South Korea Video Game Market (2025-2031) | Share, Companies, Growth, Industry, Outlook, Trends, Forecast, Value, Size, Analysis & Revenue

Market Forecast By Device (Console, Mobile, Computer), By Type (Online, Offline) And Competitive Landscape

Product Code: ETC012463 Publication Date: Oct 2020 Updated Date: Dec 2024 Product Type: Report
Publisher: 6Wresearch No. of Pages: 70 No. of Figures: 35 No. of Tables: 5

South Korea Video Game Market Competition 2023

South Korea Video Game market currently, in 2023, has witnessed an HHI of 9715, Which has increased slightly as compared to the HHI of 9559 in 2017. The market is moving towards Highly concentrated. Herfindahl index measures the competitiveness of exporting countries. The range lies from 0 to 10000, where a lower index number represents a larger number of players or exporting countries in the market while a large index number means fewer numbers of players or countries exporting in the market.

South Korea Video Game Market Competition 2023

South Korea Export Potential Assessment For Video Game Market (Values in USD Thousand)


South Korea Export Potential Assessment For Video Game Market (Values in USD Thousand)

South Korea Video Game Market Highlights

Report Name South Korea Video Game Market
Forecast period 2025-2031
CAGR 9.8%
Growing Sector Mobile

Topics Covered in South Korea Video Game Market Report

The South Korea Video Game Market report thoroughly covers the market By Type, and By Device. The market report provides an unbiased and detailed analysis of the ongoing market trends, opportunities/high growth areas, and market drivers which would help the stakeholders to devise and align their market strategies according to the current and future market dynamics.

South Korea Video Game Market Synopsis

The South Korea video game market is one of the fastest-growing entertainment sectors in the world. Known for its high internet penetration and advanced technological landscape, South Korea is a significant player in the global gaming industry. The market is characterized by burgeoning mobile gaming, widespread adoption of eSports, and innovative game development. Key trends include the rise of cloud gaming, virtual reality (VR), and artificial intelligence (AI) integration within games. Growth drivers include a tech-savvy population, increasing disposable income, and robust digital infrastructure. However, challenges such as stringent regulations and market saturation need to be addressed.

According to 6Wresearch, the South Korea Video Game Market size is expected to grow at a significant CAGR of 9.8% during the forecast period 2025-2031. Technological advancements are a primary driver in the South Korean video game market. Rapid developments in high-speed internet, 5G technology, and advanced gaming hardware are propelling market growth. Another contributing factor is the increasing popularity of eSports, which has become a substantial industry, attracting both local and international investments. Consumer preference for mobile gaming due to its accessibility and convenience is also a significant growth driver. Furthermore, collaborative efforts between gaming companies and tech giants foster innovation, leading to the development of cutting-edge games and gaming platforms.

The South Korean video game market faces several challenges that may hinder its growth. Regulatory hurdles, particularly those related to gaming addiction and age-related restrictions, pose significant barriers. Economic factors such as high development costs and competitive pressure can limit the entry of new players into the market. Technological limitations, despite advancements, include issues like cybersecurity threats and data privacy concerns, which affect both developers and users. Additionally, market saturation, especially in the mobile gaming segment, makes it difficult for new games to achieve significant visibility and success.

South Korea Video Game Market Leading Players

Some of the leading players in the South Korea video game market include Nexon, NCSoft, Netmarble, Kakao Games, and Com2uS. These companies have a strong presence in both domestic and international markets and continue to innovate and collaborate with other industry leaders to maintain their competitive edge.

South Korea Video Game Market Government Initiatives

The South Korean government has introduced several initiatives to support the growth of its video game market. The "Content Industry Promotion Act" aims to nurture the content creation sector, including gaming, by providing financial support and incentives. The "5G Strategic Plan" facilitates the development of next-generation network infrastructure crucial for cloud gaming and VR applications. The "eSports Industry Promotion Act" has been established to boost eSports through funding, regulation, and international collaboration. These government policies are crucial for sustaining innovation and maintaining South Korea's competitive edge in the video game industry.

