| Product Code: ETC7565754 | Publication Date: Sep 2024 | Updated Date: Nov 2025 | Product Type: Market Research Report | |
| Publisher: 6Wresearch | Author: Shubham Deep | No. of Pages: 75 | No. of Figures: 35 | No. of Tables: 20 |
In the Indonesia gaming chair market, import trends showed significant growth from 2023 to 2024, with a growth rate of 31.27%. The compound annual growth rate (CAGR) for imports from 2020 to 2024 stood at 23.06%. This import momentum can be attributed to the increasing demand for gaming chairs in the Indonesian market, reflecting a shift in consumer preferences towards specialized gaming furniture.
The Indonesia gaming chair market is witnessing significant growth driven by the rising popularity of esports and the increasing adoption of gaming as a mainstream form of entertainment. The market is characterized by a diverse range of products catering to different consumer preferences in terms of design, features, and price points. Key players in the market are focusing on product innovation, such as ergonomic designs, adjustable features, and enhanced comfort, to attract a wider consumer base. The growing trend of customization options and branding collaborations with gaming influencers and esports teams is further fueling market growth. Additionally, the increasing disposable income among the younger population and the rising awareness of the importance of proper posture while gaming are also contributing to the expansion of the gaming chair market in Indonesia.
The Indonesia Gaming Chair Market is witnessing significant growth due to the rising popularity of gaming among the younger demographic in the country. The trend of setting up dedicated gaming spaces at home, fueled by the increasing interest in esports, is driving the demand for ergonomic and stylish gaming chairs. Manufacturers are focusing on innovative designs, customizable features, and advanced technology integration to cater to the evolving preferences of gamers. Opportunities in the market lie in targeting the growing number of gaming enthusiasts, expanding product offerings to include gaming desks and accessories, and leveraging e-commerce platforms for wider reach. Collaborations with gaming influencers and esports events can further enhance brand visibility and market penetration in this dynamic and competitive sector.
The Indonesia gaming chair market faces several challenges, including intense competition from both domestic and international brands leading to price wars and margin pressures. Another challenge is the relatively low awareness and adoption of gaming chairs among the general population, as many consumers still prioritize traditional office chairs or sofas for gaming purposes. Additionally, logistical issues such as high import taxes and complex distribution networks can hinder the growth of the market. Moreover, the lack of strict regulations and quality standards in the industry may lead to the proliferation of counterfeit or low-quality products, affecting consumer trust and brand reputation. Overall, these challenges highlight the need for companies operating in the Indonesia gaming chair market to focus on product differentiation, marketing strategies, and building strong distribution channels to succeed in this competitive landscape.
The Indonesia Gaming Chair Market is primarily driven by the increasing popularity of gaming among the younger population, leading to a higher demand for ergonomic and comfortable seating solutions. Gamers are increasingly recognizing the importance of proper posture and support during long gaming sessions, driving the adoption of gaming chairs designed specifically to provide comfort and support. Additionally, the growing trend of setting up dedicated gaming spaces at home or in gaming cafes further fuels the demand for gaming chairs as an essential accessory. The rise of e-sports and professional gaming in Indonesia also contributes to the market growth, as competitive gamers seek high-performance gaming chairs to enhance their gaming experience and performance. Overall, the convergence of these factors is propelling the Indonesia Gaming Chair Market forward.
The Indonesian government has implemented various policies related to the gaming chair market, including regulations on product safety standards, import tariffs, and intellectual property rights protection. These regulations aim to ensure that gaming chairs sold in the market meet quality and safety requirements to protect consumers. Import tariffs are imposed to regulate the flow of imported gaming chairs into the country and support local manufacturers. Additionally, intellectual property rights protection laws are in place to safeguard the designs and innovations of gaming chair manufacturers. Overall, these government policies play a crucial role in shaping the Indonesia gaming chair market by promoting fair competition, consumer safety, and supporting domestic industry growth.
The Indonesia Gaming Chair Market is expected to witness significant growth in the coming years due to the increasing popularity of gaming as a form of entertainment among the country`s youth population. The market is poised for expansion driven by the rising disposable income levels, growing awareness about ergonomic gaming setups, and the continuous innovation in gaming chair designs and features. With the emergence of e-sports as a mainstream activity and the shift towards remote work setups, the demand for comfortable and supportive gaming chairs is expected to surge. Key players are likely to focus on product diversification, customization options, and strategic partnerships to capitalize on this growing trend and secure a strong foothold in the competitive market landscape.
