Europe Gaming Market (2025-2031) | Analysis, Growth, Forecast, Value, Industry, Companies, Outlook, Revenue, Trends, Share & Size

Market Forecast by Countries (Germany, United Kingdom, France, Italy, Russia, Spain, Rest of Europe), By Game Type (Shooter, Action, Sports, Role-Playing, Others), By Device Type (PC/MMO, Tablet, Mobile Phone, TV/Console), By End-User (Male, Female) And Competitive Landscape

Product Code: ETC395938 Publication Date: Aug 2022 Updated Date: Oct 2025 Product Type: Market Research Report
Publisher: 6Wresearch No. of Pages: 250 No. of Figures: 50 No. of Tables: 25

Europe Gaming Market Size & Growth Rate

According to 6Wresearch internal database and industry insights, the Europe Gaming Market was valued at USD 84.8 billion in 2024 and is projected to reach nearly USD 176.2 billion by 2031, exhibiting a compound annual growth rate (CAGR) of 8% during the forecast period (2025-2031).


Europe Gaming Market Highlights

Report Name Europe Gaming Market
Forecast Period 2025–2031
CAGR 8%
Market Size USD 176.2 billion by 2031
Growing Sector Mobile Gaming

Topics Covered in the Europe Gaming Market Report

Europe Gaming Market report thoroughly covers the market by countries, game type, device type, and end‑user. The market report provides an unbiased and detailed analysis of ongoing market trends, opportunities/high growth areas, and market drivers, which would help stakeholders devise and align their market strategies according to the current and future market dynamics.

Europe Gaming Market Synopsis

The Europe gaming market is expected to have steady growth. The market is growing due to increasing mobile usage among people and next-gen connectivity like 5G in Europe. The consumers are increasingly shifting towards more interactive and multiplayer competitive arenas, e-sports games. There is a heightened demand for games providing cinematic graphics and global ranking to players. Continuous expansion of social media gaming influencers and connectivity platforms has bolstered the demand for this industry.

Evaluation of Growth Drivers in the Europe Gaming Market

Below mentioned some growth drivers and their impact on market dynamics:

Drivers

Primary Segments Affected

Why It Matters

Smartphone & high‑speed internet rise

Device Type (Mobile Phone, PC/MMO, Console)

This expands access to games and users

Esports & live streaming growth

Game Type (Shooter, Sports, Action) & End‑User

This increases engagement and monetization

Cloud & subscription gaming models

Device Type & Game Type

This lowers barriers to entry and increases recurring revenue

Government support & dev incentives

Countries (Germany, UK, France, etc.)

This encourages innovation and local content production

Cross‑platform & social features

Game Type & Device Type

This enhances retention and broadens player base

Europe Gaming Market is expected to have significant growth registering a CAGR of 8% during the forecast period of 2025‑2031. Key drivers of this market are high internet accessibility and increased smartphone usage among people of Europe. E-sports is gaining traction among the young generation of Europe. The revenue growth is very high in the market due to game monetization and subscription models. Furthermore, growing social media platforms and gaming influence are helping in creating a large consumer base for this industry. The games' multiplayer feature is highly being proffered by consumers as the interaction among players becomes fun and smooth, thus increasing the gaming experience.

Evaluation of Restraints in the Europe Gaming Market

Below mentioned are some major restraints and their influence on market dynamics:

Restraints

Primary Segments Affected

What This Means

High development & operating costs

All device types & game types

This limits especially smaller developers from competing

Regulatory & content restrictions

Game Type, Countries

This increases compliance burden and delays

Piracy & security threats

Device Type & End‑User

This erodes revenue and user trust

Market fragmentation (language, culture)

Game Type & Countries

This complicates localization and marketing

Hardware & connectivity disparity

Device Type (Console, PC/MMO, Mobile)

This restricts accessible gaming quality in some regions

 Europe Gaming Market Challenges

The Europe gaming industry is expected to grow substantially in the coming years. Despite the growth prospects, the industry faces multiple challenges. Producing a premium game is really expensive and time-consuming. Further, stringent government policies regarding making the game violence-free and less addictive are further complicating the industry expansion. Also, hacking, security, and duplication issues are highly faced by the game developers, which discourage new developers from entering into this industry.

