| Product Code: ETC8856344 | Publication Date: Sep 2024 | Updated Date: Feb 2026 | Product Type: Market Research Report | |
| Publisher: 6Wresearch | Author: Sumit Sagar | No. of Pages: 75 | No. of Figures: 35 | No. of Tables: 20 |
In the Poland arcade gaming market, the import trend exhibited a -4.43% growth rate from 2023 to 2024, with a compound annual growth rate (CAGR) of 18.63% from 2020 to 2024. This decline in import momentum could be attributed to shifts in consumer preferences or changes in trade policies impacting the market`s stability.

1 Executive Summary |
2 Introduction |
2.1 Key Highlights of the Report |
2.2 Report Description |
2.3 Market Scope & Segmentation |
2.4 Research Methodology |
2.5 Assumptions |
3 Poland Arcade Gaming Market Overview |
3.1 Poland Country Macro Economic Indicators |
3.2 Poland Arcade Gaming Market Revenues & Volume, 2022 & 2032F |
3.3 Poland Arcade Gaming Market - Industry Life Cycle |
3.4 Poland Arcade Gaming Market - Porter's Five Forces |
3.5 Poland Arcade Gaming Market Revenues & Volume Share, By Type, 2022 & 2032F |
3.6 Poland Arcade Gaming Market Revenues & Volume Share, By Genre, 2022 & 2032F |
3.7 Poland Arcade Gaming Market Revenues & Volume Share, By Age Group, 2022 & 2032F |
3.8 Poland Arcade Gaming Market Revenues & Volume Share, By Application, 2022 & 2032F |
3.9 Poland Arcade Gaming Market Revenues & Volume Share, By Distribution Channel, 2022 & 2032F |
4 Poland Arcade Gaming Market Dynamics |
4.1 Impact Analysis |
4.2 Market Drivers |
4.2.1 Increasing disposable income of the population in Poland |
4.2.2 Growing interest in interactive entertainment and gaming |
4.2.3 Rising popularity of esports and competitive gaming events in the region |
4.3 Market Restraints |
4.3.1 High initial investment costs for establishing arcade gaming facilities |
4.3.2 Competition from online gaming platforms and mobile gaming apps |
5 Poland Arcade Gaming Market Trends |
6 Poland Arcade Gaming Market, By Types |
6.1 Poland Arcade Gaming Market, By Type |
6.1.1 Overview and Analysis |
6.1.2 Poland Arcade Gaming Market Revenues & Volume, By Type, 2022-2032F |
6.1.3 Poland Arcade Gaming Market Revenues & Volume, By Video Games, 2022-2032F |
6.1.4 Poland Arcade Gaming Market Revenues & Volume, By Simulation Games, 2022-2032F |
6.1.5 Poland Arcade Gaming Market Revenues & Volume, By Mechanical Games, 2022-2032F |
6.2 Poland Arcade Gaming Market, By Genre |
6.2.1 Overview and Analysis |
6.2.2 Poland Arcade Gaming Market Revenues & Volume, By Racing, 2022-2032F |
6.2.3 Poland Arcade Gaming Market Revenues & Volume, By Shooting, 2022-2032F |
6.2.4 Poland Arcade Gaming Market Revenues & Volume, By Sports, 2022-2032F |
6.2.5 Poland Arcade Gaming Market Revenues & Volume, By Action, 2022-2032F |
6.3 Poland Arcade Gaming Market, By Age Group |
6.3.1 Overview and Analysis |
6.3.2 Poland Arcade Gaming Market Revenues & Volume, By Less 18 years, 2022-2032F |
6.3.3 Poland Arcade Gaming Market Revenues & Volume, By 19-35 years, 2022-2032F |
6.3.4 Poland Arcade Gaming Market Revenues & Volume, By 36 years and Above, 2022-2032F |
6.4 Poland Arcade Gaming Market, By Application |
6.4.1 Overview and Analysis |
6.4.2 Poland Arcade Gaming Market Revenues & Volume, By Residential, 2022-2032F |
6.4.3 Poland Arcade Gaming Market Revenues & Volume, By Commercial, 2022-2032F |
6.4.4 Poland Arcade Gaming Market Revenues & Volume, By Gaming Hubs, 2022-2032F |
6.5 Poland Arcade Gaming Market, By Distribution Channel |
6.5.1 Overview and Analysis |
6.5.2 Poland Arcade Gaming Market Revenues & Volume, By Online, 2022-2032F |
6.5.3 Poland Arcade Gaming Market Revenues & Volume, By Offline, 2022-2032F |
7 Poland Arcade Gaming Market Import-Export Trade Statistics |
7.1 Poland Arcade Gaming Market Export to Major Countries |
7.2 Poland Arcade Gaming Market Imports from Major Countries |
8 Poland Arcade Gaming Market Key Performance Indicators |
8.1 Average time spent per visit in arcade gaming centers |
8.2 Frequency of repeat customers |
8.3 Number of new arcade gaming facilities opening in Poland |
8.4 Percentage of revenue from ticket sales versus other sources (such as food and beverage sales) |
9 Poland Arcade Gaming Market - Opportunity Assessment |
9.1 Poland Arcade Gaming Market Opportunity Assessment, By Type, 2022 & 2032F |
9.2 Poland Arcade Gaming Market Opportunity Assessment, By Genre, 2022 & 2032F |
9.3 Poland Arcade Gaming Market Opportunity Assessment, By Age Group, 2022 & 2032F |
9.4 Poland Arcade Gaming Market Opportunity Assessment, By Application, 2022 & 2032F |
9.5 Poland Arcade Gaming Market Opportunity Assessment, By Distribution Channel, 2022 & 2032F |
10 Poland Arcade Gaming Market - Competitive Landscape |
10.1 Poland Arcade Gaming Market Revenue Share, By Companies, 2025 |
10.2 Poland Arcade Gaming Market Competitive Benchmarking, By Operating and Technical Parameters |
11 Company Profiles |
12 Recommendations |
13 Disclaimer |
Export potential enables firms to identify high-growth global markets with greater confidence by combining advanced trade intelligence with a structured quantitative methodology. The framework analyzes emerging demand trends and country-level import patterns while integrating macroeconomic and trade datasets such as GDP and population forecasts, bilateral import–export flows, tariff structures, elasticity differentials between developed and developing economies, geographic distance, and import demand projections. Using weighted trade values from 2020–2024 as the base period to project country-to-country export potential for 2030, these inputs are operationalized through calculated drivers such as gravity model parameters, tariff impact factors, and projected GDP per-capita growth. Through an analysis of hidden potentials, demand hotspots, and market conditions that are most favorable to success, this method enables firms to focus on target countries, maximize returns, and global expansion with data, backed by accuracy.
By factoring in the projected importer demand gap that is currently unmet and could be potential opportunity, it identifies the potential for the Exporter (Country) among 190 countries, against the general trade analysis, which identifies the biggest importer or exporter.
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