Product Code: ETC012525 | Publication Date: Jul 2023 | Updated Date: Feb 2025 | Product Type: Report | |
Publisher: 6Wresearch | No. of Pages: 70 | No. of Figures: 35 | No. of Tables: 5 | |
The Thailand video game accessories market is anticipated to grow at a CAGR of 8.2% during the forecast period (2025-2031). With increasing demand for gaming consoles and rising disposable incomes, there has been an increased adoption of gaming accessories in the country. The growing popularity of online games has spurred the demand for video game accessories such as controllers, headsets and microphones, among others. Additionally, rapid technological advancements have enabled manufacturers to introduce innovative products with enhanced features that are expected to drive growth opportunities in this market over the projected period.
The rising use of laptops and smartphones across all age groups coupled with improved internet connectivity is driving individuals towards playing online games which is contributing significantly to the growth of Thailand video game accessories market. This also includes various virtual sports such as esports which are gaining traction globally due to their interactive nature thereby providing ample business opportunities for vendors operating in this space. Professional gamers are increasingly investing heavily on various advanced gaming devices and tools which not only enhance their performance but also provide them with better control while playing different titles across multiple platforms including PCs or phones resulting in higher demands from professionals segment within Thailand video game accessory industry thus fuelling its growth during forecast period 2025-2031 .
Although cost associated with buying individual pieces including headset, controller, microphone etcetera differs widely depending upon brand & quality, it still can be quite expensive when compared against conventional activities like outdoor physical sports or boardgames.This affects overall affordability factor resulting into less buyers willing to invest good amount money on these equipment???s hence affecting sales either directly or indirectly.
Despite impact caused by Covid - 19 crisis ; many people turned towards playing online games as one form entertainment while being stuck indoors due lockdowns imposed worldwide during pandemic situation.This resulted into both rise in casual players looking forward buy cheap yet functional equipments along professionals users upgrading their hardware respectively leading positive outlook on Video Game Accessories Market despite current scenario .
Some major companies dominating global Video Game Accessories Market include Sony Corporation, Logitech International S A., Microsoft Corporation, Razer Inc., Corsair Components Inc., HyperX ( Kingston Technology Company Inc.), SteelSeries ApS., Plantronics Gaming(Poly), Turtle Beach Corporationand Thrustmaster amongst others.
1 Executive Summary |
2 Introduction |
2.1 Key Highlights of the Report |
2.2 Report Description |
2.3 Market Scope & Segmentation |
2.4 Research Methodology |
2.5 Assumptions |
3 Thailand Video Game Accessories Market Overview |
3.1 Thailand Country Macro Economic Indicators |
3.2 Thailand Video Game Accessories Market Revenues & Volume, 2021 & 2031F |
3.3 Thailand Video Game Accessories Market - Industry Life Cycle |
3.4 Thailand Video Game Accessories Market - Porter's Five Forces |
3.5 Thailand Video Game Accessories Market Revenues & Volume Share, By Product Type, 2021 & 2031F |
3.6 Thailand Video Game Accessories Market Revenues & Volume Share, By End-users, 2021 & 2031F |
4 Thailand Video Game Accessories Market Dynamics |
4.1 Impact Analysis |
4.2 Market Drivers |
4.3 Market Restraints |
5 Thailand Video Game Accessories Market Trends |
6 Thailand Video Game Accessories Market, By Types |
6.1 Thailand Video Game Accessories Market, By Product Type |
6.1.1 Overview and Analysis |
6.1.2 Thailand Video Game Accessories Market Revenues & Volume, By Product Type, 2021-2031F |
6.1.3 Thailand Video Game Accessories Market Revenues & Volume, By Gamepads, 2021-2031F |
6.1.4 Thailand Video Game Accessories Market Revenues & Volume, By Keyboards, 2021-2031F |
6.1.5 Thailand Video Game Accessories Market Revenues & Volume, By Mice, 2021-2031F |
6.1.6 Thailand Video Game Accessories Market Revenues & Volume, By Headset, 2021-2031F |
6.1.7 Thailand Video Game Accessories Market Revenues & Volume, By Surfaces, 2021-2031F |
6.1.8 Thailand Video Game Accessories Market Revenues & Volume, By Controllers/Joysticks, 2021-2031F |
6.1.9 Thailand Video Game Accessories Market Revenues & Volume, By Others, 2021-2031F |
6.1.10 Thailand Video Game Accessories Market Revenues & Volume, By Others, 2021-2031F |
6.2 Thailand Video Game Accessories Market, By End-users |
6.2.1 Overview and Analysis |
6.2.2 Thailand Video Game Accessories Market Revenues & Volume, By Casual Gaming , 2021-2031F |
6.2.3 Thailand Video Game Accessories Market Revenues & Volume, By Professional Gaming, 2021-2031F |
7 Thailand Video Game Accessories Market Import-Export Trade Statistics |
7.1 Thailand Video Game Accessories Market Export to Major Countries |
7.2 Thailand Video Game Accessories Market Imports from Major Countries |
8 Thailand Video Game Accessories Market Key Performance Indicators |
9 Thailand Video Game Accessories Market - Opportunity Assessment |
9.1 Thailand Video Game Accessories Market Opportunity Assessment, By Product Type, 2021 & 2031F |
9.2 Thailand Video Game Accessories Market Opportunity Assessment, By End-users, 2021 & 2031F |
10 Thailand Video Game Accessories Market - Competitive Landscape |
10.1 Thailand Video Game Accessories Market Revenue Share, By Companies, 2024 |
10.2 Thailand Video Game Accessories Market Competitive Benchmarking, By Operating and Technical Parameters |
11 Company Profiles |
12 Recommendations |
13 Disclaimer |