Europe Gaming Market Trends

Some major trends contributing to the development of Europe Gaming Market are:

  • Gaming functions: Cloud & streaming gaming expanding accessibility across devices
  • Games: Free‑to‑play and live service games dominate monetization
  • Multiplayer: Cross‑platform play & social gaming features becoming standard
  • Variety: Rise of indie, localized, and niche genre games
  • New tech: AR/VR & immersive content gaining interest in premium segments

Investment Opportunities in the Europe Gaming Industry

Here are some investment opportunities in the Europe Gaming Market:

  • Local studio: Funding local studios & regional content for cultural relevance
  • Network building: Building cloud gaming infrastructure & low‑latency networks
  • Expansion: Expanding esports & competitive gaming events & platforms
  • Development of games: Developing subscription & microtransaction based models
  • Multilingual: Enhancing localization & multi‑language support

Top 5 Leading Players in the Europe Gaming Market

Here are some top companies contributing to Europe Gaming Market Share:

1. Ubisoft Entertainment SA

Company Name Ubisoft Entertainment SA
Established Year 1986
Headquarters Montreuil, France
Official Website Click Here

Ubisoft is one of Europe’s largest video game publishers, known for blockbuster franchises like Assassin’s Creed, Far Cry, and Just Dance. The company leads in game development, publishing, and esports engagement across global markets.

2. CD Projekt S.A.

Company Name CD Projekt S.A.
Established Year 1994
Headquarters Warsaw, Poland
Official Website Click Here

CD Projekt is a prominent game developer and publisher in Europe, best known for The Witcher series and Cyberpunk 2077. The company focuses on high-quality RPGs and operates the digital distribution platform GOG.com.

3. Paradox Interactive AB

Company Name Paradox Interactive AB
Established Year 1999
Headquarters Stockholm, Sweden
Official Website Click Here

Paradox is a leading publisher of strategy and simulation games, including titles like Crusader Kings, Stellaris, and Europa Universalis. It has a strong following among niche and hardcore gaming communities in Europe.

4. Rovio Entertainment Corporation

Company Name Rovio Entertainment Corporation
Established Year 2003
Headquarters Espoo, Finland
Official Website Click Here

Rovio is best known for creating the Angry Birds franchise. As a mobile-first gaming company, it plays a key role in the growing mobile gaming sector across Europe and globally.

5. Frontier Developments plc

Company Name Frontier Developments plc
Established Year 1994
Headquarters Cambridge, United Kingdom
Official Website Click Here

Frontier is a British game developer recognized for titles such as Elite Dangerous, Planet Zoo, and Jurassic World Evolution. It focuses on simulation and sandbox experiences, with a strong presence in the European PC gaming market.

Government Regulations Introduced in the Europe Gaming Market

European and national initiatives support gaming development and regulation. The UK’s Video Games Tax Relief (VGTR) provides tax credit for qualifying game development. The EU’s Digital Single Market efforts aim to align content rules, copyright laws, and age ratings across member states. National governments (e.g. France, Germany) provide grants or subsidies for creative industries and local game studios. Regulatory frameworks for consumer protection, in‑game purchases, and data privacy (like GDPR) are strengthened.

Future Insights of the Europe Gaming Market

The future of the Europe Gaming Market outlook is optimistic. Revenues are projected to more than double by 2033. Technology trends like cloud & streaming gaming, cross‑platform compatibility, immersive content (VR/AR), and social gaming will lead growth. Developers who adapt to regulations, localize content well, and invest in monetization models will benefit. Mobile and subscription services will continue to grow faster. Esports and live experiences will become more central to the ecosystem.

Market Segmentation Analysis

The report offers a comprehensive study of the subsequent market segments and their leading categories.

Germany to Dominate the Market – By Countries

Germany is significantly contributing to Europe Gaming Market Growth due to its strong digital infrastructure, rising esports culture, and increasing investments in immersive gaming content by both local and global developers.

Shooter Games to Dominate the Market – By Game Type

According to Guneet Kaur, Senior Research Analyst, 6Wresearch, Shooter games are gaining significant popularity as players seek competitive, fast-paced, and skill-driven experiences. Their multiplayer features and strong online communities continue to attract a loyal and growing player base across European gaming markets.

Mobile Phones to Dominate the Market – By Device Type

Mobile phones are emerging as the fastest-growing device segment, with accessible game downloads, affordable in-app purchases, and expanding 5G networks enabling seamless gaming anytime, anywhere—especially among younger demographics and casual gamers.

