Product Code: ETC211536 | Publication Date: Jul 2023 | Updated Date: Feb 2025 | Product Type: Market Research Report | |
Publisher: 6Wresearch | No. of Pages: 60 | No. of Figures: 40 | No. of Tables: 7 | |
The India toys and games market is a significant segment of the country`s entertainment and leisure industry. Toys and games hold immense value in the lives of children and play a crucial role in their cognitive and social development. The market offers a diverse range of products, including traditional toys, board games, electronic toys, educational toys, and video games. With a large and young population, growing disposable income, and increasing urbanization, the demand for toys and games in India remains robust.
The growth of the India toys and games market is driven by several factors. Firstly, the rising awareness about the importance of early childhood development and learning has led to an increased demand for educational and skill-building toys. Parents and caregivers seek toys that contribute to the overall development of children, driving the market for educational and interactive toys. Secondly, the influence of media and entertainment, including movies and TV shows featuring popular characters, contributes to the demand for licensed toys and merchandise. Moreover, the growth of e-commerce and online retail platforms has expanded the accessibility of toys and games, reaching consumers in remote areas.
Despite its promising growth, the India toys and games market faces certain challenges. One significant challenge is the competition from digital entertainment and online gaming. The increasing use of electronic devices and smartphones among children has led to a shift in preferences, diverting their attention from traditional toys and games. Additionally, safety concerns and the need for stringent quality control are critical challenges for manufacturers and suppliers. Ensuring compliance with safety standards and regulations is essential to maintain consumer trust and confidence in the market.
The Covid-19 pandemic had a notable impact on the India toys and games market. With lockdowns and restrictions in place, physical retail stores faced temporary closures, affecting toy sales through traditional channels. However, the pandemic also led to an increase in demand for toys and games that catered to indoor entertainment and educational activities. Board games, puzzles, and educational toys witnessed a surge in popularity as families spent more time at home during the lockdown period. Moreover, the shift towards online shopping and the popularity of e-commerce platforms further facilitated toy sales during the pandemic.
The India toys and games market is served by several key players in the toy manufacturing and retail industry. Companies such as Mattel Toys India Pvt. Ltd., Funskool India Ltd., Hasbro India Pvt. Ltd., and Lego India Pvt. Ltd. are among the prominent players in this sector. These companies offer a wide range of toys and games, including both global and locally designed products, catering to the diverse preferences of children and parents in India. Their focus on innovation, product safety, and marketing strategies has helped them maintain a significant presence in the market.
1 Executive Summary |
2 Introduction |
2.1 Key Highlights of the Report |
2.2 Report Description |
2.3 Market Scope & Segmentation |
2.4 Research Methodology |
2.5 Assumptions |
3 India Toys and Games Market Overview |
3.1 India Country Macro Economic Indicators |
3.2 India Toys and Games Market Revenues & Volume, 2021 & 2031F |
3.3 India Toys and Games Market - Industry Life Cycle |
3.4 India Toys and Games Market - Porter's Five Forces |
3.5 India Toys and Games Market Revenues & Volume Share, By Product Type, 2021 & 2031F |
3.6 India Toys and Games Market Revenues & Volume Share, By Distribution Channel, 2021 & 2031F |
4 India Toys and Games Market Dynamics |
4.1 Impact Analysis |
4.2 Market Drivers |
4.3 Market Restraints |
5 India Toys and Games Market Trends |
6 India Toys and Games Market, By Types |
6.1 India Toys and Games Market, By Product Type |
6.1.1 Overview and Analysis |
6.1.2 India Toys and Games Market Revenues & Volume, By Product Type, 2021-2031F |
6.1.3 India Toys and Games Market Revenues & Volume, By Games and Puzzles, 2021-2031F |
6.1.4 India Toys and Games Market Revenues & Volume, By Video Games, 2021-2031F |
6.1.5 India Toys and Games Market Revenues & Volume, By Construction Toys, 2021-2031F |
6.1.6 India Toys and Games Market Revenues & Volume, By Dolls and Accessories, 2021-2031F |
6.1.7 India Toys and Games Market Revenues & Volume, By Outdoor and Sports Toys, 2021-2031F |
6.1.8 India Toys and Games Market Revenues & Volume, By Other, 2021-2031F |
6.2 India Toys and Games Market, By Distribution Channel |
6.2.1 Overview and Analysis |
6.2.2 India Toys and Games Market Revenues & Volume, By Online Channel, 2021-2031F |
6.2.3 India Toys and Games Market Revenues & Volume, By Offline Channel, 2021-2031F |
7 India Toys and Games Market Import-Export Trade Statistics |
7.1 India Toys and Games Market Export to Major Countries |
7.2 India Toys and Games Market Imports from Major Countries |
8 India Toys and Games Market Key Performance Indicators |
9 India Toys and Games Market - Opportunity Assessment |
9.1 India Toys and Games Market Opportunity Assessment, By Product Type, 2021 & 2031F |
9.2 India Toys and Games Market Opportunity Assessment, By Distribution Channel, 2021 & 2031F |
10 India Toys and Games Market - Competitive Landscape |
10.1 India Toys and Games Market Revenue Share, By Companies, 2024 |
10.2 India Toys and Games Market Competitive Benchmarking, By Operating and Technical Parameters |
11 Company Profiles |
12 Recommendations |
13 Disclaimer |