Future Insights of the Market

The future of the South Korea video game market looks promising, with numerous growth opportunities on the horizon. Emerging trends such as augmented reality (AR), virtual reality (VR), and cloud gaming are expected to gain traction. The integration of blockchain technology for secure and transparent gaming transactions is gaining attention. The increasing global demand for South Korean games, driven by the "K-wave," will likely expand the market further. However, the industry must continue to innovate while addressing issues like cybersecurity and regulatory compliance to sustain long-term growth.

Market Segmentation By Device

According to Ravi Bhandari, Research Head, 6Wresearch, The mobile gaming segment is experiencing the most significant growth in the South Korean video game market. This surge can be attributed to the widespread adoption of smartphones and the availability of high-speed internet, including 5G technology. Mobile games offer convenience and accessibility, allowing users to play anywhere and anytime. The development of high-quality games that rival those on consoles and computers, coupled with the rise of mobile eSports, has further fueled this growth. Additionally, mobile gaming appeals to a broader demographic, including casual gamers who may not previously have engaged with traditional gaming devices.

Market Segmentation By Type

The online gaming segment is seeing remarkable growth in the South Korean video game market. The robust digital infrastructure, combined with high internet penetration rates, facilitates seamless online gaming experiences. This segment benefits from the popularity of multiplayer online games and eSports, which encourage social interaction and competitive play. Subscription-based models, regular content updates, and collaborations with popular franchises also drive engagement and revenue growth. The ability to access a diverse array of games and genres online appeals to gamers seeking new and exciting content, contributing to the sustained expansion of the online gaming market in South Korea.

Key Attractiveness of the Report

  • 10 Years Market Numbers.
  • Historical Data Starting from 2021 to 2024.
  • Base Year 2024
  • Forecast Data until 2031.
  • Key Performance Indicators Impacting the Market.
  • Major Upcoming Developments and Projects.

Key Highlights of the Report:

  • South Korea Video Game Market Outlook
  • Market Size of South Korea Video Game Market,2024
  • Forecast of South Korea Video Game Market, 2024
  • Historical Data and Forecast of South Korea Video Game Revenues & Volume for the Period 2021 - 2031
  • South Korea Video Game Market Trend Evolution
  • South Korea Video Game Market Drivers and Challenges
  • South Korea Video Game Price Trends
  • South Korea Video Game Porter's Five Forces
  • South Korea Video Game Industry Life Cycle
  • Historical Data and Forecast of South Korea Video Game Market Revenues & Volume By Device for the Period 2021 - 2031
  • Historical Data and Forecast of South Korea Video Game Market Revenues & Volume By Console for the Period 2021 - 2031
  • Historical Data and Forecast of South Korea Video Game Market Revenues & Volume By Mobile for the Period 2021 - 2031
  • Historical Data and Forecast of South Korea Video Game Market Revenues & Volume By Computer for the Period 2021 - 2031
  • Historical Data and Forecast of South Korea Video Game Market Revenues & Volume By Type for the Period 2021 - 2031
  • Historical Data and Forecast of South Korea Video Game Market Revenues & Volume By Online for the Period 2021 - 2031
  • Historical Data and Forecast of South Korea Video Game Market Revenues & Volume By Offline for the Period 2021 - 2031
  • South Korea Video Game Import Export Trade Statistics
  • Market Opportunity Assessment By Device
  • Market Opportunity Assessment By Type
  • South Korea Video Game Top Companies Market Share
  • South Korea Video Game Competitive Benchmarking By Technical and Operational Parameters
  • South Korea Video Game Company Profiles
  • South Korea Video Game Key Strategic Recommendations