Female Segment to Dominate the Market – By End-User

Female gamers represent a rapidly expanding user group, influenced by inclusive game designs, social gaming trends, and rising female representation in esports and streaming. This shift is encouraging developers to create more gender-inclusive content and marketing strategies.

Key attractiveness of the report

  • 10 Years Market Numbers.
  • Historical Data Starting from 2021 to 2024.
  • Base Year: 2024
  • Forecast Data until 2031
  • Key Performance Indicators Impacting the Market.
  • Major Upcoming Developments and Projects.

Key Highlights of the Report:

  • Europe Gaming Market Outlook
  • Market Size of Europe Gaming Market, 2024
  • Forecast of Europe Gaming Market, 2031
  • Historical Data and Forecast of Europe Gaming Revenues & Volume for the Period 2021 - 2031
  • Europe Gaming Market Trend Evolution
  • Europe Gaming Market Drivers and Challenges
  • Europe Gaming Price Trends
  • Europe Gaming Porter's Five Forces
  • Europe Gaming Industry Life Cycle
  • Historical Data and Forecast of Europe Gaming Market Revenues & Volume By Game Type for the Period 2021 - 2031
  • Historical Data and Forecast of Europe Gaming Market Revenues & Volume By Shooter for the Period 2021 - 2031
  • Historical Data and Forecast of Europe Gaming Market Revenues & Volume By Action for the Period 2021 - 2031
  • Historical Data and Forecast of Europe Gaming Market Revenues & Volume By Sports for the Period 2021 - 2031
  • Historical Data and Forecast of Europe Gaming Market Revenues & Volume By Role-Playing for the Period 2021 - 2031
  • Historical Data and Forecast of Europe Gaming Market Revenues & Volume By Others for the Period 2021 - 2031
  • Historical Data and Forecast of Germany Gaming Market Revenues & Volume By Game Type for the Period 2021 - 2031
  • Historical Data and Forecast of Germany Gaming Market Revenues & Volume By Shooter for the Period 2021 - 2031
  • Historical Data and Forecast of Germany Gaming Market Revenues & Volume By Action for the Period 2021 - 2031
  • Historical Data and Forecast of Germany Gaming Market Revenues & Volume By Sports for the Period 2021 - 2031
  • Historical Data and Forecast of Germany Gaming Market Revenues & Volume By Role-Playing for the Period 2021 - 2031
  • Historical Data and Forecast of Germany Gaming Market Revenues & Volume By Others for the Period 2021 - 2031
  • Historical Data and Forecast of United Kingdom Gaming Market Revenues & Volume By Game Type for the Period 2021 - 2031
  • Historical Data and Forecast of United Kingdom Gaming Market Revenues & Volume By Shooter for the Period 2021 - 2031
  • Historical Data and Forecast of United Kingdom Gaming Market Revenues & Volume By Action for the Period 2021 - 2031
  • Historical Data and Forecast of United Kingdom Gaming Market Revenues & Volume By Sports for the Period 2021 - 2031
  • Historical Data and Forecast of United Kingdom Gaming Market Revenues & Volume By Role-Playing for the Period 2021 - 2031
  • Historical Data and Forecast of United Kingdom Gaming Market Revenues & Volume By Others for the Period 2021 - 2031
  • Historical Data and Forecast of France Gaming Market Revenues & Volume By Game Type for the Period 2021 - 2031
  • Historical Data and Forecast of France Gaming Market Revenues & Volume By Shooter for the Period 2021 - 2031
  • Historical Data and Forecast of France Gaming Market Revenues & Volume By Action for the Period 2021 - 2031
  • Historical Data and Forecast of France Gaming Market Revenues & Volume By Sports for the Period 2021 - 2031
  • Historical Data and Forecast of France Gaming Market Revenues & Volume By Role-Playing for the Period 2021 - 2031
  • Historical Data and Forecast of France Gaming Market Revenues & Volume By Others for the Period 2021 - 2031
  • Historical Data and Forecast of Italy Gaming Market Revenues & Volume By Game Type for the Period 2021 - 2031
  • Historical Data and Forecast of Italy Gaming Market Revenues & Volume By Shooter for the Period 2021 - 2031
  • Historical Data and Forecast of Italy Gaming Market Revenues & Volume By Action for the Period 2021 - 2031
  • Historical Data and Forecast of Italy Gaming Market Revenues & Volume By Sports for the Period 2021 - 2031
  • Historical Data and Forecast of Italy Gaming Market Revenues & Volume By Role-Playing for the Period 2021 - 2031
  • Historical Data and Forecast of Italy Gaming Market Revenues & Volume By Others for the Period 2021 - 2031
  • Historical Data and Forecast of Russia Gaming Market Revenues & Volume By Game Type for the Period 2021 - 2031
  • Historical Data and Forecast of Russia Gaming Market Revenues & Volume By Shooter for the Period 2021 - 2031
  • Historical Data and Forecast of Russia Gaming Market Revenues & Volume By Action for the Period 2021 - 2031
