Sweden Console Games Market (2025-2031) | Outlook, Challenges, Forecast, Opportunities, Strategy, Supply, Investment Trends, Restraints, Trends, Industry, Consumer Insights, Segments, Analysis, Segmentation, Companies, Strategic Insights, Competition, Growth, Drivers, Pricing Analysis, Value, Size, Revenue, Share, Demand, Competitive

Market Forecast By Game Type (Action, Adventure, Sports, Others), By Platform (PlayStation, Xbox, Nintendo Switch, Others), By Distribution Channel (Online, Offline, Others, Others), By End User (Casual Gamers, Hardcore Gamers, Esports Players, Others) And Competitive Landscape
Product Code: ETC10519723 Publication Date: Apr 2025 Updated Date: Nov 2025 Product Type: Market Research Report
Publisher: 6Wresearch Author: Bhawna Singh No. of Pages: 65 No. of Figures: 34 No. of Tables: 19

Sweden Console Games Market Top 5 Importing Countries and Market Competition (HHI) Analysis

In 2024, Sweden continued to see a significant inflow of console games imports, with key exporting countries being the Netherlands, Germany, Ireland, Denmark, and China. Despite a negative Compound Annual Growth Rate (CAGR) of -0.71% from 2020 to 2024, the market experienced a sharp decline in growth from 2023 to 2024 at -39.7%. The high Herfindahl-Hirschman Index (HHI) indicates a notable concentration in the market, suggesting that these top exporting countries have a strong presence in supplying console games to Sweden.

Key Highlights of the Report:

  • Sweden Console Games Market Outlook
  • Market Size of Sweden Console Games Market,2024
  • Forecast of Sweden Console Games Market, 2031
  • Historical Data and Forecast of Sweden Console Games Revenues & Volume for the Period 2021-2031
  • Sweden Console Games Market Trend Evolution
  • Sweden Console Games Market Drivers and Challenges
  • Sweden Console Games Price Trends
  • Sweden Console Games Porter's Five Forces
  • Sweden Console Games Industry Life Cycle
  • Historical Data and Forecast of Sweden Console Games Market Revenues & Volume By Game Type for the Period 2021-2031
  • Historical Data and Forecast of Sweden Console Games Market Revenues & Volume By Action for the Period 2021-2031
  • Historical Data and Forecast of Sweden Console Games Market Revenues & Volume By Adventure for the Period 2021-2031
  • Historical Data and Forecast of Sweden Console Games Market Revenues & Volume By Sports for the Period 2021-2031
  • Historical Data and Forecast of Sweden Console Games Market Revenues & Volume By Others for the Period 2021-2031
  • Historical Data and Forecast of Sweden Console Games Market Revenues & Volume By Platform for the Period 2021-2031
  • Historical Data and Forecast of Sweden Console Games Market Revenues & Volume By PlayStation for the Period 2021-2031
  • Historical Data and Forecast of Sweden Console Games Market Revenues & Volume By Xbox for the Period 2021-2031
  • Historical Data and Forecast of Sweden Console Games Market Revenues & Volume By Nintendo Switch for the Period 2021-2031
  • Historical Data and Forecast of Sweden Console Games Market Revenues & Volume By Others for the Period 2021-2031
  • Historical Data and Forecast of Sweden Console Games Market Revenues & Volume By Distribution Channel for the Period 2021-2031
  • Historical Data and Forecast of Sweden Console Games Market Revenues & Volume By Online for the Period 2021-2031
  • Historical Data and Forecast of Sweden Console Games Market Revenues & Volume By Offline for the Period 2021-2031
  • Historical Data and Forecast of Sweden Console Games Market Revenues & Volume By Others for the Period 2021-2031
  • Historical Data and Forecast of Sweden Console Games Market Revenues & Volume By Others for the Period 2021-2031
  • Historical Data and Forecast of Sweden Console Games Market Revenues & Volume By End User for the Period 2021-2031
  • Historical Data and Forecast of Sweden Console Games Market Revenues & Volume By Casual Gamers for the Period 2021-2031
  • Historical Data and Forecast of Sweden Console Games Market Revenues & Volume By Hardcore Gamers for the Period 2021-2031
  • Historical Data and Forecast of Sweden Console Games Market Revenues & Volume By Esports Players for the Period 2021-2031
  • Historical Data and Forecast of Sweden Console Games Market Revenues & Volume By Others for the Period 2021-2031
  • Sweden Console Games Import Export Trade Statistics
  • Market Opportunity Assessment By Game Type
  • Market Opportunity Assessment By Platform
  • Market Opportunity Assessment By Distribution Channel
  • Market Opportunity Assessment By End User
  • Sweden Console Games Top Companies Market Share
  • Sweden Console Games Competitive Benchmarking By Technical and Operational Parameters
  • Sweden Console Games Company Profiles
  • Sweden Console Games Key Strategic Recommendations

Frequently Asked Questions About the Market Study (FAQs):

6Wresearch actively monitors the Sweden Console Games Market and publishes its comprehensive annual report, highlighting emerging trends, growth drivers, revenue analysis, and forecast outlook. Our insights help businesses to make data-backed strategic decisions with ongoing market dynamics. Our analysts track relevent industries related to the Sweden Console Games Market, allowing our clients with actionable intelligence and reliable forecasts tailored to emerging regional needs.
Yes, we provide customisation as per your requirements. To learn more, feel free to contact us on sales@6wresearch.com

