Product Code: ETC012539 | Publication Date: Jul 2023 | Updated Date: Apr 2025 | Product Type: Report | |
Publisher: 6Wresearch | No. of Pages: 70 | No. of Figures: 35 | No. of Tables: 5 | |
The Saudi Arabia Video Game Accessories Market is poised for steady growth rate improvements from 2025 to 2029. Commencing at 0.03% in 2025, growth builds up to 0.05% by 2029.
The Saudi Arabia video game accessories market is anticipated to register a CAGR of 5.5% during the forecast period, 2025-2031. Factors such as increasing disposable income, rising gaming culture among population and availability of various types of gaming consoles are driving the growth for the market in Saudi Arabia. However, high cost associated with gaming accessories and presence of counterfeit products may hamper the growth for the market over the forecast period.
With an increase in disposable income among people living in Saudi Arabia, individuals have started investing their money on entertainment activities such as playing video games or watching movies at home rather than visiting outside venues for recreation purposes. This has resulted into increased demand for various kinds of electronic gadgets like PCs, laptops and hence higher demands for gaming accessories which will further fuel up revenue growth opportunities within this industry during upcoming years. Video game industry is witnessing immense success due to its rapid popularity amongst all age groups across globe includingSaudi Arabia owing to its innovative storylines embedded with realistic graphics along with immersive gameplay experience that comes along it will further augment revenue growth opportunities within this industry over coming years. The growing acceptance towards eSports tournaments particularly from younger generations who are participating actively in these events by either participating directly or spectating them will positively impact revenue generation prospects throughout forecast timeline significantly contributing towards overall development related to video game industry across region under consideration.
One of the major challenges faced by players in this market is that customers prefer international brands for their gaming accessories due to their better quality compared to local or regional products. Moreover, high prices associated with branded gaming accessories also act as a barrier for buyers looking for budget options. Additionally, lack of awareness about locally available gaming equipment among casual gamers may hinder growth opportunities in this sector.
The Covid-19 pandemic has had a positive effect on video game accessory sales worldwide as more people have taken up online gaming due to social distancing restrictions imposed since March 2025. This has boosted demand for premium headsets and controllers which offer enhanced performance during gameplay such as higher sound clarity and improved vibration feedback from buttons respectively.
Some key players operating in the Saudi Arabia video game accessories market include Sony Interactive Entertainment LLC., Logitech International SA., Microsoft Corporation, Razer Inc., Turtle Beach Corporation, ASUS Computer International GmbH., Sennheiser Electronic GmbH & Co KG., PowerA Inc., Corsair Components Inc , Beyerdynamic GmbH & Co KG.
1 Executive Summary |
2 Introduction |
2.1 Key Highlights of the Report |
2.2 Report Description |
2.3 Market Scope & Segmentation |
2.4 Research Methodology |
2.5 Assumptions |
3 Saudi Arabia Video Game Accessories Market Overview |
3.1 Saudi Arabia Country Macro Economic Indicators |
3.2 Saudi Arabia Video Game Accessories Market Revenues & Volume, 2021 & 2031F |
3.3 Saudi Arabia Video Game Accessories Market - Industry Life Cycle |
3.4 Saudi Arabia Video Game Accessories Market - Porter's Five Forces |
3.5 Saudi Arabia Video Game Accessories Market Revenues & Volume Share, By Product Type, 2021 & 2031F |
3.6 Saudi Arabia Video Game Accessories Market Revenues & Volume Share, By End-users, 2021 & 2031F |
4 Saudi Arabia Video Game Accessories Market Dynamics |
4.1 Impact Analysis |
4.2 Market Drivers |
4.3 Market Restraints |
5 Saudi Arabia Video Game Accessories Market Trends |
6 Saudi Arabia Video Game Accessories Market, By Types |
6.1 Saudi Arabia Video Game Accessories Market, By Product Type |
6.1.1 Overview and Analysis |
6.1.2 Saudi Arabia Video Game Accessories Market Revenues & Volume, By Product Type, 2021-2031F |
6.1.3 Saudi Arabia Video Game Accessories Market Revenues & Volume, By Gamepads, 2021-2031F |
6.1.4 Saudi Arabia Video Game Accessories Market Revenues & Volume, By Keyboards, 2021-2031F |
6.1.5 Saudi Arabia Video Game Accessories Market Revenues & Volume, By Mice, 2021-2031F |
6.1.6 Saudi Arabia Video Game Accessories Market Revenues & Volume, By Headset, 2021-2031F |
6.1.7 Saudi Arabia Video Game Accessories Market Revenues & Volume, By Surfaces, 2021-2031F |
6.1.8 Saudi Arabia Video Game Accessories Market Revenues & Volume, By Controllers/Joysticks, 2021-2031F |
6.1.9 Saudi Arabia Video Game Accessories Market Revenues & Volume, By Others, 2021-2031F |
6.1.10 Saudi Arabia Video Game Accessories Market Revenues & Volume, By Others, 2021-2031F |
6.2 Saudi Arabia Video Game Accessories Market, By End-users |
6.2.1 Overview and Analysis |
6.2.2 Saudi Arabia Video Game Accessories Market Revenues & Volume, By Casual Gaming , 2021-2031F |
6.2.3 Saudi Arabia Video Game Accessories Market Revenues & Volume, By Professional Gaming, 2021-2031F |
7 Saudi Arabia Video Game Accessories Market Import-Export Trade Statistics |
7.1 Saudi Arabia Video Game Accessories Market Export to Major Countries |
7.2 Saudi Arabia Video Game Accessories Market Imports from Major Countries |
8 Saudi Arabia Video Game Accessories Market Key Performance Indicators |
9 Saudi Arabia Video Game Accessories Market - Opportunity Assessment |
9.1 Saudi Arabia Video Game Accessories Market Opportunity Assessment, By Product Type, 2021 & 2031F |
9.2 Saudi Arabia Video Game Accessories Market Opportunity Assessment, By End-users, 2021 & 2031F |
10 Saudi Arabia Video Game Accessories Market - Competitive Landscape |
10.1 Saudi Arabia Video Game Accessories Market Revenue Share, By Companies, 2024 |
10.2 Saudi Arabia Video Game Accessories Market Competitive Benchmarking, By Operating and Technical Parameters |
11 Company Profiles |
12 Recommendations |
13 Disclaimer |