  • Historical Data and Forecast of Russia Gaming Market Revenues & Volume By Sports for the Period 2021 - 2031
  • Historical Data and Forecast of Russia Gaming Market Revenues & Volume By Role-Playing for the Period 2021 - 2031
  • Historical Data and Forecast of Russia Gaming Market Revenues & Volume By Others for the Period 2021 - 2031
  • Historical Data and Forecast of Spain Gaming Market Revenues & Volume By Game Type for the Period 2021 - 2031
  • Historical Data and Forecast of Spain Gaming Market Revenues & Volume By Shooter for the Period 2021 - 2031
  • Historical Data and Forecast of Spain Gaming Market Revenues & Volume By Action for the Period 2021 - 2031
  • Historical Data and Forecast of Spain Gaming Market Revenues & Volume By Sports for the Period 2021 - 2031
  • Historical Data and Forecast of Spain Gaming Market Revenues & Volume By Role-Playing for the Period 2021 - 2031
  • Historical Data and Forecast of Spain Gaming Market Revenues & Volume By Others for the Period 2021 - 2031
  • Historical Data and Forecast of Rest of Europe Gaming Market Revenues & Volume By Game Type for the Period 2021 - 2031
  • Historical Data and Forecast of Rest of Europe Gaming Market Revenues & Volume By Shooter for the Period 2021 - 2031
  • Historical Data and Forecast of Rest of Europe Gaming Market Revenues & Volume By Action for the Period 2021 - 2031
  • Historical Data and Forecast of Rest of Europe Gaming Market Revenues & Volume By Sports for the Period 2021 - 2031
  • Historical Data and Forecast of Rest of Europe Gaming Market Revenues & Volume By Role-Playing for the Period 2021 - 2031
  • Historical Data and Forecast of Rest of Europe Gaming Market Revenues & Volume By Others for the Period 2021 - 2031
  • Historical Data and Forecast of Europe Gaming Market Revenues & Volume By Device Type for the Period 2021 - 2031
  • Historical Data and Forecast of Europe Gaming Market Revenues & Volume By PC/MMO for the Period 2021 - 2031
  • Historical Data and Forecast of Europe Gaming Market Revenues & Volume By Tablet for the Period 2021 - 2031
  • Historical Data and Forecast of Europe Gaming Market Revenues & Volume By Mobile Phone for the Period 2021 - 2031
  • Historical Data and Forecast of Europe Gaming Market Revenues & Volume By TV/Console for the Period 2021 - 2031
  • Historical Data and Forecast of Germany Gaming Market Revenues & Volume By Device Type for the Period 2021 - 2031
  • Historical Data and Forecast of Germany Gaming Market Revenues & Volume By PC/MMO for the Period 2021 - 2031
  • Historical Data and Forecast of Germany Gaming Market Revenues & Volume By Tablet for the Period 2021 - 2031
  • Historical Data and Forecast of Germany Gaming Market Revenues & Volume By Mobile Phone for the Period 2021 - 2031
  • Historical Data and Forecast of Germany Gaming Market Revenues & Volume By TV/Console for the Period 2021 - 2031
  • Historical Data and Forecast of United Kingdom Gaming Market Revenues & Volume By Device Type for the Period 2021 - 2031
  • Historical Data and Forecast of United Kingdom Gaming Market Revenues & Volume By PC/MMO for the Period 2021 - 2031
  • Historical Data and Forecast of United Kingdom Gaming Market Revenues & Volume By Tablet for the Period 2021 - 2031
  • Historical Data and Forecast of United Kingdom Gaming Market Revenues & Volume By Mobile Phone for the Period 2021 - 2031
  • Historical Data and Forecast of United Kingdom Gaming Market Revenues & Volume By TV/Console for the Period 2021 - 2031
  • Historical Data and Forecast of France Gaming Market Revenues & Volume By Device Type for the Period 2021 - 2031
  • Historical Data and Forecast of France Gaming Market Revenues & Volume By PC/MMO for the Period 2021 - 2031
  • Historical Data and Forecast of France Gaming Market Revenues & Volume By Tablet for the Period 2021 - 2031
  • Historical Data and Forecast of France Gaming Market Revenues & Volume By Mobile Phone for the Period 2021 - 2031
  • Historical Data and Forecast of France Gaming Market Revenues & Volume By TV/Console for the Period 2021 - 2031
  • Historical Data and Forecast of Italy Gaming Market Revenues & Volume By Device Type for the Period 2021 - 2031
  • Historical Data and Forecast of Italy Gaming Market Revenues & Volume By PC/MMO for the Period 2021 - 2031
  • Historical Data and Forecast of Italy Gaming Market Revenues & Volume By Tablet for the Period 2021 - 2031
  • Historical Data and Forecast of Italy Gaming Market Revenues & Volume By Mobile Phone for the Period 2021 - 2031
  • Historical Data and Forecast of Italy Gaming Market Revenues & Volume By TV/Console for the Period 2021 - 2031
  • Historical Data and Forecast of Russia Gaming Market Revenues & Volume By Device Type for the Period 2021 - 2031
  • Historical Data and Forecast of Russia Gaming Market Revenues & Volume By PC/MMO for the Period 2021 - 2031
