| Product Code: ETC5034065 | Publication Date: Nov 2023 | Updated Date: Aug 2025 | Product Type: Market Research Report | |
| Publisher: 6Wresearch | Author: Shubham Padhi | No. of Pages: 60 | No. of Figures: 30 | No. of Tables: 5 |
1 Executive Summary |
2 Introduction |
2.1 Key Highlights of the Report |
2.2 Report Description |
2.3 Market Scope & Segmentation |
2.4 Research Methodology |
2.5 Assumptions |
3 Canada Gaming Market Overview |
3.1 Canada Country Macro Economic Indicators |
3.2 Canada Gaming Market Revenues & Volume, 2021 & 2031F |
3.3 Canada Gaming Market - Industry Life Cycle |
3.4 Canada Gaming Market - Porter's Five Forces |
3.5 Canada Gaming Market Revenues & Volume Share, By Game Type, 2021 & 2031F |
3.6 Canada Gaming Market Revenues & Volume Share, By Device Type, 2021 & 2031F |
3.7 Canada Gaming Market Revenues & Volume Share, By End-User, 2021 & 2031F |
4 Canada Gaming Market Dynamics |
4.1 Impact Analysis |
4.2 Market Drivers |
4.2.1 Increasing popularity of online gaming platforms |
4.2.2 Growing adoption of mobile gaming |
4.2.3 Rising disposable income leading to higher spending on gaming products and services |
4.3 Market Restraints |
4.3.1 Regulatory challenges and changing government policies |
4.3.2 Competition from other forms of entertainment |
4.3.3 Concerns around gaming addiction and its societal impact |
5 Canada Gaming Market Trends |
6 Canada Gaming Market Segmentations |
6.1 Canada Gaming Market, By Game Type |
6.1.1 Overview and Analysis |
6.1.2 Canada Gaming Market Revenues & Volume, By Shooter, 2021-2031F |
6.1.3 Canada Gaming Market Revenues & Volume, By Action, 2021-2031F |
6.1.4 Canada Gaming Market Revenues & Volume, By Sports, 2021-2031F |
6.1.5 Canada Gaming Market Revenues & Volume, By Role-Playing, 2021-2031F |
6.1.6 Canada Gaming Market Revenues & Volume, By Others, 2021-2031F |
6.2 Canada Gaming Market, By Device Type |
6.2.1 Overview and Analysis |
6.2.2 Canada Gaming Market Revenues & Volume, By PC/MMO, 2021-2031F |
6.2.3 Canada Gaming Market Revenues & Volume, By Tablet, 2021-2031F |
6.2.4 Canada Gaming Market Revenues & Volume, By Mobile Phone, 2021-2031F |
6.2.5 Canada Gaming Market Revenues & Volume, By TV/Console, 2021-2031F |
6.3 Canada Gaming Market, By End-User |
6.3.1 Overview and Analysis |
6.3.2 Canada Gaming Market Revenues & Volume, By Male, 2021-2031F |
6.3.3 Canada Gaming Market Revenues & Volume, By Female, 2021-2031F |
7 Canada Gaming Market Import-Export Trade Statistics |
7.1 Canada Gaming Market Export to Major Countries |
7.2 Canada Gaming Market Imports from Major Countries |
8 Canada Gaming Market Key Performance Indicators |
8.1 Average revenue per user (ARPU) |
8.2 Customer acquisition cost (CAC) |
8.3 Average session duration on gaming platforms |
9 Canada Gaming Market - Opportunity Assessment |
9.1 Canada Gaming Market Opportunity Assessment, By Game Type, 2021 & 2031F |
9.2 Canada Gaming Market Opportunity Assessment, By Device Type, 2021 & 2031F |
9.3 Canada Gaming Market Opportunity Assessment, By End-User, 2021 & 2031F |
10 Canada Gaming Market - Competitive Landscape |
10.1 Canada Gaming Market Revenue Share, By Companies, 2024 |
10.2 Canada Gaming Market Competitive Benchmarking, By Operating and Technical Parameters |
11 Company Profiles |
12 Recommendations | 13 Disclaimer |
Export potential enables firms to identify high-growth global markets with greater confidence by combining advanced trade intelligence with a structured quantitative methodology. The framework analyzes emerging demand trends and country-level import patterns while integrating macroeconomic and trade datasets such as GDP and population forecasts, bilateral import–export flows, tariff structures, elasticity differentials between developed and developing economies, geographic distance, and import demand projections. Using weighted trade values from 2020–2024 as the base period to project country-to-country export potential for 2030, these inputs are operationalized through calculated drivers such as gravity model parameters, tariff impact factors, and projected GDP per-capita growth. Through an analysis of hidden potentials, demand hotspots, and market conditions that are most favorable to success, this method enables firms to focus on target countries, maximize returns, and global expansion with data, backed by accuracy.
By factoring in the projected importer demand gap that is currently unmet and could be potential opportunity, it identifies the potential for the Exporter (Country) among 190 countries, against the general trade analysis, which identifies the biggest importer or exporter.
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