| Product Code: ETC9689434 | Publication Date: Sep 2024 | Updated Date: Aug 2025 | Product Type: Market Research Report | |
| Publisher: 6Wresearch | Author: Dhaval Chaurasia | No. of Pages: 75 | No. of Figures: 35 | No. of Tables: 20 |
1 Executive Summary |
2 Introduction |
2.1 Key Highlights of the Report |
2.2 Report Description |
2.3 Market Scope & Segmentation |
2.4 Research Methodology |
2.5 Assumptions |
3 Thailand Mixed Reality Gaming Market Overview |
3.1 Thailand Country Macro Economic Indicators |
3.2 Thailand Mixed Reality Gaming Market Revenues & Volume, 2021 & 2031F |
3.3 Thailand Mixed Reality Gaming Market - Industry Life Cycle |
3.4 Thailand Mixed Reality Gaming Market - Porter's Five Forces |
3.5 Thailand Mixed Reality Gaming Market Revenues & Volume Share, By Component, 2021 & 2031F |
3.6 Thailand Mixed Reality Gaming Market Revenues & Volume Share, By Application, 2021 & 2031F |
3.7 Thailand Mixed Reality Gaming Market Revenues & Volume Share, By End-Use, 2021 & 2031F |
4 Thailand Mixed Reality Gaming Market Dynamics |
4.1 Impact Analysis |
4.2 Market Drivers |
4.2.1 Increasing demand for immersive gaming experiences |
4.2.2 Growing popularity of virtual reality (VR) and augmented reality (AR) technologies |
4.2.3 Rise in disposable income and spending on entertainment |
4.3 Market Restraints |
4.3.1 High initial investment for setting up mixed reality gaming infrastructure |
4.3.2 Limited awareness and adoption of mixed reality gaming in Thailand |
4.3.3 Technological challenges and compatibility issues |
5 Thailand Mixed Reality Gaming Market Trends |
6 Thailand Mixed Reality Gaming Market, By Types |
6.1 Thailand Mixed Reality Gaming Market, By Component |
6.1.1 Overview and Analysis |
6.1.2 Thailand Mixed Reality Gaming Market Revenues & Volume, By Component, 2021- 2031F |
6.1.3 Thailand Mixed Reality Gaming Market Revenues & Volume, By Software, 2021- 2031F |
6.1.4 Thailand Mixed Reality Gaming Market Revenues & Volume, By Mobile Apps, 2021- 2031F |
6.2 Thailand Mixed Reality Gaming Market, By Application |
6.2.1 Overview and Analysis |
6.2.2 Thailand Mixed Reality Gaming Market Revenues & Volume, By Entertainment, 2021- 2031F |
6.2.3 Thailand Mixed Reality Gaming Market Revenues & Volume, By Training, 2021- 2031F |
6.3 Thailand Mixed Reality Gaming Market, By End-Use |
6.3.1 Overview and Analysis |
6.3.2 Thailand Mixed Reality Gaming Market Revenues & Volume, By Government, 2021- 2031F |
6.3.3 Thailand Mixed Reality Gaming Market Revenues & Volume, By Corporate, 2021- 2031F |
6.3.4 Thailand Mixed Reality Gaming Market Revenues & Volume, By Theme Parks, 2021- 2031F |
6.3.5 Thailand Mixed Reality Gaming Market Revenues & Volume, By Personal, 2021- 2031F |
7 Thailand Mixed Reality Gaming Market Import-Export Trade Statistics |
7.1 Thailand Mixed Reality Gaming Market Export to Major Countries |
7.2 Thailand Mixed Reality Gaming Market Imports from Major Countries |
8 Thailand Mixed Reality Gaming Market Key Performance Indicators |
8.1 Average session duration of mixed reality gaming experiences |
8.2 Number of new mixed reality gaming applications developed |
8.3 Percentage of population engaging in mixed reality gaming experiences |
8.4 Average revenue per user (ARPU) for mixed reality gaming platforms |
8.5 Level of user satisfaction and engagement with mixed reality gaming applications |
9 Thailand Mixed Reality Gaming Market - Opportunity Assessment |
9.1 Thailand Mixed Reality Gaming Market Opportunity Assessment, By Component, 2021 & 2031F |
9.2 Thailand Mixed Reality Gaming Market Opportunity Assessment, By Application, 2021 & 2031F |
9.3 Thailand Mixed Reality Gaming Market Opportunity Assessment, By End-Use, 2021 & 2031F |
10 Thailand Mixed Reality Gaming Market - Competitive Landscape |
10.1 Thailand Mixed Reality Gaming Market Revenue Share, By Companies, 2024 |
10.2 Thailand Mixed Reality Gaming Market Competitive Benchmarking, By Operating and Technical Parameters |
11 Company Profiles |
12 Recommendations |
13 Disclaimer |