| Product Code: ETC4805300 | Publication Date: Nov 2023 | Updated Date: Dec 2025 | Product Type: Market Research Report | |
| Publisher: 6Wresearch | Author: Shubham Padhi | No. of Pages: 60 | No. of Figures: 30 | No. of Tables: 5 |
In 2024, Brunei gaming console import market continued to see a high concentration with top exporters being Singapore, Japan, China, Malaysia, and Hong Kong. Despite a negative CAGR of -6.53% from 2020 to 2024, the growth rate in 2024 significantly declined by -50.61%. This indicates a challenging market environment with potential shifts in consumer preferences or economic conditions impacting the demand for gaming consoles in Brunei. The dominance of key exporting countries suggests continued competition and potential market dynamics influencing import trends in the gaming console sector.

In the Asia region, the Gaming Console market in Brunei Darussalam is projected to expand at a stable growth rate of 1.94% by 2027. The largest economy is China, followed by India, Japan, Australia and South Korea.

1 Executive Summary |
2 Introduction |
2.1 Key Highlights of the Report |
2.2 Report Description |
2.3 Market Scope & Segmentation |
2.4 Research Methodology |
2.5 Assumptions |
3 Brunei Gaming Console Market Overview |
3.1 Brunei Country Macro Economic Indicators |
3.2 Brunei Gaming Console Market Revenues & Volume, 2021 & 2031F |
3.3 Brunei Gaming Console Market - Industry Life Cycle |
3.4 Brunei Gaming Console Market - Porter's Five Forces |
3.5 Brunei Gaming Console Market Revenues & Volume Share, By Component, 2021 & 2031F |
3.6 Brunei Gaming Console Market Revenues & Volume Share, By Type, 2021 & 2031F |
3.7 Brunei Gaming Console Market Revenues & Volume Share, By End-use, 2021 & 2031F |
4 Brunei Gaming Console Market Dynamics |
4.1 Impact Analysis |
4.2 Market Drivers |
4.3 Market Restraints |
5 Brunei Gaming Console Market Trends |
6 Brunei Gaming Console Market Segmentations |
6.1 Brunei Gaming Console Market, By Component |
6.1.1 Overview and Analysis |
6.1.2 Brunei Gaming Console Market Revenues & Volume, By Hardware, 2021-2031F |
6.1.3 Brunei Gaming Console Market Revenues & Volume, By Software, 2021-2031F |
6.2 Brunei Gaming Console Market, By Type |
6.2.1 Overview and Analysis |
6.2.2 Brunei Gaming Console Market Revenues & Volume, By Home Consoles, 2021-2031F |
6.2.3 Brunei Gaming Console Market Revenues & Volume, By Handheld Consoles, 2021-2031F |
6.2.4 Brunei Gaming Console Market Revenues & Volume, By Hybrid Consoles, 2021-2031F |
6.2.5 Brunei Gaming Console Market Revenues & Volume, By Dedicated Consoles, 2021-2031F |
6.2.6 Brunei Gaming Console Market Revenues & Volume, By Others, 2021-2031F |
6.3 Brunei Gaming Console Market, By End-use |
6.3.1 Overview and Analysis |
6.3.2 Brunei Gaming Console Market Revenues & Volume, By Personal, 2021-2031F |
6.3.3 Brunei Gaming Console Market Revenues & Volume, By Commercial, 2021-2031F |
6.3.4 Brunei Gaming Console Market Revenues & Volume, By Others, 2021-2031F |
7 Brunei Gaming Console Market Import-Export Trade Statistics |
7.1 Brunei Gaming Console Market Export to Major Countries |
7.2 Brunei Gaming Console Market Imports from Major Countries |
8 Brunei Gaming Console Market Key Performance Indicators |
9 Brunei Gaming Console Market - Opportunity Assessment |
9.1 Brunei Gaming Console Market Opportunity Assessment, By Component, 2021 & 2031F |
9.2 Brunei Gaming Console Market Opportunity Assessment, By Type, 2021 & 2031F |
9.3 Brunei Gaming Console Market Opportunity Assessment, By End-use, 2021 & 2031F |
10 Brunei Gaming Console Market - Competitive Landscape |
10.1 Brunei Gaming Console Market Revenue Share, By Companies, 2024 |
10.2 Brunei Gaming Console Market Competitive Benchmarking, By Operating and Technical Parameters |
11 Company Profiles |
12 Recommendations | 13 Disclaimer |