| Product Code: ETC4796599 | Publication Date: Nov 2023 | Updated Date: Sep 2025 | Product Type: Market Research Report | |
| Publisher: 6Wresearch | No. of Pages: 60 | No. of Figures: 30 | No. of Tables: 5 | |
1 Executive Summary |
2 Introduction |
2.1 Key Highlights of the Report |
2.2 Report Description |
2.3 Market Scope & Segmentation |
2.4 Research Methodology |
2.5 Assumptions |
3 Portugal Video Game Market Overview |
3.1 Portugal Country Macro Economic Indicators |
3.2 Portugal Video Game Market Revenues & Volume, 2021 & 2031F |
3.3 Portugal Video Game Market - Industry Life Cycle |
3.4 Portugal Video Game Market - Porter's Five Forces |
3.5 Portugal Video Game Market Revenues & Volume Share, By Device, 2021 & 2031F |
3.6 Portugal Video Game Market Revenues & Volume Share, By Type, 2021 & 2031F |
4 Portugal Video Game Market Dynamics |
4.1 Impact Analysis |
4.2 Market Drivers |
4.2.1 Increasing popularity of eSports and competitive gaming events in Portugal |
4.2.2 Growing penetration of smartphones and internet connectivity, leading to higher mobile gaming adoption |
4.2.3 Rising disposable income and changing consumer preferences towards entertainment and leisure activities |
4.3 Market Restraints |
4.3.1 Regulatory challenges and restrictions on certain types of video games in Portugal |
4.3.2 Limited availability of localized content and language support for Portuguese gamers |
4.3.3 Competition from other forms of entertainment such as streaming services and social media platforms |
5 Portugal Video Game Market Trends |
6 Portugal Video Game Market Segmentations |
6.1 Portugal Video Game Market, By Device |
6.1.1 Overview and Analysis |
6.1.2 Portugal Video Game Market Revenues & Volume, By Console, 2021-2031F |
6.1.3 Portugal Video Game Market Revenues & Volume, By Mobile, 2021-2031F |
6.1.4 Portugal Video Game Market Revenues & Volume, By Computer, 2021-2031F |
6.2 Portugal Video Game Market, By Type |
6.2.1 Overview and Analysis |
6.2.2 Portugal Video Game Market Revenues & Volume, By Online, 2021-2031F |
6.2.3 Portugal Video Game Market Revenues & Volume, By Offline, 2021-2031F |
7 Portugal Video Game Market Import-Export Trade Statistics |
7.1 Portugal Video Game Market Export to Major Countries |
7.2 Portugal Video Game Market Imports from Major Countries |
8 Portugal Video Game Market Key Performance Indicators |
8.1 Average daily active users (DAU) of online gaming platforms in Portugal |
8.2 Percentage of households with access to high-speed internet suitable for online gaming |
8.3 Number of gaming events and tournaments organized in Portugal annually |
9 Portugal Video Game Market - Opportunity Assessment |
9.1 Portugal Video Game Market Opportunity Assessment, By Device, 2021 & 2031F |
9.2 Portugal Video Game Market Opportunity Assessment, By Type, 2021 & 2031F |
10 Portugal Video Game Market - Competitive Landscape |
10.1 Portugal Video Game Market Revenue Share, By Companies, 2024 |
10.2 Portugal Video Game Market Competitive Benchmarking, By Operating and Technical Parameters |
11 Company Profiles |
12 Recommendations | 13 Disclaimer |