Product Code: ETC5615285 | Publication Date: Nov 2023 | Updated Date: Aug 2025 | Product Type: Market Research Report | |
Publisher: 6Wresearch | No. of Pages: 60 | No. of Figures: 30 | No. of Tables: 5 | |
1 Executive Summary |
2 Introduction |
2.1 Key Highlights of the Report |
2.2 Report Description |
2.3 Market Scope & Segmentation |
2.4 Research Methodology |
2.5 Assumptions |
3 Hong Kong Esports Market Overview |
3.1 Hong Kong Country Macro Economic Indicators |
3.2 Hong Kong Esports Market Revenues & Volume, 2021 & 2031F |
3.3 Hong Kong Esports Market - Industry Life Cycle |
3.4 Hong Kong Esports Market - Porter's Five Forces |
3.5 Hong Kong Esports Market Revenues & Volume Share, By Revenue Streams, 2021 & 2031F |
4 Hong Kong Esports Market Dynamics |
4.1 Impact Analysis |
4.2 Market Drivers |
4.2.1 Increasing popularity and acceptance of esports as a mainstream form of entertainment in Hong Kong. |
4.2.2 Growth in internet and smartphone penetration, leading to a larger audience base for esports. |
4.2.3 Rising investments from both domestic and international companies in the Hong Kong esports industry. |
4.3 Market Restraints |
4.3.1 Lack of proper infrastructure and facilities for hosting large-scale esports events in Hong Kong. |
4.3.2 Limited government support and funding for the development of the esports industry in Hong Kong. |
5 Hong Kong Esports Market Trends |
6 Hong Kong Esports Market Segmentations |
6.1 Hong Kong Esports Market, By Revenue Streams |
6.1.1 Overview and Analysis |
6.1.2 Hong Kong Esports Market Revenues & Volume, By Media Rights, 2021-2031F |
6.1.3 Hong Kong Esports Market Revenues & Volume, By Tickets and Merchandise, 2021-2031F |
6.1.4 Hong Kong Esports Market Revenues & Volume, By Sponsorships and Direct Advertisements, 2021-2031F |
6.1.5 Hong Kong Esports Market Revenues & Volume, By Publisher Fees, 2021-2031F |
7 Hong Kong Esports Market Import-Export Trade Statistics |
7.1 Hong Kong Esports Market Export to Major Countries |
7.2 Hong Kong Esports Market Imports from Major Countries |
8 Hong Kong Esports Market Key Performance Indicators |
8.1 Average viewership duration per esports event in Hong Kong. |
8.2 Number of esports tournaments hosted in Hong Kong annually. |
8.3 Percentage growth in sponsorship deals and partnerships within the Hong Kong esports market. |
8.4 Average revenue per user (ARPU) for esports-related services and products in Hong Kong. |
8.5 Increase in the number of esports organizations and teams based in Hong Kong. |
9 Hong Kong Esports Market - Opportunity Assessment |
9.1 Hong Kong Esports Market Opportunity Assessment, By Revenue Streams, 2021 & 2031F |
10 Hong Kong Esports Market - Competitive Landscape |
10.1 Hong Kong Esports Market Revenue Share, By Companies, 2024 |
10.2 Hong Kong Esports Market Competitive Benchmarking, By Operating and Technical Parameters |
11 Company Profiles |
12 Recommendations | 13 Disclaimer |