1 Executive Summary

2 Introduction

2.1 Key Highlights of the Report

2.2 Report Description

2.3 Market Scope & Segmentation

2.4 Research Methodology

2.5 Assumptions

3 Sweden Console Games Market Overview

3.1 Sweden Country Macro Economic Indicators

3.2 Sweden Console Games Market Revenues & Volume, 2021 & 2031F

3.3 Sweden Console Games Market - Industry Life Cycle

3.4 Sweden Console Games Market - Porter's Five Forces

3.5 Sweden Console Games Market Revenues & Volume Share, By Game Type, 2021 & 2031F

3.6 Sweden Console Games Market Revenues & Volume Share, By Platform, 2021 & 2031F

3.7 Sweden Console Games Market Revenues & Volume Share, By Distribution Channel, 2021 & 2031F

3.8 Sweden Console Games Market Revenues & Volume Share, By End User, 2021 & 2031F

4 Sweden Console Games Market Dynamics

4.1 Impact Analysis

4.2 Market Drivers

4.2.1 Growing popularity of eSports and competitive gaming in Sweden

4.2.2 Technological advancements leading to more immersive gaming experiences

4.2.3 Increasing disposable income and consumer spending on entertainment products

4.3 Market Restraints

4.3.1 High costs associated with developing and marketing console games

4.3.2 Competition from mobile gaming and other forms of entertainment

4.3.3 Regulatory challenges related to game content and ratings

5 Sweden Console Games Market Trends

6 Sweden Console Games Market, By Types

6.1 Sweden Console Games Market, By Game Type

6.1.1 Overview and Analysis

6.1.2 Sweden Console Games Market Revenues & Volume, By Game Type, 2021 - 2031F

6.1.3 Sweden Console Games Market Revenues & Volume, By Action, 2021 - 2031F

6.1.4 Sweden Console Games Market Revenues & Volume, By Adventure, 2021 - 2031F

6.1.5 Sweden Console Games Market Revenues & Volume, By Sports, 2021 - 2031F

6.1.6 Sweden Console Games Market Revenues & Volume, By Others, 2021 - 2031F

6.2 Sweden Console Games Market, By Platform

6.2.1 Overview and Analysis

6.2.2 Sweden Console Games Market Revenues & Volume, By PlayStation, 2021 - 2031F

6.2.3 Sweden Console Games Market Revenues & Volume, By Xbox, 2021 - 2031F

6.2.4 Sweden Console Games Market Revenues & Volume, By Nintendo Switch, 2021 - 2031F

6.2.5 Sweden Console Games Market Revenues & Volume, By Others, 2021 - 2031F

6.3 Sweden Console Games Market, By Distribution Channel

6.3.1 Overview and Analysis

6.3.2 Sweden Console Games Market Revenues & Volume, By Online, 2021 - 2031F

6.3.3 Sweden Console Games Market Revenues & Volume, By Offline, 2021 - 2031F

6.3.4 Sweden Console Games Market Revenues & Volume, By Others, 2021 - 2031F

6.3.5 Sweden Console Games Market Revenues & Volume, By Others, 2021 - 2031F

6.4 Sweden Console Games Market, By End User

6.4.1 Overview and Analysis

6.4.2 Sweden Console Games Market Revenues & Volume, By Casual Gamers, 2021 - 2031F

6.4.3 Sweden Console Games Market Revenues & Volume, By Hardcore Gamers, 2021 - 2031F

6.4.4 Sweden Console Games Market Revenues & Volume, By Esports Players, 2021 - 2031F

6.4.5 Sweden Console Games Market Revenues & Volume, By Others, 2021 - 2031F

7 Sweden Console Games Market Import-Export Trade Statistics

7.1 Sweden Console Games Market Export to Major Countries

7.2 Sweden Console Games Market Imports from Major Countries

8 Sweden Console Games Market Key Performance Indicators

8.1 Average session duration per player

8.2 Player engagement metrics such as daily active users and retention rates

8.3 Frequency of updates and new content releases

8.4 Average revenue per user (ARPU) for in-game purchases

8.5 Number of partnerships and collaborations with gaming influencers or eSports organizations.

9 Sweden Console Games Market - Opportunity Assessment

9.1 Sweden Console Games Market Opportunity Assessment, By Game Type, 2021 & 2031F

9.2 Sweden Console Games Market Opportunity Assessment, By Platform, 2021 & 2031F

9.3 Sweden Console Games Market Opportunity Assessment, By Distribution Channel, 2021 & 2031F

9.4 Sweden Console Games Market Opportunity Assessment, By End User, 2021 & 2031F

10 Sweden Console Games Market - Competitive Landscape

10.1 Sweden Console Games Market Revenue Share, By Companies, 2024

10.2 Sweden Console Games Market Competitive Benchmarking, By Operating and Technical Parameters

11 Company Profiles

12 Recommendations

13 Disclaimer

Export potential assessment - trade Analytics for 2030

Export potential enables firms to identify high-growth global markets with greater confidence by combining advanced trade intelligence with a structured quantitative methodology. The framework analyzes emerging demand trends and country-level import patterns while integrating macroeconomic and trade datasets such as GDP and population forecasts, bilateral import–export flows, tariff structures, elasticity differentials between developed and developing economies, geographic distance, and import demand projections. Using weighted trade values from 2020–2024 as the base period to project country-to-country export potential for 2030, these inputs are operationalized through calculated drivers such as gravity model parameters, tariff impact factors, and projected GDP per-capita growth. Through an analysis of hidden potentials, demand hotspots, and market conditions that are most favorable to success, this method enables firms to focus on target countries, maximize returns, and global expansion with data, backed by accuracy.

By factoring in the projected importer demand gap that is currently unmet and could be potential opportunity, it identifies the potential for the Exporter (Country) among 190 countries, against the general trade analysis, which identifies the biggest importer or exporter.

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