| Product Code: ETC6743820 | Publication Date: Sep 2024 | Updated Date: Aug 2025 | Product Type: Market Research Report | |
| Publisher: 6Wresearch | Author: Vasudha | No. of Pages: 75 | No. of Figures: 35 | No. of Tables: 20 |
1 Executive Summary |
2 Introduction |
2.1 Key Highlights of the Report |
2.2 Report Description |
2.3 Market Scope & Segmentation |
2.4 Research Methodology |
2.5 Assumptions |
3 China Gaming Peripherals Market Overview |
3.1 China Country Macro Economic Indicators |
3.2 China Gaming Peripherals Market Revenues & Volume, 2021 & 2031F |
3.3 China Gaming Peripherals Market - Industry Life Cycle |
3.4 China Gaming Peripherals Market - Porter's Five Forces |
3.5 China Gaming Peripherals Market Revenues & Volume Share, By Product Type, 2021 & 2031F |
3.6 China Gaming Peripherals Market Revenues & Volume Share, By Gaming Device Type, 2021 & 2031F |
3.7 China Gaming Peripherals Market Revenues & Volume Share, By Technology, 2021 & 2031F |
3.8 China Gaming Peripherals Market Revenues & Volume Share, By Distribution Channel, 2021 & 2031F |
4 China Gaming Peripherals Market Dynamics |
4.1 Impact Analysis |
4.2 Market Drivers |
4.2.1 Increasing popularity of eSports and online gaming in China |
4.2.2 Technological advancements leading to high demand for gaming peripherals |
4.2.3 Growing disposable income and changing consumer preferences towards gaming peripherals |
4.3 Market Restraints |
4.3.1 High competition among gaming peripheral manufacturers in China |
4.3.2 Price sensitivity and affordability issues for some consumers |
4.3.3 Regulatory challenges and restrictions in the gaming industry in China |
5 China Gaming Peripherals Market Trends |
6 China Gaming Peripherals Market, By Types |
6.1 China Gaming Peripherals Market, By Product Type |
6.1.1 Overview and Analysis |
6.1.2 China Gaming Peripherals Market Revenues & Volume, By Product Type, 2021- 2031F |
6.1.3 China Gaming Peripherals Market Revenues & Volume, By Headsets, 2021- 2031F |
6.1.4 China Gaming Peripherals Market Revenues & Volume, By Keyboards, 2021- 2031F |
6.1.5 China Gaming Peripherals Market Revenues & Volume, By Joysticks, 2021- 2031F |
6.1.6 China Gaming Peripherals Market Revenues & Volume, By Mice, 2021- 2031F |
6.1.7 China Gaming Peripherals Market Revenues & Volume, By Gamepads, 2021- 2031F |
6.1.8 China Gaming Peripherals Market Revenues & Volume, By Others, 2021- 2031F |
6.2 China Gaming Peripherals Market, By Gaming Device Type |
6.2.1 Overview and Analysis |
6.2.2 China Gaming Peripherals Market Revenues & Volume, By PC (Desktop/Laptop), 2021- 2031F |
6.2.3 China Gaming Peripherals Market Revenues & Volume, By Gaming Consoles, 2021- 2031F |
6.3 China Gaming Peripherals Market, By Technology |
6.3.1 Overview and Analysis |
6.3.2 China Gaming Peripherals Market Revenues & Volume, By Wired, 2021- 2031F |
6.3.3 China Gaming Peripherals Market Revenues & Volume, By Wireless, 2021- 2031F |
6.4 China Gaming Peripherals Market, By Distribution Channel |
6.4.1 Overview and Analysis |
6.4.2 China Gaming Peripherals Market Revenues & Volume, By Online, 2021- 2031F |
6.4.3 China Gaming Peripherals Market Revenues & Volume, By Offline, 2021- 2031F |
7 China Gaming Peripherals Market Import-Export Trade Statistics |
7.1 China Gaming Peripherals Market Export to Major Countries |
7.2 China Gaming Peripherals Market Imports from Major Countries |
8 China Gaming Peripherals Market Key Performance Indicators |
8.1 Average revenue per user (ARPU) for gaming peripherals in China |
8.2 Frequency of new product launches in the gaming peripherals market |
8.3 Number of gaming events and tournaments sponsored by gaming peripheral companies in China |
9 China Gaming Peripherals Market - Opportunity Assessment |
9.1 China Gaming Peripherals Market Opportunity Assessment, By Product Type, 2021 & 2031F |
9.2 China Gaming Peripherals Market Opportunity Assessment, By Gaming Device Type, 2021 & 2031F |
9.3 China Gaming Peripherals Market Opportunity Assessment, By Technology, 2021 & 2031F |
9.4 China Gaming Peripherals Market Opportunity Assessment, By Distribution Channel, 2021 & 2031F |
10 China Gaming Peripherals Market - Competitive Landscape |
10.1 China Gaming Peripherals Market Revenue Share, By Companies, 2024 |
10.2 China Gaming Peripherals Market Competitive Benchmarking, By Operating and Technical Parameters |
11 Company Profiles |
12 Recommendations |
13 Disclaimer |
Export potential enables firms to identify high-growth global markets with greater confidence by combining advanced trade intelligence with a structured quantitative methodology. The framework analyzes emerging demand trends and country-level import patterns while integrating macroeconomic and trade datasets such as GDP and population forecasts, bilateral import–export flows, tariff structures, elasticity differentials between developed and developing economies, geographic distance, and import demand projections. Using weighted trade values from 2020–2024 as the base period to project country-to-country export potential for 2030, these inputs are operationalized through calculated drivers such as gravity model parameters, tariff impact factors, and projected GDP per-capita growth. Through an analysis of hidden potentials, demand hotspots, and market conditions that are most favorable to success, this method enables firms to focus on target countries, maximize returns, and global expansion with data, backed by accuracy.
By factoring in the projected importer demand gap that is currently unmet and could be potential opportunity, it identifies the potential for the Exporter (Country) among 190 countries, against the general trade analysis, which identifies the biggest importer or exporter.
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