Netherlands Gaming Market (2025-2031) | Share, Value, Size, Outlook, Industry, Forecast, Revenue, Trends, Growth, Segmentation, Companies & Analysis

Market Forecast By Game Type (Shooter, Action, Sports, Role-Playing, Others), By Device Type (PC/MMO, Tablet, Mobile Phone, TV/Console), By End-User (Male, Female) And Competitive Landscape
Product Code: ETC5034127 Publication Date: Nov 2023 Updated Date: Aug 2025 Product Type: Market Research Report
Publisher: 6Wresearch No. of Pages: 60 No. of Figures: 30 No. of Tables: 5

Key Highlights of the Report:

  • Netherlands Gaming Market Outlook
  • Market Size of Netherlands Gaming Market, 2024
  • Forecast of Netherlands Gaming Market, 2031
  • Historical Data and Forecast of Netherlands Gaming Revenues & Volume for the Period 2021-2031
  • Netherlands Gaming Market Trend Evolution
  • Netherlands Gaming Market Drivers and Challenges
  • Netherlands Gaming Price Trends
  • Netherlands Gaming Porter`s Five Forces
  • Netherlands Gaming Industry Life Cycle
  • Historical Data and Forecast of Netherlands Gaming Market Revenues & Volume By Game Type for the Period 2021-2031
  • Historical Data and Forecast of Netherlands Gaming Market Revenues & Volume By Shooter for the Period 2021-2031
  • Historical Data and Forecast of Netherlands Gaming Market Revenues & Volume By Action for the Period 2021-2031
  • Historical Data and Forecast of Netherlands Gaming Market Revenues & Volume By Sports for the Period 2021-2031
  • Historical Data and Forecast of Netherlands Gaming Market Revenues & Volume By Role-Playing for the Period 2021-2031
  • Historical Data and Forecast of Netherlands Gaming Market Revenues & Volume By Others for the Period 2021-2031
  • Historical Data and Forecast of Netherlands Gaming Market Revenues & Volume By Device Type for the Period 2021-2031
  • Historical Data and Forecast of Netherlands Gaming Market Revenues & Volume By PC/MMO for the Period 2021-2031
  • Historical Data and Forecast of Netherlands Gaming Market Revenues & Volume By Tablet for the Period 2021-2031
  • Historical Data and Forecast of Netherlands Gaming Market Revenues & Volume By Mobile Phone for the Period 2021-2031
  • Historical Data and Forecast of Netherlands Gaming Market Revenues & Volume By TV/Console for the Period 2021-2031
  • Historical Data and Forecast of Netherlands Gaming Market Revenues & Volume By End-User for the Period 2021-2031
  • Historical Data and Forecast of Netherlands Gaming Market Revenues & Volume By Male for the Period 2021-2031
  • Historical Data and Forecast of Netherlands Gaming Market Revenues & Volume By Female for the Period 2021-2031
  • Netherlands Gaming Import Export Trade Statistics
  • Market Opportunity Assessment By Game Type
  • Market Opportunity Assessment By Device Type
  • Market Opportunity Assessment By End-User
  • Netherlands Gaming Top Companies Market Share
  • Netherlands Gaming Competitive Benchmarking By Technical and Operational Parameters
  • Netherlands Gaming Company Profiles
  • Netherlands Gaming Key Strategic Recommendations

Frequently Asked Questions About the Market Study (FAQs):

6Wresearch actively monitors the Netherlands Gaming Market and publishes its comprehensive annual report, highlighting emerging trends, growth drivers, revenue analysis, and forecast outlook. Our insights help businesses to make data-backed strategic decisions with ongoing market dynamics. Our analysts track relevent industries related to the Netherlands Gaming Market, allowing our clients with actionable intelligence and reliable forecasts tailored to emerging regional needs.
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1 Executive Summary

