| Product Code: ETC5615306 | Publication Date: Nov 2023 | Updated Date: Oct 2025 | Product Type: Market Research Report | |
| Publisher: 6Wresearch | Author: Ravi Bhandari | No. of Pages: 60 | No. of Figures: 30 | No. of Tables: 5 |
1 Executive Summary |
2 Introduction |
2.1 Key Highlights of the Report |
2.2 Report Description |
2.3 Market Scope & Segmentation |
2.4 Research Methodology |
2.5 Assumptions |
3 Malta Esports Market Overview |
3.1 Malta Country Macro Economic Indicators |
3.2 Malta Esports Market Revenues & Volume, 2021 & 2031F |
3.3 Malta Esports Market - Industry Life Cycle |
3.4 Malta Esports Market - Porter's Five Forces |
3.5 Malta Esports Market Revenues & Volume Share, By Revenue Streams, 2021 & 2031F |
4 Malta Esports Market Dynamics |
4.1 Impact Analysis |
4.2 Market Drivers |
4.2.1 Growing popularity of esports globally |
4.2.2 Increasing internet and smartphone penetration in Malta |
4.2.3 Supportive government initiatives and investments in esports infrastructure |
4.3 Market Restraints |
4.3.1 Limited awareness and understanding of esports in Malta |
4.3.2 Lack of skilled esports professionals and trainers in the market |
5 Malta Esports Market Trends |
6 Malta Esports Market Segmentations |
6.1 Malta Esports Market, By Revenue Streams |
6.1.1 Overview and Analysis |
6.1.2 Malta Esports Market Revenues & Volume, By Media Rights, 2021-2031F |
6.1.3 Malta Esports Market Revenues & Volume, By Tickets and Merchandise, 2021-2031F |
6.1.4 Malta Esports Market Revenues & Volume, By Sponsorships and Direct Advertisements, 2021-2031F |
6.1.5 Malta Esports Market Revenues & Volume, By Publisher Fees, 2021-2031F |
7 Malta Esports Market Import-Export Trade Statistics |
7.1 Malta Esports Market Export to Major Countries |
7.2 Malta Esports Market Imports from Major Countries |
8 Malta Esports Market Key Performance Indicators |
8.1 Average monthly active users on esports platforms in Malta |
8.2 Number of esports events hosted in Malta annually |
8.3 Percentage increase in esports sponsorships and partnerships in Malta |
8.4 Growth in the number of esports organizations and teams in Malta |
8.5 Engagement metrics such as average daily time spent on esports content in Malta |
9 Malta Esports Market - Opportunity Assessment |
9.1 Malta Esports Market Opportunity Assessment, By Revenue Streams, 2021 & 2031F |
10 Malta Esports Market - Competitive Landscape |
10.1 Malta Esports Market Revenue Share, By Companies, 2024 |
10.2 Malta Esports Market Competitive Benchmarking, By Operating and Technical Parameters |
11 Company Profiles |
12 Recommendations | 13 Disclaimer |
Export potential enables firms to identify high-growth global markets with greater confidence by combining advanced trade intelligence with a structured quantitative methodology. The framework analyzes emerging demand trends and country-level import patterns while integrating macroeconomic and trade datasets such as GDP and population forecasts, bilateral import–export flows, tariff structures, elasticity differentials between developed and developing economies, geographic distance, and import demand projections. Using weighted trade values from 2020–2024 as the base period to project country-to-country export potential for 2030, these inputs are operationalized through calculated drivers such as gravity model parameters, tariff impact factors, and projected GDP per-capita growth. Through an analysis of hidden potentials, demand hotspots, and market conditions that are most favorable to success, this method enables firms to focus on target countries, maximize returns, and global expansion with data, backed by accuracy.
By factoring in the projected importer demand gap that is currently unmet and could be potential opportunity, it identifies the potential for the Exporter (Country) among 190 countries, against the general trade analysis, which identifies the biggest importer or exporter.
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