  • Historical Data and Forecast of Russia Gaming Market Revenues & Volume By Tablet for the Period 2021 - 2031
  • Historical Data and Forecast of Russia Gaming Market Revenues & Volume By Mobile Phone for the Period 2021 - 2031
  • Historical Data and Forecast of Russia Gaming Market Revenues & Volume By TV/Console for the Period 2021 - 2031
  • Historical Data and Forecast of Spain Gaming Market Revenues & Volume By Device Type for the Period 2021 - 2031
  • Historical Data and Forecast of Spain Gaming Market Revenues & Volume By PC/MMO for the Period 2021 - 2031
  • Historical Data and Forecast of Spain Gaming Market Revenues & Volume By Tablet for the Period 2021 - 2031
  • Historical Data and Forecast of Spain Gaming Market Revenues & Volume By Mobile Phone for the Period 2021 - 2031
  • Historical Data and Forecast of Spain Gaming Market Revenues & Volume By TV/Console for the Period 2021 - 2031
  • Historical Data and Forecast of Rest of Europe Gaming Market Revenues & Volume By Device Type for the Period 2021 - 2031
  • Historical Data and Forecast of Rest of Europe Gaming Market Revenues & Volume By PC/MMO for the Period 2021 - 2031
  • Historical Data and Forecast of Rest of Europe Gaming Market Revenues & Volume By Tablet for the Period 2021 - 2031
  • Historical Data and Forecast of Rest of Europe Gaming Market Revenues & Volume By Mobile Phone for the Period 2021 - 2031
  • Historical Data and Forecast of Rest of Europe Gaming Market Revenues & Volume By TV/Console for the Period 2021 - 2031
  • Historical Data and Forecast of Europe Gaming Market Revenues & Volume By End-User for the Period 2021 - 2031
  • Historical Data and Forecast of Europe Gaming Market Revenues & Volume By Male for the Period 2021 - 2031
  • Historical Data and Forecast of Europe Gaming Market Revenues & Volume By Female for the Period 2021 - 2031
  • Historical Data and Forecast of Germany Gaming Market Revenues & Volume By End-User for the Period 2021 - 2031
  • Historical Data and Forecast of Germany Gaming Market Revenues & Volume By Male for the Period 2021 - 2031
  • Historical Data and Forecast of Germany Gaming Market Revenues & Volume By Female for the Period 2021 - 2031
  • Historical Data and Forecast of United Kingdom Gaming Market Revenues & Volume By End-User for the Period 2021 - 2031
  • Historical Data and Forecast of United Kingdom Gaming Market Revenues & Volume By Male for the Period 2021 - 2031
  • Historical Data and Forecast of United Kingdom Gaming Market Revenues & Volume By Female for the Period 2021 - 2031
  • Historical Data and Forecast of France Gaming Market Revenues & Volume By End-User for the Period 2021 - 2031
  • Historical Data and Forecast of France Gaming Market Revenues & Volume By Male for the Period 2021 - 2031
  • Historical Data and Forecast of France Gaming Market Revenues & Volume By Female for the Period 2021 - 2031
  • Historical Data and Forecast of Italy Gaming Market Revenues & Volume By End-User for the Period 2021 - 2031
  • Historical Data and Forecast of Italy Gaming Market Revenues & Volume By Male for the Period 2021 - 2031
  • Historical Data and Forecast of Italy Gaming Market Revenues & Volume By Female for the Period 2021 - 2031
  • Historical Data and Forecast of Russia Gaming Market Revenues & Volume By End-User for the Period 2021 - 2031
  • Historical Data and Forecast of Russia Gaming Market Revenues & Volume By Male for the Period 2021 - 2031
  • Historical Data and Forecast of Russia Gaming Market Revenues & Volume By Female for the Period 2021 - 2031
  • Historical Data and Forecast of Spain Gaming Market Revenues & Volume By End-User for the Period 2021 - 2031
  • Historical Data and Forecast of Spain Gaming Market Revenues & Volume By Male for the Period 2021 - 2031
  • Historical Data and Forecast of Spain Gaming Market Revenues & Volume By Female for the Period 2021 - 2031
  • Historical Data and Forecast of Rest of Europe Gaming Market Revenues & Volume By End-User for the Period 2021 - 2031
  • Historical Data and Forecast of Rest of Europe Gaming Market Revenues & Volume By Male for the Period 2021 - 2031
  • Historical Data and Forecast of Rest of Europe Gaming Market Revenues & Volume By Female for the Period 2021 - 2031
  • Europe Gaming Market - Key Performance Indicators
  • Europe Gaming Market - Import Export Trade Statistics
  • Europe Gaming Market - Opportunity Assessment By Countries
  • Europe Gaming Market - Opportunity Assessment By Game Type
  • Europe Gaming Market - Opportunity Assessment By Device Type
  • Europe Gaming Market - Opportunity Assessment By End-User
  • Europe Gaming Market - Top Companies Market Share
  • Europe Gaming Market - Top Companies Profiles
  • Europe Gaming Market - Comparison of Players in Technical and Operating Parameters
  • Europe Gaming Market - Strategic Recommendations

