| Product Code: ETC10999147 | Publication Date: Apr 2025 | Updated Date: Nov 2025 | Product Type: Market Research Report | |
| Publisher: 6Wresearch | No. of Pages: 65 | No. of Figures: 34 | No. of Tables: 19 | |
In 2024, Sweden continued to see significant imports of virtual reality (VR) headsets, with top exporting countries including Hungary, Metropolitan France, China, Germany, and Taiwan. The market concentration, as measured by the HHI, remained high in 2024, indicating strong competition among these key players. Despite a slight decline in growth rate from 2023 to 2024, the compound annual growth rate (CAGR) over the period 2020-2024 stood at a steady 3.35%, reflecting the continued demand and adoption of VR technology in Sweden.
1 Executive Summary |
2 Introduction |
2.1 Key Highlights of the Report |
2.2 Report Description |
2.3 Market Scope & Segmentation |
2.4 Research Methodology |
2.5 Assumptions |
3 Sweden Virtual Reality VR Headset Market Overview |
3.1 Sweden Country Macro Economic Indicators |
3.2 Sweden Virtual Reality VR Headset Market Revenues & Volume, 2021 & 2031F |
3.3 Sweden Virtual Reality VR Headset Market - Industry Life Cycle |
3.4 Sweden Virtual Reality VR Headset Market - Porter's Five Forces |
3.5 Sweden Virtual Reality VR Headset Market Revenues & Volume Share, By Type, 2021 & 2031F |
3.6 Sweden Virtual Reality VR Headset Market Revenues & Volume Share, By Display Technology, 2021 & 2031F |
3.7 Sweden Virtual Reality VR Headset Market Revenues & Volume Share, By Connectivity, 2021 & 2031F |
3.8 Sweden Virtual Reality VR Headset Market Revenues & Volume Share, By Application, 2021 & 2031F |
3.9 Sweden Virtual Reality VR Headset Market Revenues & Volume Share, By End User, 2021 & 2031F |
4 Sweden Virtual Reality VR Headset Market Dynamics |
4.1 Impact Analysis |
4.2 Market Drivers |
4.2.1 Increasing adoption of virtual reality technology in various industries such as gaming, healthcare, education, etc. |
4.2.2 Growing demand for immersive and interactive experiences among consumers. |
4.2.3 Technological advancements leading to more affordable and high-quality VR headsets. |
4.3 Market Restraints |
4.3.1 High initial costs associated with VR headsets and supporting hardware. |
4.3.2 Limited content availability and lack of compelling applications. |
4.3.3 Concerns regarding health effects such as motion sickness and eye strain. |
5 Sweden Virtual Reality VR Headset Market Trends |
6 Sweden Virtual Reality VR Headset Market, By Types |
6.1 Sweden Virtual Reality VR Headset Market, By Type |
6.1.1 Overview and Analysis |
6.1.2 Sweden Virtual Reality VR Headset Market Revenues & Volume, By Type, 2021 - 2031F |
6.1.3 Sweden Virtual Reality VR Headset Market Revenues & Volume, By Tethered VR Headset, 2021 - 2031F |
6.1.4 Sweden Virtual Reality VR Headset Market Revenues & Volume, By Standalone VR Headset, 2021 - 2031F |
6.1.5 Sweden Virtual Reality VR Headset Market Revenues & Volume, By Mobile VR Headset, 2021 - 2031F |
6.2 Sweden Virtual Reality VR Headset Market, By Display Technology |
6.2.1 Overview and Analysis |
6.2.2 Sweden Virtual Reality VR Headset Market Revenues & Volume, By LCD, 2021 - 2031F |
6.2.3 Sweden Virtual Reality VR Headset Market Revenues & Volume, By OLED, 2021 - 2031F |
6.2.4 Sweden Virtual Reality VR Headset Market Revenues & Volume, By Micro-LED, 2021 - 2031F |
6.3 Sweden Virtual Reality VR Headset Market, By Connectivity |
6.3.1 Overview and Analysis |
6.3.2 Sweden Virtual Reality VR Headset Market Revenues & Volume, By Wired, 2021 - 2031F |
6.3.3 Sweden Virtual Reality VR Headset Market Revenues & Volume, By Wireless, 2021 - 2031F |
6.3.4 Sweden Virtual Reality VR Headset Market Revenues & Volume, By Bluetooth, 2021 - 2031F |
6.4 Sweden Virtual Reality VR Headset Market, By Application |
6.4.1 Overview and Analysis |
6.4.2 Sweden Virtual Reality VR Headset Market Revenues & Volume, By Gaming, 2021 - 2031F |
6.4.3 Sweden Virtual Reality VR Headset Market Revenues & Volume, By Training and Simulation, 2021 - 2031F |
6.4.4 Sweden Virtual Reality VR Headset Market Revenues & Volume, By Healthcare, 2021 - 2031F |
6.5 Sweden Virtual Reality VR Headset Market, By End User |
6.5.1 Overview and Analysis |
6.5.2 Sweden Virtual Reality VR Headset Market Revenues & Volume, By Individuals, 2021 - 2031F |
6.5.3 Sweden Virtual Reality VR Headset Market Revenues & Volume, By Enterprises, 2021 - 2031F |
6.5.4 Sweden Virtual Reality VR Headset Market Revenues & Volume, By Educational Institutions, 2021 - 2031F |
7 Sweden Virtual Reality VR Headset Market Import-Export Trade Statistics |
7.1 Sweden Virtual Reality VR Headset Market Export to Major Countries |
7.2 Sweden Virtual Reality VR Headset Market Imports from Major Countries |
8 Sweden Virtual Reality VR Headset Market Key Performance Indicators |
8.1 Average session duration per user, indicating the level of engagement and satisfaction with VR experiences. |
8.2 Frequency of software updates and new content releases, reflecting the ecosystem's vibrancy and attractiveness to users. |
8.3 Customer retention rate, measuring the ability of VR headset manufacturers to keep users engaged and loyal. |
9 Sweden Virtual Reality VR Headset Market - Opportunity Assessment |
9.1 Sweden Virtual Reality VR Headset Market Opportunity Assessment, By Type, 2021 & 2031F |
9.2 Sweden Virtual Reality VR Headset Market Opportunity Assessment, By Display Technology, 2021 & 2031F |
9.3 Sweden Virtual Reality VR Headset Market Opportunity Assessment, By Connectivity, 2021 & 2031F |
9.4 Sweden Virtual Reality VR Headset Market Opportunity Assessment, By Application, 2021 & 2031F |
9.5 Sweden Virtual Reality VR Headset Market Opportunity Assessment, By End User, 2021 & 2031F |
10 Sweden Virtual Reality VR Headset Market - Competitive Landscape |
10.1 Sweden Virtual Reality VR Headset Market Revenue Share, By Companies, 2024 |
10.2 Sweden Virtual Reality VR Headset Market Competitive Benchmarking, By Operating and Technical Parameters |
11 Company Profiles |
12 Recommendations |
13 Disclaimer |
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