2 Introduction

2.1 Key Highlights of the Report

2.2 Report Description

2.3 Market Scope & Segmentation

2.4 Research Methodology

2.5 Assumptions

3 Netherlands Gaming Market Overview

3.1 Netherlands Country Macro Economic Indicators

3.2 Netherlands Gaming Market Revenues & Volume, 2021 & 2031F

3.3 Netherlands Gaming Market - Industry Life Cycle

3.4 Netherlands Gaming Market - Porter's Five Forces

3.5 Netherlands Gaming Market Revenues & Volume Share, By Game Type, 2021 & 2031F

3.6 Netherlands Gaming Market Revenues & Volume Share, By Device Type, 2021 & 2031F

3.7 Netherlands Gaming Market Revenues & Volume Share, By End-User, 2021 & 2031F

4 Netherlands Gaming Market Dynamics

4.1 Impact Analysis

4.2 Market Drivers

4.2.1 Increasing popularity of mobile gaming in the Netherlands

4.2.2 Growth in the number of gaming events and tournaments

4.2.3 Rising adoption of virtual reality (VR) gaming experiences

4.3 Market Restraints

4.3.1 Regulatory challenges and uncertainties in the gaming industry

4.3.2 Competition from other forms of entertainment such as streaming services

4.3.3 Economic downturn impacting disposable income for gaming

5 Netherlands Gaming Market Trends

6 Netherlands Gaming Market Segmentations

6.1 Netherlands Gaming Market, By Game Type

6.1.1 Overview and Analysis

6.1.2 Netherlands Gaming Market Revenues & Volume, By Shooter, 2021-2031F

6.1.3 Netherlands Gaming Market Revenues & Volume, By Action, 2021-2031F

6.1.4 Netherlands Gaming Market Revenues & Volume, By Sports, 2021-2031F

6.1.5 Netherlands Gaming Market Revenues & Volume, By Role-Playing, 2021-2031F

6.1.6 Netherlands Gaming Market Revenues & Volume, By Others, 2021-2031F

6.2 Netherlands Gaming Market, By Device Type

6.2.1 Overview and Analysis

6.2.2 Netherlands Gaming Market Revenues & Volume, By PC/MMO, 2021-2031F

6.2.3 Netherlands Gaming Market Revenues & Volume, By Tablet, 2021-2031F

6.2.4 Netherlands Gaming Market Revenues & Volume, By Mobile Phone, 2021-2031F

6.2.5 Netherlands Gaming Market Revenues & Volume, By TV/Console, 2021-2031F

6.3 Netherlands Gaming Market, By End-User

6.3.1 Overview and Analysis

6.3.2 Netherlands Gaming Market Revenues & Volume, By Male, 2021-2031F

6.3.3 Netherlands Gaming Market Revenues & Volume, By Female, 2021-2031F

7 Netherlands Gaming Market Import-Export Trade Statistics

7.1 Netherlands Gaming Market Export to Major Countries

7.2 Netherlands Gaming Market Imports from Major Countries

8 Netherlands Gaming Market Key Performance Indicators

8.1 Average daily active users (DAU) of gaming apps in the Netherlands

8.2 Percentage of households with gaming consoles or VR devices

8.3 Number of gaming-related partnerships and sponsorships in the Netherlands

8.4 Average session duration for online gaming platforms

8.5 Percentage of revenue generated from in-game purchases and microtransactions

9 Netherlands Gaming Market - Opportunity Assessment

9.1 Netherlands Gaming Market Opportunity Assessment, By Game Type, 2021 & 2031F

9.2 Netherlands Gaming Market Opportunity Assessment, By Device Type, 2021 & 2031F

9.3 Netherlands Gaming Market Opportunity Assessment, By End-User, 2021 & 2031F

10 Netherlands Gaming Market - Competitive Landscape

10.1 Netherlands Gaming Market Revenue Share, By Companies, 2024

10.2 Netherlands Gaming Market Competitive Benchmarking, By Operating and Technical Parameters

11 Company Profiles

12 Recommendations

13 Disclaimer

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