| Product Code: ETC10894873 | Publication Date: Apr 2025 | Updated Date: Sep 2025 | Product Type: Market Research Report | |
| Publisher: 6Wresearch | Author: Bhawna Singh | No. of Pages: 65 | No. of Figures: 34 | No. of Tables: 19 |
1 Executive Summary |
2 Introduction |
2.1 Key Highlights of the Report |
2.2 Report Description |
2.3 Market Scope & Segmentation |
2.4 Research Methodology |
2.5 Assumptions |
3 Rwanda Table Top Games Market Overview |
3.1 Rwanda Country Macro Economic Indicators |
3.2 Rwanda Table Top Games Market Revenues & Volume, 2021 & 2031F |
3.3 Rwanda Table Top Games Market - Industry Life Cycle |
3.4 Rwanda Table Top Games Market - Porter's Five Forces |
3.5 Rwanda Table Top Games Market Revenues & Volume Share, By Product Type, 2021 & 2031F |
3.6 Rwanda Table Top Games Market Revenues & Volume Share, By Game Type, 2021 & 2031F |
3.7 Rwanda Table Top Games Market Revenues & Volume Share, By Player Number, 2021 & 2031F |
3.8 Rwanda Table Top Games Market Revenues & Volume Share, By Age Group, 2021 & 2031F |
4 Rwanda Table Top Games Market Dynamics |
4.1 Impact Analysis |
4.2 Market Drivers |
4.2.1 Increasing disposable income of the population in Rwanda |
4.2.2 Growing popularity of board games and tabletop games as a form of entertainment |
4.2.3 Rise in demand for educational and skill-building games in Rwanda |
4.3 Market Restraints |
4.3.1 Limited awareness and access to a variety of tabletop games in the Rwandan market |
4.3.2 High import costs and tariffs on tabletop games affecting affordability |
4.3.3 Cultural preferences and traditions favoring other forms of entertainment over tabletop games |
5 Rwanda Table Top Games Market Trends |
6 Rwanda Table Top Games Market, By Types |
6.1 Rwanda Table Top Games Market, By Product Type |
6.1.1 Overview and Analysis |
6.1.2 Rwanda Table Top Games Market Revenues & Volume, By Product Type, 2021 - 2031F |
6.1.3 Rwanda Table Top Games Market Revenues & Volume, By Board Games, 2021 - 2031F |
6.1.4 Rwanda Table Top Games Market Revenues & Volume, By Card Games, 2021 - 2031F |
6.2 Rwanda Table Top Games Market, By Game Type |
6.2.1 Overview and Analysis |
6.2.2 Rwanda Table Top Games Market Revenues & Volume, By Strategy, 2021 - 2031F |
6.2.3 Rwanda Table Top Games Market Revenues & Volume, By Trivia, 2021 - 2031F |
6.3 Rwanda Table Top Games Market, By Player Number |
6.3.1 Overview and Analysis |
6.3.2 Rwanda Table Top Games Market Revenues & Volume, By 24 Players, 2021 - 2031F |
6.3.3 Rwanda Table Top Games Market Revenues & Volume, By 36 Players, 2021 - 2031F |
6.4 Rwanda Table Top Games Market, By Age Group |
6.4.1 Overview and Analysis |
6.4.2 Rwanda Table Top Games Market Revenues & Volume, By Adult, 2021 - 2031F |
6.4.3 Rwanda Table Top Games Market Revenues & Volume, By Family, 2021 - 2031F |
7 Rwanda Table Top Games Market Import-Export Trade Statistics |
7.1 Rwanda Table Top Games Market Export to Major Countries |
7.2 Rwanda Table Top Games Market Imports from Major Countries |
8 Rwanda Table Top Games Market Key Performance Indicators |
8.1 Number of tabletop game cafes or dedicated gaming spaces in Rwanda |
8.2 Frequency of tabletop game events or conventions in the country |
8.3 Participation rate in tabletop game competitions or leagues |
8.4 Percentage of households that own or regularly play tabletop games |
8.5 Level of engagement on online tabletop gaming communities or forums |
9 Rwanda Table Top Games Market - Opportunity Assessment |
9.1 Rwanda Table Top Games Market Opportunity Assessment, By Product Type, 2021 & 2031F |
9.2 Rwanda Table Top Games Market Opportunity Assessment, By Game Type, 2021 & 2031F |
9.3 Rwanda Table Top Games Market Opportunity Assessment, By Player Number, 2021 & 2031F |
9.4 Rwanda Table Top Games Market Opportunity Assessment, By Age Group, 2021 & 2031F |
10 Rwanda Table Top Games Market - Competitive Landscape |
10.1 Rwanda Table Top Games Market Revenue Share, By Companies, 2024 |
10.2 Rwanda Table Top Games Market Competitive Benchmarking, By Operating and Technical Parameters |
11 Company Profiles |
12 Recommendations |
13 Disclaimer |
Export potential enables firms to identify high-growth global markets with greater confidence by combining advanced trade intelligence with a structured quantitative methodology. The framework analyzes emerging demand trends and country-level import patterns while integrating macroeconomic and trade datasets such as GDP and population forecasts, bilateral import–export flows, tariff structures, elasticity differentials between developed and developing economies, geographic distance, and import demand projections. Using weighted trade values from 2020–2024 as the base period to project country-to-country export potential for 2030, these inputs are operationalized through calculated drivers such as gravity model parameters, tariff impact factors, and projected GDP per-capita growth. Through an analysis of hidden potentials, demand hotspots, and market conditions that are most favorable to success, this method enables firms to focus on target countries, maximize returns, and global expansion with data, backed by accuracy.
By factoring in the projected importer demand gap that is currently unmet and could be potential opportunity, it identifies the potential for the Exporter (Country) among 190 countries, against the general trade analysis, which identifies the biggest importer or exporter.
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