Singapore Video Game Accessories Market (2024-2030) | Growth, Forecast, Revenue, Industry, Trends, Value, Companies, Share, Size, Outlook & Analysis

Market Forecast By Product Type (Gamepads, Keyboards, Mice, Headset, Surfaces, Controllers/Joysticks, Virtual Reality Devices, Others), By End-users (Casual Gaming, Professional Gaming) And Competitive Landscape
Product Code: ETC012527 Publication Date: Jul 2023 Updated Date: May 2024 Product Type: Report
Publisher: 6Wresearch No. of Pages: 70 No. of Figures: 35 No. of Tables: 5

Singapore Video Game Accessories Market Synopsis

The Singapore video game accessories market is projected to grow at a CAGR of 11.3% during the forecast period, 2020-2026. Factors such as rising disposable income among youth population, surge in mobile gaming and technological advancements are driving the growth of the Singapore video game accessories market. Furthermore, increasing demand for wireless headsets and controller grips from casual gamers is also boosting the revenue growth of this market. However, availability of counterfeit products may restrain the growth rate of this market during the coming years.

Market Drivers

Rise in Disposable Income Among Youth Population: The rise in disposable income among young people has led them to spend more on leisure activities such as playing games on consoles or computers with advanced tools and technologies. This increases their level enjoyment which further drives their desire to purchase video game accessories like joysticks, controllers and headphones for enhanced experience while playing games thus propelling its sales across Singapore region over past few years.Surge in Mobile Gaming Industry: With many mobile phone companies launching innovative smartphones with high graphic capabilities that can run heavy applications have increased significantly around Singapore fueling up demand for gaming mobile apps as well as associated hardware components like earphones and power banks required by gamers leading to increase in sale of these products around this region over past couple of decades stimulating growth rate for Singapore video game accessories industry during same time frame accordingly.

Market challenges

Availability Of Counterfeit Products In Market : The presence fake low quality gaming related items available at lower prices compared to genuine ones make it difficult for manufacturers/providers creating authentic goods to compete effectively resulting into decline in sale volumes & revenues generated from selling these products hindering overall progress made by industry players operating within this space consequently hampering prospects pertaining to development & expansion being witnessed by sector presently.

Key players

Sony Interactive Entertainment LLC, Microsoft Corporation, Nintendo Co Ltd., Logitech International S A, Razer Inc.

Covid-19 Impact

COVID-19 pandemic had created an economic slump worldwide paralyzing several industries including Video Game Accessories industry due major lockdowns imposed globally along with sudden fall off consumer spending power resulting into sharp drop down demand levels witnessed throughout first quarter year 2020 followed by gradual recovery seen thereafter but still not sufficient enough thereby causing serious harm towards prevailing trends observed earlier before pandemic struck eventually leading towards possible shrinkage expected being reported throughout entire forecast period ahead if no further effective measures taken soon.

Key Highlights of the Report:

  • Singapore Video Game Accessories Market Outlook
  • Market Size of Singapore Video Game Accessories Market, 2023
  • Forecast of Singapore Video Game Accessories Market, 2030
  • Historical Data and Forecast of Singapore Video Game Accessories Revenues & Volume for the Period 2020-2030
  • Singapore Video Game Accessories Market Trend Evolution
  • Singapore Video Game Accessories Market Drivers and Challenges
  • Singapore Video Game Accessories Price Trends
  • Singapore Video Game Accessories Porter's Five Forces
  • Singapore Video Game Accessories Industry Life Cycle
  • Historical Data and Forecast of Singapore Video Game Accessories Market Revenues & Volume By Product Type for the Period 2020-2030
  • Historical Data and Forecast of Singapore Video Game Accessories Market Revenues & Volume By Gamepads for the Period 2020-2030
  • Historical Data and Forecast of Singapore Video Game Accessories Market Revenues & Volume By Keyboards for the Period 2020-2030
  • Historical Data and Forecast of Singapore Video Game Accessories Market Revenues & Volume By Mice for the Period 2020-2030
  • Historical Data and Forecast of Singapore Video Game Accessories Market Revenues & Volume By Headset for the Period 2020-2030
  • Historical Data and Forecast of Singapore Video Game Accessories Market Revenues & Volume By Surfaces for the Period 2020-2030
  • Historical Data and Forecast of Singapore Video Game Accessories Market Revenues & Volume By Controllers/Joysticks for the Period 2020-2030
  • Historical Data and Forecast of Singapore Video Game Accessories Market Revenues & Volume By Virtual Reality Devices for the Period 2020-2030
  • Historical Data and Forecast of Singapore Gamepads Video Game Accessories Market Revenues & Volume By Others for the Period 2020-2030
  • Historical Data and Forecast of Singapore Video Game Accessories Market Revenues & Volume By End-users for the Period 2020-2030
  • Historical Data and Forecast of Singapore Video Game Accessories Market Revenues & Volume By Casual Gaming? for the Period 2020-2030
  • Historical Data and Forecast of Singapore Video Game Accessories Market Revenues & Volume By Professional Gaming for the Period 2020-2030
  • Singapore Video Game Accessories Import Export Trade Statistics
  • Market Opportunity Assessment By Product Type
  • Market Opportunity Assessment By End-users
  • Singapore Video Game Accessories Top Companies Market Share
  • Singapore Video Game Accessories Competitive Benchmarking By Technical and Operational Parameters
  • Singapore Video Game Accessories Company Profiles
  • Singapore Video Game Accessories Key Strategic Recommendations

