| Product Code: ETC043498 | Publication Date: Jan 2021 | Updated Date: Apr 2025 | Product Type: Report | |
| Publisher: 6Wresearch | Author: Ravi Bhandari | No. of Pages: 70 | No. of Figures: 35 | No. of Tables: 5 |
The Romania Board Games Market is projected to witness mixed growth rate patterns during 2025 to 2029. From 6.82% in 2025, the growth rate steadily ascends to 14.94% in 2029.

By 2027, the Board Games market in Romania is anticipated to reach a growth rate of 6.08%, as part of an increasingly competitive Europe region, where Germany remains at the forefront, supported by United Kingdom, France, Italy and Russia, driving innovations and market adoption across sectors.

1 Executive Summary |
2 Introduction |
2.1 Key Highlights of the Report |
2.2 Report Description |
2.3 Market Scope & Segmentation |
2.4 Research Methodology |
2.5 Assumptions |
3 Romania Board Games Market Overview |
3.1 Romania Country Macro Economic Indicators |
3.2 Romania Board Games Market Revenues & Volume, 2021 & 2031F |
3.3 Romania Board Games Market - Industry Life Cycle |
3.4 Romania Board Games Market - Porter's Five Forces |
3.5 Romania Board Games Market Revenues & Volume Share, By Product Type, 2021 & 2031F |
3.6 Romania Board Games Market Revenues & Volume Share, By Theme Type, 2021 & 2031F |
3.7 Romania Board Games Market Revenues & Volume Share, By Distribution Channel, 2021 & 2031F |
4 Romania Board Games Market Dynamics |
4.1 Impact Analysis |
4.2 Market Drivers |
4.3 Market Restraints |
5 Romania Board Games Market Trends |
6 Romania Board Games Market, By Types |
6.1 Romania Board Games Market, By Product Type |
6.1.1 Overview and Analysis |
6.1.2 Romania Board Games Market Revenues & Volume, By Product Type, 2021 - 2031F |
6.1.3 Romania Board Games Market Revenues & Volume, By Puzzles, 2021 - 2031F |
6.1.4 Romania Board Games Market Revenues & Volume, By Collectible Card Games, 2021 - 2031F |
6.1.5 Romania Board Games Market Revenues & Volume, By Card & Dice Games, 2021 - 2031F |
6.1.6 Romania Board Games Market Revenues & Volume, By Miniature Games, 2021 - 2031F |
6.1.7 Romania Board Games Market Revenues & Volume, By RPG Board Games, 2021 - 2031F |
6.2 Romania Board Games Market, By Theme Type |
6.2.1 Overview and Analysis |
6.2.2 Romania Board Games Market Revenues & Volume, By Educational Board Games, 2021 - 2031F |
6.2.3 Romania Board Games Market Revenues & Volume, By Strategy & War Board Games, 2021 - 2031F |
6.2.4 Romania Board Games Market Revenues & Volume, By Fantasy Board Games, 2021 - 2031F |
6.2.5 Romania Board Games Market Revenues & Volume, By Sports Board Games, 2021 - 2031F |
6.2.6 Romania Board Games Market Revenues & Volume, By Others, 2021 - 2031F |
6.3 Romania Board Games Market, By Distribution Channel |
6.3.1 Overview and Analysis |
6.3.2 Romania Board Games Market Revenues & Volume, By Retail Stores, 2021 - 2031F |
6.3.3 Romania Board Games Market Revenues & Volume, By Online, 2021 - 2031F |
7 Romania Board Games Market Import-Export Trade Statistics |
7.1 Romania Board Games Market Export to Major Countries |
7.2 Romania Board Games Market Imports from Major Countries |
8 Romania Board Games Market Key Performance Indicators |
9 Romania Board Games Market - Opportunity Assessment |
9.1 Romania Board Games Market Opportunity Assessment, By Product Type, 2021 & 2031F |
9.2 Romania Board Games Market Opportunity Assessment, By Theme Type, 2021 & 2031F |
9.3 Romania Board Games Market Opportunity Assessment, By Distribution Channel, 2021 & 2031F |
10 Romania Board Games Market - Competitive Landscape |
10.1 Romania Board Games Market Revenue Share, By Companies, 2024 |
10.2 Romania Board Games Market Competitive Benchmarking, By Operating and Technical Parameters |
11 Company Profiles |
12 Recommendations |
13 Disclaimer |
Export potential enables firms to identify high-growth global markets with greater confidence by combining advanced trade intelligence with a structured quantitative methodology. The framework analyzes emerging demand trends and country-level import patterns while integrating macroeconomic and trade datasets such as GDP and population forecasts, bilateral import–export flows, tariff structures, elasticity differentials between developed and developing economies, geographic distance, and import demand projections. Using weighted trade values from 2020–2024 as the base period to project country-to-country export potential for 2030, these inputs are operationalized through calculated drivers such as gravity model parameters, tariff impact factors, and projected GDP per-capita growth. Through an analysis of hidden potentials, demand hotspots, and market conditions that are most favorable to success, this method enables firms to focus on target countries, maximize returns, and global expansion with data, backed by accuracy.
By factoring in the projected importer demand gap that is currently unmet and could be potential opportunity, it identifies the potential for the Exporter (Country) among 190 countries, against the general trade analysis, which identifies the biggest importer or exporter.
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