| Product Code: ETC7544121 | Publication Date: Sep 2024 | Updated Date: Aug 2025 | Product Type: Market Research Report | |
| Publisher: 6Wresearch | Author: Vasudha | No. of Pages: 75 | No. of Figures: 35 | No. of Tables: 20 |
1 Executive Summary |
2 Introduction |
2.1 Key Highlights of the Report |
2.2 Report Description |
2.3 Market Scope & Segmentation |
2.4 Research Methodology |
2.5 Assumptions |
3 India Games Streaming Market Overview |
3.1 India Country Macro Economic Indicators |
3.2 India Games Streaming Market Revenues & Volume, 2021 & 2031F |
3.3 India Games Streaming Market - Industry Life Cycle |
3.4 India Games Streaming Market - Porter's Five Forces |
3.5 India Games Streaming Market Revenues & Volume Share, By Offering, 2021 & 2031F |
3.6 India Games Streaming Market Revenues & Volume Share, By Device Type, 2021 & 2031F |
3.7 India Games Streaming Market Revenues & Volume Share, By Solution Type, 2021 & 2031F |
3.8 India Games Streaming Market Revenues & Volume Share, By Gamer Type, 2021 & 2031F |
3.9 India Games Streaming Market Revenues & Volume Share, By Deployment, 2021 & 2031F |
3.10 India Games Streaming Market Revenues & Volume Share, By Gaming System, 2021 & 2031F |
4 India Games Streaming Market Dynamics |
4.1 Impact Analysis |
4.2 Market Drivers |
4.2.1 Increasing internet penetration and affordability in India |
4.2.2 Growing popularity of esports and online gaming in India |
4.2.3 Rising demand for on-the-go entertainment options |
4.3 Market Restraints |
4.3.1 Infrastructure challenges such as internet speed and connectivity issues |
4.3.2 Lack of awareness and adoption of game streaming services in tier 2 and tier 3 cities |
4.3.3 Regulatory hurdles and censorship issues related to gaming content |
5 India Games Streaming Market Trends |
6 India Games Streaming Market, By Types |
6.1 India Games Streaming Market, By Offering |
6.1.1 Overview and Analysis |
6.1.2 India Games Streaming Market Revenues & Volume, By Offering, 2021- 2031F |
6.1.3 India Games Streaming Market Revenues & Volume, By Infrastructure, 2021- 2031F |
6.1.4 India Games Streaming Market Revenues & Volume, By Compute, 2021- 2031F |
6.1.5 India Games Streaming Market Revenues & Volume, By Memory, 2021- 2031F |
6.1.6 India Games Streaming Market Revenues & Volume, By Storage, 2021- 2031F |
6.1.7 India Games Streaming Market Revenues & Volume, By Gaming Platform Services, 2021- 2031F |
6.1.8 India Games Streaming Market Revenues & Volume, By Content Service, 2021- 2031F |
6.2 India Games Streaming Market, By Device Type |
6.2.1 Overview and Analysis |
6.2.2 India Games Streaming Market Revenues & Volume, By Smartphones, 2021- 2031F |
6.2.3 India Games Streaming Market Revenues & Volume, By Tablets, 2021- 2031F |
6.2.4 India Games Streaming Market Revenues & Volume, By Gaming Consoles, 2021- 2031F |
6.2.5 India Games Streaming Market Revenues & Volume, By Personal Computers and Laptops, 2021- 2031F |
6.2.6 India Games Streaming Market Revenues & Volume, By Smart Televisions, 2021- 2031F |
6.2.7 India Games Streaming Market Revenues & Volume, By Head-Mounted Displays, 2021- 2031F |
6.3 India Games Streaming Market, By Solution Type |
6.3.1 Overview and Analysis |
6.3.2 India Games Streaming Market Revenues & Volume, By Video Streaming, 2021- 2031F |
6.3.3 India Games Streaming Market Revenues & Volume, By File Streaming, 2021- 2031F |
6.4 India Games Streaming Market, By Gamer Type |
6.4.1 Overview and Analysis |
6.4.2 India Games Streaming Market Revenues & Volume, By Casual Gamers, 2021- 2031F |
6.4.3 India Games Streaming Market Revenues & Volume, By Avid gamers, 2021- 2031F |
6.4.4 India Games Streaming Market Revenues & Volume, By Hard-Core Gamers/ Professional, 2021- 2031F |
