Product Code: ETC8866335 | Publication Date: Sep 2024 | Updated Date: Aug 2025 | Product Type: Market Research Report | |
Publisher: 6Wresearch | No. of Pages: 75 | No. of Figures: 35 | No. of Tables: 20 | |
1 Executive Summary |
2 Introduction |
2.1 Key Highlights of the Report |
2.2 Report Description |
2.3 Market Scope & Segmentation |
2.4 Research Methodology |
2.5 Assumptions |
3 Poland Location-Based Entertainment Market Overview |
3.1 Poland Country Macro Economic Indicators |
3.2 Poland Location-Based Entertainment Market Revenues & Volume, 2021 & 2031F |
3.3 Poland Location-Based Entertainment Market - Industry Life Cycle |
3.4 Poland Location-Based Entertainment Market - Porter's Five Forces |
3.5 Poland Location-Based Entertainment Market Revenues & Volume Share, By Component, 2021 & 2031F |
3.6 Poland Location-Based Entertainment Market Revenues & Volume Share, By End-Use, 2021 & 2031F |
3.7 Poland Location-Based Entertainment Market Revenues & Volume Share, By Technology, 2021 & 2031F |
4 Poland Location-Based Entertainment Market Dynamics |
4.1 Impact Analysis |
4.2 Market Drivers |
4.2.1 Increasing disposable income of the Polish population, leading to higher spending on entertainment activities. |
4.2.2 Growing popularity of experiential entertainment among consumers in Poland. |
4.2.3 Rising tourism in Poland, driving demand for location-based entertainment options. |
4.2.4 Technological advancements enhancing the quality and immersive experience of location-based entertainment offerings. |
4.3 Market Restraints |
4.3.1 Seasonal variations in tourist footfall, impacting the consistent demand for location-based entertainment. |
4.3.2 Competition from other forms of entertainment such as online gaming and streaming services. |
4.3.3 Regulatory challenges related to safety, zoning, and licensing for location-based entertainment venues. |
5 Poland Location-Based Entertainment Market Trends |
6 Poland Location-Based Entertainment Market, By Types |
6.1 Poland Location-Based Entertainment Market, By Component |
6.1.1 Overview and Analysis |
6.1.2 Poland Location-Based Entertainment Market Revenues & Volume, By Component, 2021- 2031F |
6.1.3 Poland Location-Based Entertainment Market Revenues & Volume, By Hardware, 2021- 2031F |
6.1.4 Poland Location-Based Entertainment Market Revenues & Volume, By Software, 2021- 2031F |
6.2 Poland Location-Based Entertainment Market, By End-Use |
6.2.1 Overview and Analysis |
6.2.2 Poland Location-Based Entertainment Market Revenues & Volume, By Amusement Parks, 2021- 2031F |
6.2.3 Poland Location-Based Entertainment Market Revenues & Volume, By Arcade Studios, 2021- 2031F |
6.2.4 Poland Location-Based Entertainment Market Revenues & Volume, By 4D Films, 2021- 2031F |
6.3 Poland Location-Based Entertainment Market, By Technology |
6.3.1 Overview and Analysis |
6.3.2 Poland Location-Based Entertainment Market Revenues & Volume, By 2-Dimensional (2D), 2021- 2031F |
6.3.3 Poland Location-Based Entertainment Market Revenues & Volume, By 3-Dimensional (3D), 2021- 2031F |
6.3.4 Poland Location-Based Entertainment Market Revenues & Volume, By Cloud Merged Reality (CMR), 2021- 2031F |
7 Poland Location-Based Entertainment Market Import-Export Trade Statistics |
7.1 Poland Location-Based Entertainment Market Export to Major Countries |
7.2 Poland Location-Based Entertainment Market Imports from Major Countries |
8 Poland Location-Based Entertainment Market Key Performance Indicators |
8.1 Average dwell time per visitor at location-based entertainment venues. |
8.2 Frequency of repeat visits from customers. |
8.3 Net Promoter Score (NPS) reflecting customer satisfaction and loyalty. |
8.4 Percentage of revenue generated from new experiences or attractions introduced. |
8.5 Utilization rate of technology-driven enhancements in location-based entertainment offerings. |
9 Poland Location-Based Entertainment Market - Opportunity Assessment |
9.1 Poland Location-Based Entertainment Market Opportunity Assessment, By Component, 2021 & 2031F |
9.2 Poland Location-Based Entertainment Market Opportunity Assessment, By End-Use, 2021 & 2031F |
9.3 Poland Location-Based Entertainment Market Opportunity Assessment, By Technology, 2021 & 2031F |
10 Poland Location-Based Entertainment Market - Competitive Landscape |
10.1 Poland Location-Based Entertainment Market Revenue Share, By Companies, 2024 |
10.2 Poland Location-Based Entertainment Market Competitive Benchmarking, By Operating and Technical Parameters |
11 Company Profiles |
12 Recommendations |
13 Disclaimer |