| Product Code: ETC12294906 | Publication Date: Apr 2025 | Updated Date: Nov 2025 | Product Type: Market Research Report | |
| Publisher: 6Wresearch | Author: Sachin Kumar Rai | No. of Pages: 65 | No. of Figures: 34 | No. of Tables: 19 |
Lithuania`s gaming peripheral import market saw steady growth in 2024, with key suppliers being China, Netherlands, Czechia, Germany, and Finland. The market remains competitive with a low Herfindahl-Hirschman Index (HHI) concentration, indicating a diverse range of suppliers. The compound annual growth rate (CAGR) from 2020 to 2024 stood at 5.25%, showing sustained expansion. Additionally, the growth rate from 2023 to 2024 accelerated to 5.35%, highlighting the increasing demand for gaming peripherals in Lithuania. This trend signifies a promising outlook for the gaming peripheral import market in the country.

1 Executive Summary |
2 Introduction |
2.1 Key Highlights of the Report |
2.2 Report Description |
2.3 Market Scope & Segmentation |
2.4 Research Methodology |
2.5 Assumptions |
3 Lithuania Gaming Peripheral Market Overview |
3.1 Lithuania Country Macro Economic Indicators |
3.2 Lithuania Gaming Peripheral Market Revenues & Volume, 2021 & 2031F |
3.3 Lithuania Gaming Peripheral Market - Industry Life Cycle |
3.4 Lithuania Gaming Peripheral Market - Porter's Five Forces |
3.5 Lithuania Gaming Peripheral Market Revenues & Volume Share, By Type, 2021 & 2031F |
3.6 Lithuania Gaming Peripheral Market Revenues & Volume Share, By Application, 2021 & 2031F |
3.7 Lithuania Gaming Peripheral Market Revenues & Volume Share, By End User, 2021 & 2031F |
4 Lithuania Gaming Peripheral Market Dynamics |
4.1 Impact Analysis |
4.2 Market Drivers |
4.3 Market Restraints |
5 Lithuania Gaming Peripheral Market Trends |
6 Lithuania Gaming Peripheral Market, By Types |
6.1 Lithuania Gaming Peripheral Market, By Type |
6.1.1 Overview and Analysis |
6.1.2 Lithuania Gaming Peripheral Market Revenues & Volume, By Type, 2021 - 2031F |
6.1.3 Lithuania Gaming Peripheral Market Revenues & Volume, By Mice, 2021 - 2031F |
6.1.4 Lithuania Gaming Peripheral Market Revenues & Volume, By Keyboards, 2021 - 2031F |
6.1.5 Lithuania Gaming Peripheral Market Revenues & Volume, By Controllers, 2021 - 2031F |
6.2 Lithuania Gaming Peripheral Market, By Application |
6.2.1 Overview and Analysis |
6.2.2 Lithuania Gaming Peripheral Market Revenues & Volume, By PC Gaming, 2021 - 2031F |
6.2.3 Lithuania Gaming Peripheral Market Revenues & Volume, By Console Gaming, 2021 - 2031F |
6.3 Lithuania Gaming Peripheral Market, By End User |
6.3.1 Overview and Analysis |
6.3.2 Lithuania Gaming Peripheral Market Revenues & Volume, By Gamers, 2021 - 2031F |
6.3.3 Lithuania Gaming Peripheral Market Revenues & Volume, By Professional E-sports, 2021 - 2031F |
7 Lithuania Gaming Peripheral Market Import-Export Trade Statistics |
7.1 Lithuania Gaming Peripheral Market Export to Major Countries |
7.2 Lithuania Gaming Peripheral Market Imports from Major Countries |
8 Lithuania Gaming Peripheral Market Key Performance Indicators |
9 Lithuania Gaming Peripheral Market - Opportunity Assessment |
9.1 Lithuania Gaming Peripheral Market Opportunity Assessment, By Type, 2021 & 2031F |
9.2 Lithuania Gaming Peripheral Market Opportunity Assessment, By Application, 2021 & 2031F |
9.3 Lithuania Gaming Peripheral Market Opportunity Assessment, By End User, 2021 & 2031F |
10 Lithuania Gaming Peripheral Market - Competitive Landscape |
10.1 Lithuania Gaming Peripheral Market Revenue Share, By Companies, 2024 |
10.2 Lithuania Gaming Peripheral Market Competitive Benchmarking, By Operating and Technical Parameters |
11 Company Profiles |
12 Recommendations |
13 Disclaimer |