6.4.5 India Games Streaming Market Revenues & Volume, By Lifestyle Gamer, 2021- 2031F |
6.5 India Games Streaming Market, By Deployment |
6.5.1 Overview and Analysis |
6.5.2 India Games Streaming Market Revenues & Volume, By Public Cloud, 2021- 2031F |
6.5.3 India Games Streaming Market Revenues & Volume, By Hybrid Cloud, 2021- 2031F |
6.5.4 India Games Streaming Market Revenues & Volume, By Private Cloud, 2021- 2031F |
6.6 India Games Streaming Market, By Gaming System |
6.6.1 Overview and Analysis |
6.6.2 India Games Streaming Market Revenues & Volume, By G-Cluster, 2021- 2031F |
6.6.3 India Games Streaming Market Revenues & Volume, By PlayStation, 2021- 2031F |
6.6.4 India Games Streaming Market Revenues & Volume, By Stream My Game, 2021- 2031F |
6.6.5 India Games Streaming Market Revenues & Volume, By Steam in Home Streaming, 2021- 2031F |
6.6.6 India Games Streaming Market Revenues & Volume, By Remote Play, 2021- 2031F |
6.6.7 India Games Streaming Market Revenues & Volume, By Others, 2021- 2031F |
7 India Games Streaming Market Import-Export Trade Statistics |
7.1 India Games Streaming Market Export to Major Countries |
7.2 India Games Streaming Market Imports from Major Countries |
8 India Games Streaming Market Key Performance Indicators |
8.1 Average session duration per user on game streaming platforms |
8.2 Percentage of active users engaging in live streaming and interactive gaming features |
8.3 Average revenue per user from subscriptions or in-app purchases on game streaming platforms |
9 India Games Streaming Market - Opportunity Assessment |
9.1 India Games Streaming Market Opportunity Assessment, By Offering, 2021 & 2031F |
9.2 India Games Streaming Market Opportunity Assessment, By Device Type, 2021 & 2031F |
9.3 India Games Streaming Market Opportunity Assessment, By Solution Type, 2021 & 2031F |
9.4 India Games Streaming Market Opportunity Assessment, By Gamer Type, 2021 & 2031F |
9.5 India Games Streaming Market Opportunity Assessment, By Deployment, 2021 & 2031F |
9.6 India Games Streaming Market Opportunity Assessment, By Gaming System, 2021 & 2031F |
10 India Games Streaming Market - Competitive Landscape |
10.1 India Games Streaming Market Revenue Share, By Companies, 2024 |
10.2 India Games Streaming Market Competitive Benchmarking, By Operating and Technical Parameters |
11 Company Profiles |
12 Recommendations |
13 Disclaimer |
Export potential enables firms to identify high-growth global markets with greater confidence by combining advanced trade intelligence with a structured quantitative methodology. The framework analyzes emerging demand trends and country-level import patterns while integrating macroeconomic and trade datasets such as GDP and population forecasts, bilateral import–export flows, tariff structures, elasticity differentials between developed and developing economies, geographic distance, and import demand projections. Using weighted trade values from 2020–2024 as the base period to project country-to-country export potential for 2030, these inputs are operationalized through calculated drivers such as gravity model parameters, tariff impact factors, and projected GDP per-capita growth. Through an analysis of hidden potentials, demand hotspots, and market conditions that are most favorable to success, this method enables firms to focus on target countries, maximize returns, and global expansion with data, backed by accuracy.
By factoring in the projected importer demand gap that is currently unmet and could be potential opportunity, it identifies the potential for the Exporter (Country) among 190 countries, against the general trade analysis, which identifies the biggest importer or exporter.
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