| Product Code: ETC4426346 | Publication Date: Jul 2023 | Updated Date: Aug 2025 | Product Type: Report | |
| Publisher: 6Wresearch | No. of Pages: 85 | No. of Figures: 45 | No. of Tables: 25 | |
The Thailand Augmented and Virtual Reality in Education Market is transforming the education sector by enhancing learning experiences through immersive technologies. IoT integration in educational AR and VR applications is creating interactive and engaging learning environments for students.
The Augmented and Virtual Reality in Education market in Thailand is witnessing substantial growth, driven by the integration of immersive technologies into educational settings to enhance learning experiences. Augmented reality (AR) and virtual reality (VR) applications in education include interactive simulations, virtual field trips, and 3D modeling. The market expansion is propelled by the emphasis on experiential learning, the need for remote and engaging education solutions, and the imperative for educational institutions in Thailand to leverage AR and VR technologies for innovative and immersive pedagogical approaches.
The Thailand Augmented and Virtual Reality in Education Market encounter challenges in terms of accessibility and integration into traditional educational systems. Limited access to AR/VR devices and content, along with the need for teacher training, hinder widespread adoption in schools and universities. Overcoming these challenges requires investments in infrastructure, content development, and educational programs to ensure a seamless integration of augmented and virtual reality technologies into the education sector in Thailand.
The Thailand Augmented and Virtual Reality (AR/VR) in Education Market has undergone substantial changes due to the COVID-19 pandemic, transforming how educational institutions integrate immersive technologies for enhanced learning experiences. With changes in educational delivery models and an increased emphasis on remote and interactive learning, schools in Thailand are adopting AR/VR in Education for virtual classrooms, simulations, and interactive content. The pandemic has accelerated the adoption of technology-driven platforms in the AR/VR in Education market, emphasizing the importance of adaptive and engaging educational solutions. As the education landscape in Thailand evolves to incorporate digital learning tools, the AR/VR in Education market plays a crucial role in providing innovative and adaptive solutions in the post-pandemic era.
The Thailand Augmented and Virtual Reality (AR/VR) in Education market is witnessing transformative developments, with key players such as Google, Microsoft, and Oculus VR (Facebook) leading the integration of AR/VR technologies into educational experiences. These companies provide solutions that enhance learning through immersive and interactive content, fostering student engagement and understanding. As education in Thailand embraces digital transformation, the AR/VR in Education market becomes crucial for creating innovative and engaging learning environments, and these industry leaders are at the forefront of shaping the future of education through AR/VR technologies.
1 Executive Summary |
2 Introduction |
2.1 Key Highlights of the Report |
2.2 Report Description |
2.3 Market Scope & Segmentation |
2.4 Research Methodology |
2.5 Assumptions |
3 Thailand Augmented and Virtual Reality in Education Market Overview |
3.1 Thailand Country Macro Economic Indicators |
3.2 Thailand Augmented and Virtual Reality in Education Market Revenues & Volume, 2021 & 2031F |
3.3 Thailand Augmented and Virtual Reality in Education Market - Industry Life Cycle |
3.4 Thailand Augmented and Virtual Reality in Education Market - Porter's Five Forces |
3.5 Thailand Augmented and Virtual Reality in Education Market Revenues & Volume Share, By Solution , 2021 & 2031F |
3.6 Thailand Augmented and Virtual Reality in Education Market Revenues & Volume Share, By Components, 2021 & 2031F |
3.7 Thailand Augmented and Virtual Reality in Education Market Revenues & Volume Share, By Hardware , 2021 & 2031F |
3.8 Thailand Augmented and Virtual Reality in Education Market Revenues & Volume Share, By Deployment Mode, 2021 & 2031F |
4 Thailand Augmented and Virtual Reality in Education Market Dynamics |
4.1 Impact Analysis |
4.2 Market Drivers |
4.2.1 Increasing adoption of digital learning tools in the education sector |
4.2.2 Government initiatives to promote technology integration in education |
4.2.3 Growing demand for interactive and immersive learning experiences |
4.3 Market Restraints |
