| Product Code: ETC10519618 | Publication Date: Apr 2025 | Updated Date: Oct 2025 | Product Type: Market Research Report | |
| Publisher: 6Wresearch | Author: Bhawna Singh | No. of Pages: 65 | No. of Figures: 34 | No. of Tables: 19 |
Despite a decline in the growth rate from 2023 to 2024, the market for console games import shipments in Belgium continued to be dominated by key exporting countries such as the Netherlands, Poland, Germany, Metropolitan France, and China. The high Herfindahl-Hirschman Index (HHI) in 2024 indicates a high level of market concentration, suggesting that these top exporting countries hold significant market share in Belgium. The negative Compound Annual Growth Rate (CAGR) from 2020 to 2024 highlights a challenging period for the industry, but the market remains buoyant with steady import volumes from these key trading partners.

1 Executive Summary |
2 Introduction |
2.1 Key Highlights of the Report |
2.2 Report Description |
2.3 Market Scope & Segmentation |
2.4 Research Methodology |
2.5 Assumptions |
3 Belgium Console Games Market Overview |
3.1 Belgium Country Macro Economic Indicators |
3.2 Belgium Console Games Market Revenues & Volume, 2021 & 2031F |
3.3 Belgium Console Games Market - Industry Life Cycle |
3.4 Belgium Console Games Market - Porter's Five Forces |
3.5 Belgium Console Games Market Revenues & Volume Share, By Game Type, 2021 & 2031F |
3.6 Belgium Console Games Market Revenues & Volume Share, By Platform, 2021 & 2031F |
3.7 Belgium Console Games Market Revenues & Volume Share, By Distribution Channel, 2021 & 2031F |
3.8 Belgium Console Games Market Revenues & Volume Share, By End User, 2021 & 2031F |
4 Belgium Console Games Market Dynamics |
4.1 Impact Analysis |
4.2 Market Drivers |
4.2.1 Increasing popularity of eSports in Belgium |
4.2.2 Launch of new gaming consoles and titles |
4.2.3 Growing demand for interactive and immersive gaming experiences |
4.3 Market Restraints |
4.3.1 High cost associated with purchasing gaming consoles and games |
4.3.2 Competition from mobile gaming platforms |
4.3.3 Limited availability of exclusive gaming content for consoles |
5 Belgium Console Games Market Trends |
6 Belgium Console Games Market, By Types |
6.1 Belgium Console Games Market, By Game Type |
6.1.1 Overview and Analysis |
6.1.2 Belgium Console Games Market Revenues & Volume, By Game Type, 2021 - 2031F |
6.1.3 Belgium Console Games Market Revenues & Volume, By Action, 2021 - 2031F |
6.1.4 Belgium Console Games Market Revenues & Volume, By Adventure, 2021 - 2031F |
6.1.5 Belgium Console Games Market Revenues & Volume, By Sports, 2021 - 2031F |
6.1.6 Belgium Console Games Market Revenues & Volume, By Others, 2021 - 2031F |
6.2 Belgium Console Games Market, By Platform |
6.2.1 Overview and Analysis |
6.2.2 Belgium Console Games Market Revenues & Volume, By PlayStation, 2021 - 2031F |
6.2.3 Belgium Console Games Market Revenues & Volume, By Xbox, 2021 - 2031F |
6.2.4 Belgium Console Games Market Revenues & Volume, By Nintendo Switch, 2021 - 2031F |
6.2.5 Belgium Console Games Market Revenues & Volume, By Others, 2021 - 2031F |
6.3 Belgium Console Games Market, By Distribution Channel |
6.3.1 Overview and Analysis |
6.3.2 Belgium Console Games Market Revenues & Volume, By Online, 2021 - 2031F |
6.3.3 Belgium Console Games Market Revenues & Volume, By Offline, 2021 - 2031F |
6.3.4 Belgium Console Games Market Revenues & Volume, By Others, 2021 - 2031F |
6.3.5 Belgium Console Games Market Revenues & Volume, By Others, 2021 - 2031F |
6.4 Belgium Console Games Market, By End User |
6.4.1 Overview and Analysis |
6.4.2 Belgium Console Games Market Revenues & Volume, By Casual Gamers, 2021 - 2031F |
6.4.3 Belgium Console Games Market Revenues & Volume, By Hardcore Gamers, 2021 - 2031F |
6.4.4 Belgium Console Games Market Revenues & Volume, By Esports Players, 2021 - 2031F |
6.4.5 Belgium Console Games Market Revenues & Volume, By Others, 2021 - 2031F |
7 Belgium Console Games Market Import-Export Trade Statistics |
7.1 Belgium Console Games Market Export to Major Countries |
7.2 Belgium Console Games Market Imports from Major Countries |
8 Belgium Console Games Market Key Performance Indicators |
8.1 Average session duration per player |
8.2 Number of active users on online gaming platforms |
8.3 Participation rate in gaming events and tournaments |
8.4 Percentage of households with at least one console gaming device |
8.5 Level of engagement in online gaming communities |
9 Belgium Console Games Market - Opportunity Assessment |
9.1 Belgium Console Games Market Opportunity Assessment, By Game Type, 2021 & 2031F |
9.2 Belgium Console Games Market Opportunity Assessment, By Platform, 2021 & 2031F |
9.3 Belgium Console Games Market Opportunity Assessment, By Distribution Channel, 2021 & 2031F |
9.4 Belgium Console Games Market Opportunity Assessment, By End User, 2021 & 2031F |
10 Belgium Console Games Market - Competitive Landscape |
10.1 Belgium Console Games Market Revenue Share, By Companies, 2024 |
10.2 Belgium Console Games Market Competitive Benchmarking, By Operating and Technical Parameters |
11 Company Profiles |
12 Recommendations |
13 Disclaimer |
Export potential enables firms to identify high-growth global markets with greater confidence by combining advanced trade intelligence with a structured quantitative methodology. The framework analyzes emerging demand trends and country-level import patterns while integrating macroeconomic and trade datasets such as GDP and population forecasts, bilateral import–export flows, tariff structures, elasticity differentials between developed and developing economies, geographic distance, and import demand projections. Using weighted trade values from 2020–2024 as the base period to project country-to-country export potential for 2030, these inputs are operationalized through calculated drivers such as gravity model parameters, tariff impact factors, and projected GDP per-capita growth. Through an analysis of hidden potentials, demand hotspots, and market conditions that are most favorable to success, this method enables firms to focus on target countries, maximize returns, and global expansion with data, backed by accuracy.
By factoring in the projected importer demand gap that is currently unmet and could be potential opportunity, it identifies the potential for the Exporter (Country) among 190 countries, against the general trade analysis, which identifies the biggest importer or exporter.
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