Market Covered

The report subsequently covers the market by following segments and subsegments:

Market Covered

The report subsequently covers the market by following segments and subsegments:

By Country

  • Germany
  • United Kingdom
  • France
  • Italy
  • Russia
  • Spain
  • Rest of Europe

By Game Type

  • Shooter
  • Action
  • Sports
  • Role Playing
  • Others

By Device Type

  • PC/MMO
  • Tablet
  • Mobile Phone
  • TV/Console

By End User

  • Male
  • Female

Europe Gaming Market (2025-2031): FAQs

The Europe Gaming Market is projected to grow at a CAGR of 8% during the forecast period.
Europe Gaming Market was valued at approx. USD 84.8 billion in 2024 and is expected to reach approx. USD 176.2 billion by 2031.
Germany leads the market due to its large gamer base, strong tech infrastructure, and high spending on consoles, games, and in-game purchases.
Growth is driven by mobile & internet penetration, esports, cloud & subscription models, and government support.
6Wresearch actively monitors the Europe Gaming Market and publishes its comprehensive annual report, highlighting emerging trends, growth drivers, revenue analysis, and forecast outlook. Our insights help businesses to make data-backed strategic decisions with ongoing market dynamics. Our analysts track relevent industries related to the Europe Gaming Market, allowing our clients with actionable intelligence and reliable forecasts tailored to emerging regional needs.
Yes, we provide customisation as per your requirements. To learn more, feel free to contact us on sales@6wresearch.com

