| Product Code: ETC5521922 | Publication Date: Nov 2023 | Updated Date: Nov 2025 | Product Type: Market Research Report | |
| Publisher: 6Wresearch | Author: Ravi Bhandari | No. of Pages: 60 | No. of Figures: 30 | No. of Tables: 5 |
In 2024, Ireland continued to see a high concentration of board game imports, with top exporting countries including China, UK, Vietnam, and the USA. Despite a negative compound annual growth rate (CAGR) from 2020 to 2024, the industry experienced a positive growth rate of 7.16% in 2024 compared to the previous year. This indicates a potential resurgence in the board game market in Ireland, driven by diverse imports from key players globally.

By 2027, the Board Games market in Ireland is anticipated to reach a growth rate of 0.01%, as part of an increasingly competitive Europe region, where Germany remains at the forefront, supported by United Kingdom, France, Italy and Russia, driving innovations and market adoption across sectors.

1 Executive Summary |
2 Introduction |
2.1 Key Highlights of the Report |
2.2 Report Description |
2.3 Market Scope & Segmentation |
2.4 Research Methodology |
2.5 Assumptions |
3 Ireland Board Games Market Overview |
3.1 Ireland Country Macro Economic Indicators |
3.2 Ireland Board Games Market Revenues & Volume, 2021 & 2031F |
3.3 Ireland Board Games Market - Industry Life Cycle |
3.4 Ireland Board Games Market - Porter's Five Forces |
3.5 Ireland Board Games Market Revenues & Volume Share, By Product Type, 2021 & 2031F |
3.6 Ireland Board Games Market Revenues & Volume Share, By Theme Type, 2021 & 2031F |
3.7 Ireland Board Games Market Revenues & Volume Share, By Distribution Channel, 2021 & 2031F |
4 Ireland Board Games Market Dynamics |
4.1 Impact Analysis |
4.2 Market Drivers |
4.2.1 Increasing popularity of board games as a form of entertainment among all age groups in Ireland |
4.2.2 Growing trend of board game cafes and social gatherings centered around board games |
4.2.3 Innovation in board game themes, designs, and gameplay to cater to diverse consumer preferences |
4.3 Market Restraints |
4.3.1 Competition from online gaming and digital entertainment options |
4.3.2 Lack of awareness about newer or niche board games among the general population in Ireland |
5 Ireland Board Games Market Trends |
6 Ireland Board Games Market Segmentations |
6.1 Ireland Board Games Market, By Product Type |
6.1.1 Overview and Analysis |
6.1.2 Ireland Board Games Market Revenues & Volume, By Puzzles, 2021-2031F |
6.1.3 Ireland Board Games Market Revenues & Volume, By Collectible Card Games, 2021-2031F |
6.1.4 Ireland Board Games Market Revenues & Volume, By Card & Dice Games, 2021-2031F |
6.1.5 Ireland Board Games Market Revenues & Volume, By Miniature Games, 2021-2031F |
6.1.6 Ireland Board Games Market Revenues & Volume, By RPG Board Games, 2021-2031F |
6.2 Ireland Board Games Market, By Theme Type |
6.2.1 Overview and Analysis |
6.2.2 Ireland Board Games Market Revenues & Volume, By Educational Board Games, 2021-2031F |
6.2.3 Ireland Board Games Market Revenues & Volume, By Strategy & War Board Games, 2021-2031F |
6.2.4 Ireland Board Games Market Revenues & Volume, By Fantasy Board Games, 2021-2031F |
6.2.5 Ireland Board Games Market Revenues & Volume, By Sports Board Games, 2021-2031F |
6.2.6 Ireland Board Games Market Revenues & Volume, By Others, 2021-2031F |
6.3 Ireland Board Games Market, By Distribution Channel |
6.3.1 Overview and Analysis |
6.3.2 Ireland Board Games Market Revenues & Volume, By Retail Stores, 2021-2031F |
6.3.3 Ireland Board Games Market Revenues & Volume, By Online, 2021-2031F |
7 Ireland Board Games Market Import-Export Trade Statistics |
7.1 Ireland Board Games Market Export to Major Countries |
7.2 Ireland Board Games Market Imports from Major Countries |
8 Ireland Board Games Market Key Performance Indicators |
8.1 Number of board game cafes and dedicated board game events in Ireland |
8.2 Frequency of board game-related social media interactions and engagements |
8.3 Percentage of households that own a board game collection |
8.4 Average time spent playing board games per individual in Ireland |
9 Ireland Board Games Market - Opportunity Assessment |
9.1 Ireland Board Games Market Opportunity Assessment, By Product Type, 2021 & 2031F |
9.2 Ireland Board Games Market Opportunity Assessment, By Theme Type, 2021 & 2031F |
9.3 Ireland Board Games Market Opportunity Assessment, By Distribution Channel, 2021 & 2031F |
10 Ireland Board Games Market - Competitive Landscape |
10.1 Ireland Board Games Market Revenue Share, By Companies, 2024 |
10.2 Ireland Board Games Market Competitive Benchmarking, By Operating and Technical Parameters |
11 Company Profiles |
12 Recommendations | 13 Disclaimer |
Export potential enables firms to identify high-growth global markets with greater confidence by combining advanced trade intelligence with a structured quantitative methodology. The framework analyzes emerging demand trends and country-level import patterns while integrating macroeconomic and trade datasets such as GDP and population forecasts, bilateral import–export flows, tariff structures, elasticity differentials between developed and developing economies, geographic distance, and import demand projections. Using weighted trade values from 2020–2024 as the base period to project country-to-country export potential for 2030, these inputs are operationalized through calculated drivers such as gravity model parameters, tariff impact factors, and projected GDP per-capita growth. Through an analysis of hidden potentials, demand hotspots, and market conditions that are most favorable to success, this method enables firms to focus on target countries, maximize returns, and global expansion with data, backed by accuracy.
By factoring in the projected importer demand gap that is currently unmet and could be potential opportunity, it identifies the potential for the Exporter (Country) among 190 countries, against the general trade analysis, which identifies the biggest importer or exporter.
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