Product Code: ETC231627 | Publication Date: Aug 2022 | Updated Date: Aug 2025 | Product Type: Market Research Report | |
Publisher: 6Wresearch | No. of Pages: 75 | No. of Figures: 35 | No. of Tables: 20 | |
The playing cards and board games market in Singapore reflects a cultural blend of traditional pastimes and contemporary gaming trends. While digital entertainment has gained prominence, the appeal of face-to-face interactions and the tactile nature of physical games persist. Singapore enjoy a wide variety of card games, board games, and tabletop role-playing games. The market is sustained by a mix of retail stores, online platforms, and community events that promote gaming as a social activity. Additionally, the market has experienced a resurgence of interest among younger generations, driven by the appeal of strategy games and themed board game cafes.
The Singapore playing cards and board games market is primarily driven by the growing trend of recreational activities among the population. In recent years, there has been a noticeable shift towards indoor entertainment options, and board games and playing cards have gained significant popularity. The COVID-19 pandemic also accelerated this trend, as people spent more time at home looking for engaging activities. Additionally, the rise of board game cafes and dedicated gaming spaces has contributed to the growth of this market. The demand for innovative and educational games that cater to various age groups is on the rise, further fueling the market. Furthermore, the availability of a wide range of themes and designs, coupled with the convenience of online purchasing, has boosted the market`s accessibility.
The playing cards and board games market in Singapore faces competition from digital gaming and other forms of entertainment. Maintaining the appeal of traditional games in a digital age can be challenging. Additionally, piracy and counterfeiting of playing cards and board games are concerns, impacting the market`s revenue. Building a loyal customer base and creating unique gaming experiences are ongoing challenges. Lastly, adapting to changing consumer preferences and trends in board gaming can be vital for market players.
The COVID-19 pandemic had a mixed impact on the playing cards and board games market in Singapore. With more people staying at home, there was a surge in demand for board games and playing cards as families sought indoor entertainment. However, supply chain disruptions affected the availability of some popular games, leading to increased prices and delays in restocking. Online sales and virtual board game platforms saw a significant boost in popularity. Additionally, game manufacturers focused on creating pandemic-themed games to align with the current global situation.
In the world of playing cards and board games in Singapore, established names like Hasbro, Mattel, and Singapore brand Games @ PI stand out as market leaders. Hasbro, a multinational toy and board game giant, offers a wide range of iconic games, including Monopoly and Scrabble. Mattel, another global leader, is known for classics like Uno and Barbie. Games @ PI, a local favorite, has a diverse portfolio of board games and card games, catering to the preferences of Singapore gamers.
1 Executive Summary |
2 Introduction |
2.1 Key Highlights of the Report |
2.2 Report Description |
2.3 Market Scope & Segmentation |
2.4 Research Methodology |
2.5 Assumptions |
3 Singapore Playing Cards & Board Games Market Overview |
3.1 Singapore Country Macro Economic Indicators |
3.2 Singapore Playing Cards & Board Games Market Revenues & Volume, 2021 & 2031F |
3.3 Singapore Playing Cards & Board Games Market - Industry Life Cycle |
3.4 Singapore Playing Cards & Board Games Market - Porter's Five Forces |
3.5 Singapore Playing Cards & Board Games Market Revenues & Volume Share, By Product, 2021 & 2031F |
3.6 Singapore Playing Cards & Board Games Market Revenues & Volume Share, By Distribution Channel, 2021 & 2031F |
4 Singapore Playing Cards & Board Games Market Dynamics |
4.1 Impact Analysis |
4.2 Market Drivers |
4.2.1 Growing interest in tabletop gaming among younger demographics |
4.2.2 Increasing popularity of board game cafes and social gaming events |
4.2.3 Rise of themed and localized playing cards and board games |
4.3 Market Restraints |
4.3.1 Competition from digital and online gaming platforms |
4.3.2 High costs associated with licensing popular intellectual properties for game development |
5 Singapore Playing Cards & Board Games Market Trends |
6 Singapore Playing Cards & Board Games Market, By Types |
6.1 Singapore Playing Cards & Board Games Market, By Product |
6.1.1 Overview and Analysis |
6.1.2 Singapore Playing Cards & Board Games Market Revenues & Volume, By Product, 2021-2031F |
6.1.3 Singapore Playing Cards & Board Games Market Revenues & Volume, By Playing Cards, 2021-2031F |
6.1.4 Singapore Playing Cards & Board Games Market Revenues & Volume, By Board Games, 2021-2031F |
6.2 Singapore Playing Cards & Board Games Market, By Distribution Channel |
6.2.1 Overview and Analysis |
6.2.2 Singapore Playing Cards & Board Games Market Revenues & Volume, By Offline, 2021-2031F |
6.2.3 Singapore Playing Cards & Board Games Market Revenues & Volume, By Online, 2021-2031F |
7 Singapore Playing Cards & Board Games Market Import-Export Trade Statistics |
7.1 Singapore Playing Cards & Board Games Market Export to Major Countries |
7.2 Singapore Playing Cards & Board Games Market Imports from Major Countries |
8 Singapore Playing Cards & Board Games Market Key Performance Indicators |
8.1 Average time spent playing tabletop games per capita in Singapore |
8.2 Number of new board game cafes opening in Singapore |
8.3 Percentage of Singaporean households that own playing cards or board games |
9 Singapore Playing Cards & Board Games Market - Opportunity Assessment |
9.1 Singapore Playing Cards & Board Games Market Opportunity Assessment, By Product, 2021 & 2031F |
9.2 Singapore Playing Cards & Board Games Market Opportunity Assessment, By Distribution Channel, 2021 & 2031F |
10 Singapore Playing Cards & Board Games Market - Competitive Landscape |
10.1 Singapore Playing Cards & Board Games Market Revenue Share, By Companies, 2024 |
10.2 Singapore Playing Cards & Board Games Market Competitive Benchmarking, By Operating and Technical Parameters |
11 Company Profiles |
12 Recommendations |
13 Disclaimer |