4.3.1 High initial investment costs associated with implementing augmented and virtual reality solutions |
4.3.2 Limited access to high-speed internet and technological infrastructure in certain regions |
4.3.3 Resistance to change and traditional teaching methods in some educational institutions |
5 Thailand Augmented and Virtual Reality in Education Market Trends |
6 Thailand Augmented and Virtual Reality in Education Market, By Types |
6.1 Thailand Augmented and Virtual Reality in Education Market, By Solution |
6.1.1 Overview and Analysis |
6.1.2 Thailand Augmented and Virtual Reality in Education Market Revenues & Volume, By Solution , 2021-2031F |
6.1.3 Thailand Augmented and Virtual Reality in Education Market Revenues & Volume, By Content Management, 2021-2031F |
6.1.4 Thailand Augmented and Virtual Reality in Education Market Revenues & Volume, By Device Management, 2021-2031F |
6.1.5 Thailand Augmented and Virtual Reality in Education Market Revenues & Volume, By Unified Communications and Collaboration (UCC), 2021-2031F |
6.1.6 Thailand Augmented and Virtual Reality in Education Market Revenues & Volume, By Security, 2021-2031F |
6.1.7 Thailand Augmented and Virtual Reality in Education Market Revenues & Volume, By Analytics and Data Visualization, 2021-2031F |
6.2 Thailand Augmented and Virtual Reality in Education Market, By Components |
6.2.1 Overview and Analysis |
6.2.2 Thailand Augmented and Virtual Reality in Education Market Revenues & Volume, By Solutions, 2021-2031F |
6.2.3 Thailand Augmented and Virtual Reality in Education Market Revenues & Volume, By Hardware, 2021-2031F |
6.2.4 Thailand Augmented and Virtual Reality in Education Market Revenues & Volume, By Services, 2021-2031F |
6.3 Thailand Augmented and Virtual Reality in Education Market, By Hardware |
6.3.1 Overview and Analysis |
6.3.2 Thailand Augmented and Virtual Reality in Education Market Revenues & Volume, By Interactive Whiteboards, 2021-2031F |
6.3.3 Thailand Augmented and Virtual Reality in Education Market Revenues & Volume, By Mobile Computing Devices, 2021-2031F |
6.3.4 Thailand Augmented and Virtual Reality in Education Market Revenues & Volume, By Virtual Reality Devices, 2021-2031F |
6.3.5 Thailand Augmented and Virtual Reality in Education Market Revenues & Volume, By Displays and Projectors, 2021-2031F |
6.3.6 Thailand Augmented and Virtual Reality in Education Market Revenues & Volume, By Security and Video Cameras, 2021-2031F |
6.3.7 Thailand Augmented and Virtual Reality in Education Market Revenues & Volume, By Others, 2021-2031F |
6.4 Thailand Augmented and Virtual Reality in Education Market, By Deployment Mode |
6.4.1 Overview and Analysis |
6.4.2 Thailand Augmented and Virtual Reality in Education Market Revenues & Volume, By Cloud, 2021-2031F |
6.4.3 Thailand Augmented and Virtual Reality in Education Market Revenues & Volume, By On-premises, 2021-2031F |
7 Thailand Augmented and Virtual Reality in Education Market Import-Export Trade Statistics |
7.1 Thailand Augmented and Virtual Reality in Education Market Export to Major Countries |
7.2 Thailand Augmented and Virtual Reality in Education Market Imports from Major Countries |
8 Thailand Augmented and Virtual Reality in Education Market Key Performance Indicators |
8.1 Student engagement levels during augmented and virtual reality lessons |
8.2 Rate of adoption of augmented and virtual reality technology by educational institutions |
8.3 Improvement in student learning outcomes as a result of using augmented and virtual reality in education |
8.4 Number of partnerships between technology providers and educational institutions for AR/VR integration |
8.5 Level of investment in AR/VR education technology research and development |
9 Thailand Augmented and Virtual Reality in Education Market - Opportunity Assessment |
9.1 Thailand Augmented and Virtual Reality in Education Market Opportunity Assessment, By Solution , 2021 & 2031F |
9.2 Thailand Augmented and Virtual Reality in Education Market Opportunity Assessment, By Components, 2021 & 2031F |
9.3 Thailand Augmented and Virtual Reality in Education Market Opportunity Assessment, By Hardware , 2021 & 2031F |
9.4 Thailand Augmented and Virtual Reality in Education Market Opportunity Assessment, By Deployment Mode, 2021 & 2031F |
10 Thailand Augmented and Virtual Reality in Education Market - Competitive Landscape |
10.1 Thailand Augmented and Virtual Reality in Education Market Revenue Share, By Companies, 2024 |
10.2 Thailand Augmented and Virtual Reality in Education Market Competitive Benchmarking, By Operating and Technical Parameters |
11 Company Profiles |
12 Recommendations |
13 Disclaimer |