Market Forecast By Game Type (Shooter, Action, Sports, Role-Playing, Others), By Device Type (PC/MMO, Tablet, Mobile Phone, TV/Console), By End-User (Male, Female) And Competitive Landscape
Product Code: ETC230066 | Publication Date: Aug 2022 | Updated Date: Jan 2025 | Product Type: Market Research Report | |
Publisher: 6Wresearch | No. of Pages: 75 | No. of Figures: 35 | No. of Tables: 20 | |
Report Name | Malaysia Gaming Market |
Forecast period | 2025-2031 |
CAGR | 9.1% |
Growing Sector | Mobile Gaming |
Malaysia Gaming Market report thoroughly covers the market By Game Type, By Device Type, and By End-User. The market outlook report provides an unbiased and detailed analysis of the ongoing market trends, opportunities/high growth areas, and market drivers which would help the stakeholders to devise and align their market strategies according to the current and future market dynamics.
Malaysia Gaming Market has shown remarkable growth and holds a significant position within gaming industry. This burgeoning market is driven by a young, tech-savvy population, increasing internet penetration, and the rising popularity of mobile gaming platforms. The presence of local development companies, along with the government's supportive stance on digital economy initiatives, has further bolstered the sector.
According to 6Wresearch, the Malaysia Gaming Market size is anticipated to reach a CAGR of 9.1% during the forecast period of 2025-2031. The growth is proliferated by the increasing penetration of smartphones and the internet. A key trend propelling this market is the rising popularity of mobile gaming, thanks in part to an expanding young population that is tech-savvy. However, challenges such as stringent regulations and concerns over gaming addiction pose hurdles to the industry's expansion. Nevertheless, with the introduction of e-sports as a potential medal event in regional games has ignited interest in competitive gaming.
Additionally, government initiatives aimed at encouraging the development of local content and talent have set the stage for Malaysia to become a key player in the global gaming landscape. The increasing penetration of smartphones and the internet in Malaysia has led to a significant rise in the country's gaming market. Despite this growth, the Malaysia Gaming Industry still faces challenges, such as strict regulations and concerns over gaming addiction. This has prompted the government to act and implement measures to address these issues.
To support the Malaysia Gaming Market Growth, the government has rolled out various policies and schemes aimed at fostering growth and innovation. Among these initiatives is the "Digital Content Ecosystem (DICE) policy", which seeks to enhance the development, commercialization, and export of digital content, including video games. Additionally, the Malaysia Digital Economy Corporation (MDEC) offers funding and support programs for game developers, underlining the government's commitment to nurturing talent and boosting the gaming ecosystem.
The Malaysia gaming market is home to a vibrant mix of local and international players that contribute to the dynamic landscape of the industry. Notable companies such as Streamline Media Group, Lemon Sky Studios, and Passion Republic have made significant strides globally, showcasing Malaysia's creative talent and technical expertise in game development.
The Malaysia gaming market is poised for substantial growth, driven by increasing internet penetration, a growing young population, and supportive governmental policies. The rise of e-sports and mobile gaming, along with advancements in VR and AR technologies, are expected to further boost the market's potential. Additionally, the country’s strategic position in Southeast Asia offers a unique gateway for global gaming companies seeking to tap into the wider regional market.
According to Abhishek, Senior Research Analyst, 6Wresearch, the Mobile Phone segment is currently leading the Malaysia gaming market share owing to the widespread availability of affordable smartphones, coupled with the convenience of gaming on-the-go.
By End-User, the female segment is experiencing a rapid growth in the market. While males traditionally dominated the market, the increased availability of diverse game genres has attracted a larger female audience, leading to more balanced participation across genders.
The report offers a comprehensive study of the subsequent market segments:
1 Executive Summary |
2 Introduction |
2.1 Key Highlights of the Report |
2.2 Report Description |
2.3 Market Scope & Segmentation |
2.4 Research Methodology |
2.5 Assumptions |
3 Malaysia Gaming Market Overview |
3.1 Malaysia Country Macro Economic Indicators |
3.2 Malaysia Gaming Market Revenues & Volume, 2021 & 2031F |
3.3 Malaysia Gaming Market - Industry Life Cycle |
3.4 Malaysia Gaming Market - Porter's Five Forces |
3.5 Malaysia Gaming Market Revenues & Volume Share, By Game Type, 2021 & 2031F |
3.6 Malaysia Gaming Market Revenues & Volume Share, By Device Type, 2021 & 2031F |
3.7 Malaysia Gaming Market Revenues & Volume Share, By End-User, 2021 & 2031F |
4 Malaysia Gaming Market Dynamics |
4.1 Impact Analysis |
4.2 Market Drivers |
4.3 Market Restraints |
5 Malaysia Gaming Market Trends |
6 Malaysia Gaming Market, By Types |
6.1 Malaysia Gaming Market, By Game Type |
6.1.1 Overview and Analysis |
6.1.2 Malaysia Gaming Market Revenues & Volume, By Game Type, 2021 - 2031F |
6.1.3 Malaysia Gaming Market Revenues & Volume, By Shooter, 2021 - 2031F |
6.1.4 Malaysia Gaming Market Revenues & Volume, By Action, 2021 - 2031F |
6.1.5 Malaysia Gaming Market Revenues & Volume, By Sports, 2021 - 2031F |
6.1.6 Malaysia Gaming Market Revenues & Volume, By Role-Playing, 2021 - 2031F |
6.1.7 Malaysia Gaming Market Revenues & Volume, By Others, 2021 - 2031F |
6.2 Malaysia Gaming Market, By Device Type |
6.2.1 Overview and Analysis |
6.2.2 Malaysia Gaming Market Revenues & Volume, By PC/MMO, 2021 - 2031F |
6.2.3 Malaysia Gaming Market Revenues & Volume, By Tablet, 2021 - 2031F |
6.2.4 Malaysia Gaming Market Revenues & Volume, By Mobile Phone, 2021 - 2031F |
6.2.5 Malaysia Gaming Market Revenues & Volume, By TV/Console, 2021 - 2031F |
6.3 Malaysia Gaming Market, By End-User |
6.3.1 Overview and Analysis |
6.3.2 Malaysia Gaming Market Revenues & Volume, By Male, 2021 - 2031F |
6.3.3 Malaysia Gaming Market Revenues & Volume, By Female, 2021 - 2031F |
7 Malaysia Gaming Market Import-Export Trade Statistics |
7.1 Malaysia Gaming Market Export to Major Countries |
7.2 Malaysia Gaming Market Imports from Major Countries |
8 Malaysia Gaming Market Key Performance Indicators |
9 Malaysia Gaming Market - Opportunity Assessment |
9.1 Malaysia Gaming Market Opportunity Assessment, By Game Type, 2021 & 2031F |
9.2 Malaysia Gaming Market Opportunity Assessment, By Device Type, 2021 & 2031F |
9.3 Malaysia Gaming Market Opportunity Assessment, By End-User, 2021 & 2031F |
10 Malaysia Gaming Market - Competitive Landscape |
10.1 Malaysia Gaming Market Revenue Share, By Companies, 2024 |
10.2 Malaysia Gaming Market Competitive Benchmarking, By Operating and Technical Parameters |
11 Company Profiles |
12 Recommendations |
13 Disclaimer |