| Product Code: ETC7751255 | Publication Date: Sep 2024 | Updated Date: Aug 2025 | Product Type: Market Research Report | |
| Publisher: 6Wresearch | Author: Summon Dutta | No. of Pages: 75 | No. of Figures: 35 | No. of Tables: 20 |
1 Executive Summary |
2 Introduction |
2.1 Key Highlights of the Report |
2.2 Report Description |
2.3 Market Scope & Segmentation |
2.4 Research Methodology |
2.5 Assumptions |
3 Japan Visual Effects (VFX) Market Overview |
3.1 Japan Country Macro Economic Indicators |
3.2 Japan Visual Effects (VFX) Market Revenues & Volume, 2021 & 2031F |
3.3 Japan Visual Effects (VFX) Market - Industry Life Cycle |
3.4 Japan Visual Effects (VFX) Market - Porter's Five Forces |
3.5 Japan Visual Effects (VFX) Market Revenues & Volume Share, By Component, 2021 & 2031F |
3.6 Japan Visual Effects (VFX) Market Revenues & Volume Share, By Technology, 2021 & 2031F |
3.7 Japan Visual Effects (VFX) Market Revenues & Volume Share, By Product, 2021 & 2031F |
3.8 Japan Visual Effects (VFX) Market Revenues & Volume Share, By Application, 2021 & 2031F |
4 Japan Visual Effects (VFX) Market Dynamics |
4.1 Impact Analysis |
4.2 Market Drivers |
4.2.1 Increasing demand for high-quality visual effects in Japanese films and TV shows |
4.2.2 Growth of the Japanese animation industry, which heavily relies on visual effects |
4.2.3 Rising adoption of visual effects in advertising and marketing campaigns in Japan |
4.3 Market Restraints |
4.3.1 High cost associated with producing high-quality visual effects |
4.3.2 Shortage of skilled professionals in the visual effects industry in Japan |
4.3.3 Limited access to cutting-edge technology and software for visual effects production |
5 Japan Visual Effects (VFX) Market Trends |
6 Japan Visual Effects (VFX) Market, By Types |
6.1 Japan Visual Effects (VFX) Market, By Component |
6.1.1 Overview and Analysis |
6.1.2 Japan Visual Effects (VFX) Market Revenues & Volume, By Component, 2021- 2031F |
6.1.3 Japan Visual Effects (VFX) Market Revenues & Volume, By Software, 2021- 2031F |
6.1.4 Japan Visual Effects (VFX) Market Revenues & Volume, By Services, 2021- 2031F |
6.1.5 Japan Visual Effects (VFX) Market Revenues & Volume, By Hardware, 2021- 2031F |
6.2 Japan Visual Effects (VFX) Market, By Technology |
6.2.1 Overview and Analysis |
6.2.2 Japan Visual Effects (VFX) Market Revenues & Volume, By AI (Artificial Intelligence), 2021- 2031F |
6.2.3 Japan Visual Effects (VFX) Market Revenues & Volume, By AR (Augmented Reality), 2021- 2031F |
6.3 Japan Visual Effects (VFX) Market, By Product |
6.3.1 Overview and Analysis |
6.3.2 Japan Visual Effects (VFX) Market Revenues & Volume, By Simulation FX, 2021- 2031F |
6.3.3 Japan Visual Effects (VFX) Market Revenues & Volume, By Animation, 2021- 2031F |
6.3.4 Japan Visual Effects (VFX) Market Revenues & Volume, By Modelling, 2021- 2031F |
6.3.5 Japan Visual Effects (VFX) Market Revenues & Volume, By Matte Painting, 2021- 2031F |
6.3.6 Japan Visual Effects (VFX) Market Revenues & Volume, By Compositing, 2021- 2031F |
6.4 Japan Visual Effects (VFX) Market, By Application |
6.4.1 Overview and Analysis |
6.4.2 Japan Visual Effects (VFX) Market Revenues & Volume, By Movies, 2021- 2031F |
6.4.3 Japan Visual Effects (VFX) Market Revenues & Volume, By Television, 2021- 2031F |
6.4.4 Japan Visual Effects (VFX) Market Revenues & Volume, By Gaming, 2021- 2031F |
6.4.5 Japan Visual Effects (VFX) Market Revenues & Volume, By Advertisements, 2021- 2031F |
6.4.6 Japan Visual Effects (VFX) Market Revenues & Volume, By Others, 2021- 2031F |
7 Japan Visual Effects (VFX) Market Import-Export Trade Statistics |
7.1 Japan Visual Effects (VFX) Market Export to Major Countries |
7.2 Japan Visual Effects (VFX) Market Imports from Major Countries |
8 Japan Visual Effects (VFX) Market Key Performance Indicators |
8.1 Number of collaborations between Japanese visual effects studios and international production companies |
8.2 Percentage increase in the use of visual effects in Japanese films and TV shows |
8.3 Growth in the number of visual effects training programs and courses offered in Japan |
9 Japan Visual Effects (VFX) Market - Opportunity Assessment |
9.1 Japan Visual Effects (VFX) Market Opportunity Assessment, By Component, 2021 & 2031F |
9.2 Japan Visual Effects (VFX) Market Opportunity Assessment, By Technology, 2021 & 2031F |
9.3 Japan Visual Effects (VFX) Market Opportunity Assessment, By Product, 2021 & 2031F |
9.4 Japan Visual Effects (VFX) Market Opportunity Assessment, By Application, 2021 & 2031F |
10 Japan Visual Effects (VFX) Market - Competitive Landscape |
10.1 Japan Visual Effects (VFX) Market Revenue Share, By Companies, 2024 |
10.2 Japan Visual Effects (VFX) Market Competitive Benchmarking, By Operating and Technical Parameters |
11 Company Profiles |
12 Recommendations |
13 Disclaimer |
Export potential enables firms to identify high-growth global markets with greater confidence by combining advanced trade intelligence with a structured quantitative methodology. The framework analyzes emerging demand trends and country-level import patterns while integrating macroeconomic and trade datasets such as GDP and population forecasts, bilateral import–export flows, tariff structures, elasticity differentials between developed and developing economies, geographic distance, and import demand projections. Using weighted trade values from 2020–2024 as the base period to project country-to-country export potential for 2030, these inputs are operationalized through calculated drivers such as gravity model parameters, tariff impact factors, and projected GDP per-capita growth. Through an analysis of hidden potentials, demand hotspots, and market conditions that are most favorable to success, this method enables firms to focus on target countries, maximize returns, and global expansion with data, backed by accuracy.
By factoring in the projected importer demand gap that is currently unmet and could be potential opportunity, it identifies the potential for the Exporter (Country) among 190 countries, against the general trade analysis, which identifies the biggest importer or exporter.
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