Frequently Asked Questions About the Market Study (FAQs):

6W monitors the market across 60+ countries Globally, publishing an annual market outlook report that analyses trends, key drivers, Size, Volume, Revenue, opportunities, and market segments. This report offers comprehensive insights, helping businesses understand market dynamics and make informed decisions.
Yes, we provide customisation as per your requirements. To learn more, feel free to contact us on sales@6wresearch.com

1 Executive Summary

2 Introduction

2.1 Key Highlights of the Report

2.2 Report Description

2.3 Market Scope & Segmentation

2.4 Research Methodology

2.5 Assumptions

3 Singapore Video Game Accessories Market Overview

3.1 Singapore Country Macro Economic Indicators

3.2 Singapore Video Game Accessories Market Revenues & Volume, 2020 & 2030F

3.3 Singapore Video Game Accessories Market - Industry Life Cycle

3.4 Singapore Video Game Accessories Market - Porter's Five Forces

3.5 Singapore Video Game Accessories Market Revenues & Volume Share, By Product Type, 2020 & 2030F

3.6 Singapore Video Game Accessories Market Revenues & Volume Share, By End-users, 2020 & 2030F

4 Singapore Video Game Accessories Market Dynamics

4.1 Impact Analysis

4.2 Market Drivers

4.3 Market Restraints

5 Singapore Video Game Accessories Market Trends

6 Singapore Video Game Accessories Market, By Types

6.1 Singapore Video Game Accessories Market, By Product Type

6.1.1 Overview and Analysis

6.1.2 Singapore Video Game Accessories Market Revenues & Volume, By Product Type, 2020-2030F

6.1.3 Singapore Video Game Accessories Market Revenues & Volume, By Gamepads, 2020-2030F

6.1.4 Singapore Video Game Accessories Market Revenues & Volume, By Keyboards, 2020-2030F

6.1.5 Singapore Video Game Accessories Market Revenues & Volume, By Mice, 2020-2030F

6.1.6 Singapore Video Game Accessories Market Revenues & Volume, By Headset, 2020-2030F

6.1.7 Singapore Video Game Accessories Market Revenues & Volume, By Surfaces, 2020-2030F

6.1.8 Singapore Video Game Accessories Market Revenues & Volume, By Controllers/Joysticks, 2020-2030F

6.1.9 Singapore Video Game Accessories Market Revenues & Volume, By Others, 2020-2030F

6.1.10 Singapore Video Game Accessories Market Revenues & Volume, By Others, 2020-2030F

6.2 Singapore Video Game Accessories Market, By End-users

6.2.1 Overview and Analysis

6.2.2 Singapore Video Game Accessories Market Revenues & Volume, By Casual Gaming , 2020-2030F

6.2.3 Singapore Video Game Accessories Market Revenues & Volume, By Professional Gaming, 2020-2030F

7 Singapore Video Game Accessories Market Import-Export Trade Statistics

7.1 Singapore Video Game Accessories Market Export to Major Countries

7.2 Singapore Video Game Accessories Market Imports from Major Countries

8 Singapore Video Game Accessories Market Key Performance Indicators

9 Singapore Video Game Accessories Market - Opportunity Assessment

9.1 Singapore Video Game Accessories Market Opportunity Assessment, By Product Type, 2020 & 2030F

9.2 Singapore Video Game Accessories Market Opportunity Assessment, By End-users, 2020 & 2030F

10 Singapore Video Game Accessories Market - Competitive Landscape

10.1 Singapore Video Game Accessories Market Revenue Share, By Companies, 2023

10.2 Singapore Video Game Accessories Market Competitive Benchmarking, By Operating and Technical Parameters

11 Company Profiles

12 Recommendations

13 Disclaimer

Pricing
  • Single User License
    $ 1,995
  • Department License
    $ 2,400
  • Site License
    $ 3,120
  • Global License
    $ 3,795
6Wresearch Support

Any Query

Call: +91-11-4302-4305
Email us: sales@6wresearch.com
Any Query? Click Here

Related Reports

Industry Events and Analyst Meet

Our Clients

Airtel
Canon
Contec
HoneyWell
Kriloskar
Pwc Logo
Samsung
Tata Teleservices

Whitepaper

Read All