puzzles imports, with top exporting countries in 2024 being China, Germany, Metropolitan France, Belgium, and the UK. Despite a high level of market concentration indicated by the Herfindahl-Hirschman Index (HHI), the industry has shown steady growth with a compound annual growth rate (CAGR) of 2.03% from 2020 to 2024. However, there was a slight decline in growth rate from 2023 to 2024 at -4.17%, indicating a potential shift in market dynamics.

1 Executive Summary |
2 Introduction |
2.1 Key Highlights of the Report |
2.2 Report Description |
2.3 Market Scope & Segmentation |
2.4 Research Methodology |
2.5 Assumptions |
3 Netherlands Games Puzzles Market Overview |
3.1 Netherlands Country Macro Economic Indicators |
3.2 Netherlands Games Puzzles Market Revenues & Volume, 2021 & 2031F |
3.3 Netherlands Games Puzzles Market - Industry Life Cycle |
3.4 Netherlands Games Puzzles Market - Porter's Five Forces |
3.5 Netherlands Games Puzzles Market Revenues & Volume Share, By Type, 2021 & 2031F |
3.6 Netherlands Games Puzzles Market Revenues & Volume Share, By Application, 2021 & 2031F |
3.7 Netherlands Games Puzzles Market Revenues & Volume Share, By End User, 2021 & 2031F |
4 Netherlands Games Puzzles Market Dynamics |
4.1 Impact Analysis |
4.2 Market Drivers |
4.2.1 Increasing popularity of board games and puzzles as a social and recreational activity in the Netherlands |
4.2.2 Growing trend of consumers seeking offline entertainment options and nostalgia for traditional games |
4.2.3 Rising demand for educational and cognitive development toys and games in the market |
4.3 Market Restraints |
4.3.1 Competition from digital and online gaming platforms impacting the traditional games and puzzles market |
4.3.2 Limited innovation and product differentiation leading to market saturation |
4.3.3 Economic uncertainty and fluctuating disposable incomes affecting consumer spending on non-essential items like games and puzzles |
5 Netherlands Games Puzzles Market Trends |
6 Netherlands Games Puzzles Market, By Types |
6.1 Netherlands Games Puzzles Market, By Type |
6.1.1 Overview and Analysis |
6.1.2 Netherlands Games Puzzles Market Revenues & Volume, By Type, 2021 - 2031F |
6.1.3 Netherlands Games Puzzles Market Revenues & Volume, By Jigsaw Puzzles, 2021 - 2031F |
6.1.4 Netherlands Games Puzzles Market Revenues & Volume, By Crosswords Puzzles, 2021 - 2031F |
6.2 Netherlands Games Puzzles Market, By Application |
6.2.1 Overview and Analysis |
6.2.2 Netherlands Games Puzzles Market Revenues & Volume, By Educational, 2021 - 2031F |
6.2.3 Netherlands Games Puzzles Market Revenues & Volume, By Entertainment, 2021 - 2031F |
6.3 Netherlands Games Puzzles Market, By End User |
6.3.1 Overview and Analysis |
6.3.2 Netherlands Games Puzzles Market Revenues & Volume, By Families, 2021 - 2031F |
6.3.3 Netherlands Games Puzzles Market Revenues & Volume, By Educational Institutions, 2021 - 2031F |
7 Netherlands Games Puzzles Market Import-Export Trade Statistics |
7.1 Netherlands Games Puzzles Market Export to Major Countries |
7.2 Netherlands Games Puzzles Market Imports from Major Countries |
8 Netherlands Games Puzzles Market Key Performance Indicators |
8.1 Average time spent on playing board games and puzzles per household |
8.2 Number of new product launches and innovations in the games and puzzles market |
8.3 Percentage of households that include games and puzzles as part of their regular entertainment activities |
9 Netherlands Games Puzzles Market - Opportunity Assessment |
9.1 Netherlands Games Puzzles Market Opportunity Assessment, By Type, 2021 & 2031F |
9.2 Netherlands Games Puzzles Market Opportunity Assessment, By Application, 2021 & 2031F |
9.3 Netherlands Games Puzzles Market Opportunity Assessment, By End User, 2021 & 2031F |
10 Netherlands Games Puzzles Market - Competitive Landscape |
10.1 Netherlands Games Puzzles Market Revenue Share, By Companies, 2024 |
10.2 Netherlands Games Puzzles Market Competitive Benchmarking, By Operating and Technical Parameters |
11 Company Profiles |
12 Recommendations |
13 Disclaimer |
Export potential enables firms to identify high-growth global markets with greater confidence by combining advanced trade intelligence with a structured quantitative methodology. The framework analyzes emerging demand trends and country-level import patterns while integrating macroeconomic and trade datasets such as GDP and population forecasts, bilateral import–export flows, tariff structures, elasticity differentials between developed and developing economies, geographic distance, and import demand projections. Using weighted trade values from 2020–2024 as the base period to project country-to-country export potential for 2030, these inputs are operationalized through calculated drivers such as gravity model parameters, tariff impact factors, and projected GDP per-capita growth. Through an analysis of hidden potentials, demand hotspots, and market conditions that are most favorable to success, this method enables firms to focus on target countries, maximize returns, and global expansion with data, backed by accuracy.
By factoring in the projected importer demand gap that is currently unmet and could be potential opportunity, it identifies the potential for the Exporter (Country) among 190 countries, against the general trade analysis, which identifies the biggest importer or exporter.
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