| Product Code: ETC12292813 | Publication Date: Apr 2025 | Updated Date: Nov 2025 | Product Type: Market Research Report | |
| Publisher: 6Wresearch | No. of Pages: 65 | No. of Figures: 34 | No. of Tables: 19 | |
The New Zealand game headphone import market saw a steady growth with a CAGR of 5.6% from 2020 to 2024. In 2024, top exporting countries were China, Vietnam, Malaysia, Thailand, and the USA. Despite the diverse sources, market concentration remained high, indicating strong competition among suppliers. The growth rate in 2024 was 3.73%, reflecting continued demand for gaming headphones in New Zealand. This data suggests a resilient market with opportunities for both existing and potential players in the game headphone import industry.
1 Executive Summary |
2 Introduction |
2.1 Key Highlights of the Report |
2.2 Report Description |
2.3 Market Scope & Segmentation |
2.4 Research Methodology |
2.5 Assumptions |
3 New Zealand Game Headphone Market Overview |
3.1 New Zealand Country Macro Economic Indicators |
3.2 New Zealand Game Headphone Market Revenues & Volume, 2021 & 2031F |
3.3 New Zealand Game Headphone Market - Industry Life Cycle |
3.4 New Zealand Game Headphone Market - Porter's Five Forces |
3.5 New Zealand Game Headphone Market Revenues & Volume Share, By Type, 2021 & 2031F |
3.6 New Zealand Game Headphone Market Revenues & Volume Share, By Application, 2021 & 2031F |
3.7 New Zealand Game Headphone Market Revenues & Volume Share, By End User, 2021 & 2031F |
4 New Zealand Game Headphone Market Dynamics |
4.1 Impact Analysis |
4.2 Market Drivers |
4.3 Market Restraints |
5 New Zealand Game Headphone Market Trends |
6 New Zealand Game Headphone Market, By Types |
6.1 New Zealand Game Headphone Market, By Type |
6.1.1 Overview and Analysis |
6.1.2 New Zealand Game Headphone Market Revenues & Volume, By Type, 2021 - 2031F |
6.1.3 New Zealand Game Headphone Market Revenues & Volume, By Wired Gaming Headsets, 2021 - 2031F |
6.1.4 New Zealand Game Headphone Market Revenues & Volume, By Wireless Gaming Headsets, 2021 - 2031F |
6.2 New Zealand Game Headphone Market, By Application |
6.2.1 Overview and Analysis |
6.2.2 New Zealand Game Headphone Market Revenues & Volume, By Console Gaming, 2021 - 2031F |
6.2.3 New Zealand Game Headphone Market Revenues & Volume, By PC Gaming, 2021 - 2031F |
6.3 New Zealand Game Headphone Market, By End User |
6.3.1 Overview and Analysis |
6.3.2 New Zealand Game Headphone Market Revenues & Volume, By Gamers, 2021 - 2031F |
6.3.3 New Zealand Game Headphone Market Revenues & Volume, By E-sports Organizations, 2021 - 2031F |
7 New Zealand Game Headphone Market Import-Export Trade Statistics |
7.1 New Zealand Game Headphone Market Export to Major Countries |
7.2 New Zealand Game Headphone Market Imports from Major Countries |
8 New Zealand Game Headphone Market Key Performance Indicators |
9 New Zealand Game Headphone Market - Opportunity Assessment |
9.1 New Zealand Game Headphone Market Opportunity Assessment, By Type, 2021 & 2031F |
9.2 New Zealand Game Headphone Market Opportunity Assessment, By Application, 2021 & 2031F |
9.3 New Zealand Game Headphone Market Opportunity Assessment, By End User, 2021 & 2031F |
10 New Zealand Game Headphone Market - Competitive Landscape |
10.1 New Zealand Game Headphone Market Revenue Share, By Companies, 2024 |
10.2 New Zealand Game Headphone Market Competitive Benchmarking, By Operating and Technical Parameters |
11 Company Profiles |
12 Recommendations |
13 Disclaimer |