1 Executive Summary

2 Introduction

2.1 Key Highlights of the Report

2.2 Report Description

2.3 Market Scope & Segmentation

2.4 Research Methodology

2.5 Assumptions

3 Europe Gaming Market Overview

3.1 Europe Regional Macro Economic Indicators

3.2 Europe Gaming Market Revenues & Volume, 2021 & 2031F

3.3 Europe Gaming Market - Industry Life Cycle

3.4 Europe Gaming Market - Porter's Five Forces

3.5 Europe Gaming Market Revenues & Volume Share, By Countries, 2021 & 2031F

3.6 Europe Gaming Market Revenues & Volume Share, By Game Type, 2021 & 2031F

3.7 Europe Gaming Market Revenues & Volume Share, By Device Type, 2021 & 2031F

3.8 Europe Gaming Market Revenues & Volume Share, By End-User, 2021 & 2031F

4 Europe Gaming Market Dynamics

4.1 Impact Analysis

4.2 Market Drivers

4.3 Market Restraints

5 Europe Gaming Market Trends

6 Europe Gaming Market, 2021 - 2031

6.1 Europe Gaming Market, Revenues & Volume, By Game Type, 2021 - 2031

6.2 Europe Gaming Market, Revenues & Volume, By Device Type, 2021 - 2031

6.3 Europe Gaming Market, Revenues & Volume, By End-User, 2021 - 2031

7 Germany Gaming Market, 2021 - 2031

7.1 Germany Gaming Market, Revenues & Volume, By Game Type, 2021 - 2031

7.2 Germany Gaming Market, Revenues & Volume, By Device Type, 2021 - 2031

7.3 Germany Gaming Market, Revenues & Volume, By End-User, 2021 - 2031

8 United Kingdom Gaming Market, 2021 - 2031

8.1 United Kingdom Gaming Market, Revenues & Volume, By Game Type, 2021 - 2031

8.2 United Kingdom Gaming Market, Revenues & Volume, By Device Type, 2021 - 2031

8.3 United Kingdom Gaming Market, Revenues & Volume, By End-User, 2021 - 2031

9 France Gaming Market, 2021 - 2031

9.1 France Gaming Market, Revenues & Volume, By Game Type, 2021 - 2031

9.2 France Gaming Market, Revenues & Volume, By Device Type, 2021 - 2031

9.3 France Gaming Market, Revenues & Volume, By End-User, 2021 - 2031

10 Italy Gaming Market, 2021 - 2031

10.1 Italy Gaming Market, Revenues & Volume, By Game Type, 2021 - 2031

10.2 Italy Gaming Market, Revenues & Volume, By Device Type, 2021 - 2031

10.3 Italy Gaming Market, Revenues & Volume, By End-User, 2021 - 2031

11 Russia Gaming Market, 2021 - 2031

11.1 Russia Gaming Market, Revenues & Volume, By Game Type, 2021 - 2031

11.2 Russia Gaming Market, Revenues & Volume, By Device Type, 2021 - 2031

11.3 Russia Gaming Market, Revenues & Volume, By End-User, 2021 - 2031

12 Spain Gaming Market, 2021 - 2031

12.1 Spain Gaming Market, Revenues & Volume, By Game Type, 2021 - 2031

12.2 Spain Gaming Market, Revenues & Volume, By Device Type, 2021 - 2031

12.3 Spain Gaming Market, Revenues & Volume, By End-User, 2021 - 2031

13 Rest of Europe Gaming Market, 2021 - 2031

13.1 Rest of Europe Gaming Market, Revenues & Volume, By Game Type, 2021 - 2031

13.2 Rest of Europe Gaming Market, Revenues & Volume, By Device Type, 2021 - 2031

13.3 Rest of Europe Gaming Market, Revenues & Volume, By End-User, 2021 - 2031

14 Europe Gaming Market Key Performance Indicators

15 Europe Gaming Market - Opportunity Assessment

15.1 Europe Gaming Market Opportunity Assessment, By Countries, 2021 & 2031F

15.2 Europe Gaming Market Opportunity Assessment, By Game Type, 2021 & 2031F

15.3 Europe Gaming Market Opportunity Assessment, By Device Type, 2021 & 2031F

15.4 Europe Gaming Market Opportunity Assessment, By End-User, 2021 & 2031F

16 Europe Gaming Market - Competitive Landscape

16.1 Europe Gaming Market Revenue Share, By Companies, 2021

16.2 Europe Gaming Market Competitive Benchmarking, By Operating and Technical Parameters

17 Company Profiles

18 Recommendations

19 Disclaimer

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