Market Covered

The report offers a comprehensive study of the following market segments

By Device

  • Console
  • Mobile
  • Computer

By Type

  • Online
  • Offline
South Korea Video Game Market (2025-2031): FAQs
The main devices used for gaming in South Korea include consoles, mobile phones, and computers, with mobile gaming being particularly popular due to its convenience.
Key drivers include technological advancements, a high rate of internet penetration, increasing popularity of eSports, and strong government support for the gaming industry.
Challenges include regulatory hurdles, high development costs, cybersecurity threats, data privacy concerns, and market saturation.
Leading companies include Nexon, Netmarble, NCSoft, Kakao Games, and Com2uS, each contributing significantly to market innovation and growth.
Key initiatives include the "Content Industry Promotion Act," the "5G Strategic Plan," and the "eSports Industry Promotion Act," all aimed at boosting the gaming sector through various forms of support and regulation.
6W monitors the market across 60+ countries Globally, publishing an annual market outlook report that analyses trends, key drivers, Size, Volume, Revenue, opportunities, and market segments. This report offers comprehensive insights, helping businesses understand market dynamics and make informed decisions.
Yes, we provide customisation as per your requirements. To learn more, feel free to contact us on sales@6wresearch.com
1 Executive Summary
2 Introduction
2.1 Key Highlights of the Report
2.2 Report Description
2.3 Market Scope & Segmentation
2.4 Research Methodology
2.5 Assumptions
3 South Korea Video Game Market Overview
3.1 South Korea Country Macro Economic Indicators
3.2 South Korea Video Game Market Revenues & Volume, 2021 & 2031F
3.3 South Korea Video Game Market - Industry Life Cycle
3.4 South Korea Video Game Market - Porter's Five Forces
3.5 South Korea Video Game Market Revenues & Volume Share, By Device, 2021 & 2031F
3.6 South Korea Video Game Market Revenues & Volume Share, By Type, 2021 & 2031F
4 South Korea Video Game Market Dynamics
4.1 Impact Analysis
4.2 Market Drivers
4.3 Market Restraints
5 South Korea Video Game Market Trends
6 South Korea Video Game Market, By Types
6.1 South Korea Video Game Market, By Device
6.1.1 Overview and Analysis
6.1.2 South Korea Video Game Market Revenues & Volume, By Device, 2021 - 2031F
6.1.3 South Korea Video Game Market Revenues & Volume, By Console, 2021 - 2031F
6.1.4 South Korea Video Game Market Revenues & Volume, By Mobile, 2021 - 2031F
6.1.5 South Korea Video Game Market Revenues & Volume, By Computer, 2021 - 2031F
6.2 South Korea Video Game Market, By Type
6.2.1 Overview and Analysis
6.2.2 South Korea Video Game Market Revenues & Volume, By Online, 2021 - 2031F
6.2.3 South Korea Video Game Market Revenues & Volume, By Offline, 2021 - 2031F
7 South Korea Video Game Market Import-Export Trade Statistics
7.1 South Korea Video Game Market Export to Major Countries
7.2 South Korea Video Game Market Imports from Major Countries
8 South Korea Video Game Market Key Performance Indicators
9 South Korea Video Game Market - Opportunity Assessment
9.1 South Korea Video Game Market Opportunity Assessment, By Device, 2021 & 2031F
9.2 South Korea Video Game Market Opportunity Assessment, By Type, 2021 & 2031F
10 South Korea Video Game Market - Competitive Landscape
10.1 South Korea Video Game Market Revenue Share, By Companies, 2024
10.2 South Korea Video Game Market Competitive Benchmarking, By Operating and Technical Parameters
11 Company Profiles
12 Recommendations
13 Disclaimer
Pricing
  • Single User License
    $ 1,995
  • Department License
    $ 2,400
  • Site License
    $ 3,120
  • Global License
    $ 3,795
6Wresearch Support

Any Query

Call: +91-11-4302-4305
Email us: sales@6wresearch.com
Any Query? Click Here

Industry Events and Analyst Meet

Our Clients

Airtel
Canon
Contec
HoneyWell
Kriloskar
Pwc Logo
Samsung
Tata Teleservices

Whitepaper

Read All