1 Executive Summary |
2 Introduction |
2.1 Key Highlights of the Report |
2.2 Report Description |
2.3 Market Scope & Segmentation |
2.4 Research Methodology |
2.5 Assumptions |
3 Indonesia Gaming Chair Market Overview |
3.1 Indonesia Country Macro Economic Indicators |
3.2 Indonesia Gaming Chair Market Revenues & Volume, 2021 & 2031F |
3.3 Indonesia Gaming Chair Market - Industry Life Cycle |
3.4 Indonesia Gaming Chair Market - Porter's Five Forces |
3.5 Indonesia Gaming Chair Market Revenues & Volume Share, By Type, 2021 & 2031F |
3.6 Indonesia Gaming Chair Market Revenues & Volume Share, By Electronics Attachment, 2021 & 2031F |
3.7 Indonesia Gaming Chair Market Revenues & Volume Share, By Wheel Type, 2021 & 2031F |
3.8 Indonesia Gaming Chair Market Revenues & Volume Share, By Material, 2021 & 2031F |
3.9 Indonesia Gaming Chair Market Revenues & Volume Share, By Weight, 2021 & 2031F |
3.10 Indonesia Gaming Chair Market Revenues & Volume Share, By Price, 2021 & 2031F |
4 Indonesia Gaming Chair Market Dynamics |
4.1 Impact Analysis |
4.2 Market Drivers |
4.2.1 Increasing popularity of eSports and online gaming in Indonesia |
4.2.2 Rising disposable income and consumer spending on gaming peripherals |
4.2.3 Growing awareness about ergonomic health benefits of gaming chairs |
4.3 Market Restraints |
4.3.1 High competition from established international gaming chair brands |
4.3.2 Price sensitivity among Indonesian consumers |
4.3.3 Limited distribution channels and reach in certain regions of Indonesia |
5 Indonesia Gaming Chair Market Trends |
6 Indonesia Gaming Chair Market, By Types |
6.1 Indonesia Gaming Chair Market, By Type |
6.1.1 Overview and Analysis |
6.1.2 Indonesia Gaming Chair Market Revenues & Volume, By Type, 2021- 2031F |
6.1.3 Indonesia Gaming Chair Market Revenues & Volume, By PC Gaming Chair, 2021- 2031F |
6.1.4 Indonesia Gaming Chair Market Revenues & Volume, By Racer Chair, 2021- 2031F |
6.1.5 Indonesia Gaming Chair Market Revenues & Volume, By Hybrid Gaming Chair, 2021- 2031F |
6.1.6 Indonesia Gaming Chair Market Revenues & Volume, By Recliner Gaming Chair, 2021- 2031F |
6.1.7 Indonesia Gaming Chair Market Revenues & Volume, By Rocker Gaming Chair, 2021- 2031F |
6.1.8 Indonesia Gaming Chair Market Revenues & Volume, By Pedestal Gaming Chair, 2021- 2031F |
6.2 Indonesia Gaming Chair Market, By Electronics Attachment |
6.2.1 Overview and Analysis |
6.2.2 Indonesia Gaming Chair Market Revenues & Volume, By Without Electronics Attachment, 2021- 2031F |
6.2.3 Indonesia Gaming Chair Market Revenues & Volume, By With Electronics Attachment, 2021- 2031F |
6.3 Indonesia Gaming Chair Market, By Wheel Type |
6.3.1 Overview and Analysis |
6.3.2 Indonesia Gaming Chair Market Revenues & Volume, By With Wheel, 2021- 2031F |
6.3.3 Indonesia Gaming Chair Market Revenues & Volume, By Without Wheel, 2021- 2031F |
6.4 Indonesia Gaming Chair Market, By Material |
6.4.1 Overview and Analysis |
6.4.2 Indonesia Gaming Chair Market Revenues & Volume, By PU Leather, 2021- 2031F |
6.4.3 Indonesia Gaming Chair Market Revenues & Volume, By PVC Leather, 2021- 2031F |
6.4.4 Indonesia Gaming Chair Market Revenues & Volume, By Others, 2021- 2031F |
6.5 Indonesia Gaming Chair Market, By Weight |
6.5.1 Overview and Analysis |
6.5.2 Indonesia Gaming Chair Market Revenues & Volume, By Less than 60 Lbs, 2021- 2031F |
6.5.3 Indonesia Gaming Chair Market Revenues & Volume, By 60 to 70 Lbs, 2021- 2031F |
6.5.4 Indonesia Gaming Chair Market Revenues & Volume, By More than 70 Lbs, 2021- 2031F |
6.6 Indonesia Gaming Chair Market, By Price |
6.6.1 Overview and Analysis |
6.6.2 Indonesia Gaming Chair Market Revenues & Volume, By Mid-Range (151-300 USD), 2021- 2031F |
6.6.3 Indonesia Gaming Chair Market Revenues & Volume, By High Range (Above 301 USD), 2021- 2031F |
6.6.4 Indonesia Gaming Chair Market Revenues & Volume, By Low Range (Below 150 USD), 2021- 2031F |
7 Indonesia Gaming Chair Market Import-Export Trade Statistics |
7.1 Indonesia Gaming Chair Market Export to Major Countries |
7.2 Indonesia Gaming Chair Market Imports from Major Countries |
8 Indonesia Gaming Chair Market Key Performance Indicators |
8.1 Average selling price (ASP) of gaming chairs in Indonesia |
8.2 Number of gaming chair models available in the market |
8.3 Percentage of gamers in Indonesia using gaming chairs for prolonged gaming sessions |
8.4 Customer satisfaction and retention rates for gaming chair brands |
8.5 Growth in online sales of gaming chairs in Indonesia |
9 Indonesia Gaming Chair Market - Opportunity Assessment |
9.1 Indonesia Gaming Chair Market Opportunity Assessment, By Type, 2021 & 2031F |
9.2 Indonesia Gaming Chair Market Opportunity Assessment, By Electronics Attachment, 2021 & 2031F |
9.3 Indonesia Gaming Chair Market Opportunity Assessment, By Wheel Type, 2021 & 2031F |
9.4 Indonesia Gaming Chair Market Opportunity Assessment, By Material, 2021 & 2031F |
9.5 Indonesia Gaming Chair Market Opportunity Assessment, By Weight, 2021 & 2031F |
9.6 Indonesia Gaming Chair Market Opportunity Assessment, By Price, 2021 & 2031F |
10 Indonesia Gaming Chair Market - Competitive Landscape |
10.1 Indonesia Gaming Chair Market Revenue Share, By Companies, 2024 |
10.2 Indonesia Gaming Chair Market Competitive Benchmarking, By Operating and Technical Parameters |
11 Company Profiles |
12 Recommendations |
13 Disclaimer |