| Product Code: ETC8889902 | Publication Date: Sep 2024 | Updated Date: Nov 2025 | Product Type: Market Research Report | |
| Publisher: 6Wresearch | No. of Pages: 75 | No. of Figures: 35 | No. of Tables: 20 | |
Portugal`s import shipments of neurorehabilitation gaming systems in 2024 continued to be dominated by top exporting countries such as Netherlands, Spain, China, Metropolitan France, and Ireland. The market concentration, as measured by the Herfindahl-Hirschman Index (HHI), remained very high, indicating limited competition. Despite a strong compound annual growth rate (CAGR) of 8.21% from 2020 to 2024, there was a notable decline in the growth rate from 2023 to 2024, with a decrease of -34.97%. This suggests a potential slowdown in the market expansion for neurorehabilitation gaming systems in Portugal.
1 Executive Summary |
2 Introduction |
2.1 Key Highlights of the Report |
2.2 Report Description |
2.3 Market Scope & Segmentation |
2.4 Research Methodology |
2.5 Assumptions |
3 Portugal Neurorehabilitation Gaming Systems Market Overview |
3.1 Portugal Country Macro Economic Indicators |
3.2 Portugal Neurorehabilitation Gaming Systems Market Revenues & Volume, 2021 & 2031F |
3.3 Portugal Neurorehabilitation Gaming Systems Market - Industry Life Cycle |
3.4 Portugal Neurorehabilitation Gaming Systems Market - Porter's Five Forces |
3.5 Portugal Neurorehabilitation Gaming Systems Market Revenues & Volume Share, By Product Type, 2021 & 2031F |
3.6 Portugal Neurorehabilitation Gaming Systems Market Revenues & Volume Share, By Application, 2021 & 2031F |
3.7 Portugal Neurorehabilitation Gaming Systems Market Revenues & Volume Share, By Modality, 2021 & 2031F |
4 Portugal Neurorehabilitation Gaming Systems Market Dynamics |
4.1 Impact Analysis |
4.2 Market Drivers |
4.2.1 Increasing awareness and acceptance of neurorehabilitation gaming systems in Portugal |
4.2.2 Growing prevalence of neurological disorders and injuries in the population |
4.2.3 Technological advancements in gaming systems for neurorehabilitation purposes |
4.3 Market Restraints |
4.3.1 High costs associated with neurorehabilitation gaming systems |
4.3.2 Limited availability of specialized professionals to oversee the use of these systems |
4.3.3 Lack of reimbursement policies for neurorehabilitation gaming treatments |
5 Portugal Neurorehabilitation Gaming Systems Market Trends |
6 Portugal Neurorehabilitation Gaming Systems Market, By Types |
6.1 Portugal Neurorehabilitation Gaming Systems Market, By Product Type |
6.1.1 Overview and Analysis |
6.1.2 Portugal Neurorehabilitation Gaming Systems Market Revenues & Volume, By Product Type, 2021- 2031F |
6.1.3 Portugal Neurorehabilitation Gaming Systems Market Revenues & Volume, By Cortical Simulation Systems, 2021- 2031F |
6.1.4 Portugal Neurorehabilitation Gaming Systems Market Revenues & Volume, By Neural Reeducation Systems, 2021- 2031F |
6.1.5 Portugal Neurorehabilitation Gaming Systems Market Revenues & Volume, By Neurorobotic Systems, 2021- 2031F |
6.1.6 Portugal Neurorehabilitation Gaming Systems Market Revenues & Volume, By Rehabilitation Gaming System, 2021- 2031F |
6.1.7 Portugal Neurorehabilitation Gaming Systems Market Revenues & Volume, By Software, 2021- 2031F |
6.1.8 Portugal Neurorehabilitation Gaming Systems Market Revenues & Volume, By Other, 2021- 2031F |
6.2 Portugal Neurorehabilitation Gaming Systems Market, By Application |
6.2.1 Overview and Analysis |
6.2.2 Portugal Neurorehabilitation Gaming Systems Market Revenues & Volume, By Stroke, 2021- 2031F |
6.2.3 Portugal Neurorehabilitation Gaming Systems Market Revenues & Volume, By Spinal Cord Injury, 2021- 2031F |
6.2.4 Portugal Neurorehabilitation Gaming Systems Market Revenues & Volume, By Traumatic Brain Injury, 2021- 2031F |
6.2.5 Portugal Neurorehabilitation Gaming Systems Market Revenues & Volume, By Parkinsons Disease, 2021- 2031F |
6.2.6 Portugal Neurorehabilitation Gaming Systems Market Revenues & Volume, By Dystonia, 2021- 2031F |
6.2.7 Portugal Neurorehabilitation Gaming Systems Market Revenues & Volume, By Schizophrenia, 2021- 2031F |
6.2.8 Portugal Neurorehabilitation Gaming Systems Market Revenues & Volume, By Other, 2021- 2031F |
6.2.9 Portugal Neurorehabilitation Gaming Systems Market Revenues & Volume, By Other, 2021- 2031F |
6.3 Portugal Neurorehabilitation Gaming Systems Market, By Modality |
6.3.1 Overview and Analysis |
6.3.2 Portugal Neurorehabilitation Gaming Systems Market Revenues & Volume, By PC, 2021- 2031F |
6.3.3 Portugal Neurorehabilitation Gaming Systems Market Revenues & Volume, By Tablet/Smartphone, 2021- 2031F |
7 Portugal Neurorehabilitation Gaming Systems Market Import-Export Trade Statistics |
7.1 Portugal Neurorehabilitation Gaming Systems Market Export to Major Countries |
7.2 Portugal Neurorehabilitation Gaming Systems Market Imports from Major Countries |
8 Portugal Neurorehabilitation Gaming Systems Market Key Performance Indicators |
8.1 Patient engagement level with the neurorehabilitation gaming system |
8.2 Rate of adoption of neurorehabilitation gaming systems by healthcare facilities |
8.3 Improvement in patients' neurocognitive and motor skills following the use of gaming systems |
9 Portugal Neurorehabilitation Gaming Systems Market - Opportunity Assessment |
9.1 Portugal Neurorehabilitation Gaming Systems Market Opportunity Assessment, By Product Type, 2021 & 2031F |
9.2 Portugal Neurorehabilitation Gaming Systems Market Opportunity Assessment, By Application, 2021 & 2031F |
9.3 Portugal Neurorehabilitation Gaming Systems Market Opportunity Assessment, By Modality, 2021 & 2031F |
10 Portugal Neurorehabilitation Gaming Systems Market - Competitive Landscape |
10.1 Portugal Neurorehabilitation Gaming Systems Market Revenue Share, By Companies, 2024 |
10.2 Portugal Neurorehabilitation Gaming Systems Market Competitive Benchmarking, By Operating and Technical Parameters |
11 Company Profiles |
12 Recommendations |
13 Disclaimer |