New Zealand Gaming Market (2025-2031) | Segmentation, Share, Analysis, Industry, Revenue, Outlook, Growth, Forecast, Companies, Size, Trends & Value

Market Forecast By Game Type (Shooter, Action, Sports, Role-Playing, Others), By Device Type (PC/MMO, Tablet, Mobile Phone, TV/Console), By End-User (Male, Female) And Competitive Landscape
Product Code: ETC5034128 Publication Date: Nov 2023 Updated Date: Sep 2025 Product Type: Market Research Report
Publisher: 6Wresearch No. of Pages: 60 No. of Figures: 30 No. of Tables: 5

Key Highlights of the Report:

  • New Zealand Gaming Market Outlook
  • Market Size of New Zealand Gaming Market, 2024
  • Forecast of New Zealand Gaming Market, 2031
  • Historical Data and Forecast of New Zealand Gaming Revenues & Volume for the Period 2021-2031
  • New Zealand Gaming Market Trend Evolution
  • New Zealand Gaming Market Drivers and Challenges
  • New Zealand Gaming Price Trends
  • New Zealand Gaming Porter`s Five Forces
  • New Zealand Gaming Industry Life Cycle
  • Historical Data and Forecast of New Zealand Gaming Market Revenues & Volume By Game Type for the Period 2021-2031
  • Historical Data and Forecast of New Zealand Gaming Market Revenues & Volume By Shooter for the Period 2021-2031
  • Historical Data and Forecast of New Zealand Gaming Market Revenues & Volume By Action for the Period 2021-2031
  • Historical Data and Forecast of New Zealand Gaming Market Revenues & Volume By Sports for the Period 2021-2031
  • Historical Data and Forecast of New Zealand Gaming Market Revenues & Volume By Role-Playing for the Period 2021-2031
  • Historical Data and Forecast of New Zealand Gaming Market Revenues & Volume By Others for the Period 2021-2031
  • Historical Data and Forecast of New Zealand Gaming Market Revenues & Volume By Device Type for the Period 2021-2031
  • Historical Data and Forecast of New Zealand Gaming Market Revenues & Volume By PC/MMO for the Period 2021-2031
  • Historical Data and Forecast of New Zealand Gaming Market Revenues & Volume By Tablet for the Period 2021-2031
  • Historical Data and Forecast of New Zealand Gaming Market Revenues & Volume By Mobile Phone for the Period 2021-2031
  • Historical Data and Forecast of New Zealand Gaming Market Revenues & Volume By TV/Console for the Period 2021-2031
  • Historical Data and Forecast of New Zealand Gaming Market Revenues & Volume By End-User for the Period 2021-2031
  • Historical Data and Forecast of New Zealand Gaming Market Revenues & Volume By Male for the Period 2021-2031
  • Historical Data and Forecast of New Zealand Gaming Market Revenues & Volume By Female for the Period 2021-2031
  • New Zealand Gaming Import Export Trade Statistics
  • Market Opportunity Assessment By Game Type
  • Market Opportunity Assessment By Device Type
  • Market Opportunity Assessment By End-User
  • New Zealand Gaming Top Companies Market Share
  • New Zealand Gaming Competitive Benchmarking By Technical and Operational Parameters
  • New Zealand Gaming Company Profiles
  • New Zealand Gaming Key Strategic Recommendations

Frequently Asked Questions About the Market Study (FAQs):

6Wresearch actively monitors the New Zealand Gaming Market and publishes its comprehensive annual report, highlighting emerging trends, growth drivers, revenue analysis, and forecast outlook. Our insights help businesses to make data-backed strategic decisions with ongoing market dynamics. Our analysts track relevent industries related to the New Zealand Gaming Market, allowing our clients with actionable intelligence and reliable forecasts tailored to emerging regional needs.
Yes, we provide customisation as per your requirements. To learn more, feel free to contact us on sales@6wresearch.com

1 Executive Summary

2 Introduction

2.1 Key Highlights of the Report

2.2 Report Description

2.3 Market Scope & Segmentation

2.4 Research Methodology

2.5 Assumptions

3 New Zealand Gaming Market Overview

3.1 New Zealand Country Macro Economic Indicators

3.2 New Zealand Gaming Market Revenues & Volume, 2021 & 2031F

3.3 New Zealand Gaming Market - Industry Life Cycle

3.4 New Zealand Gaming Market - Porter's Five Forces

3.5 New Zealand Gaming Market Revenues & Volume Share, By Game Type, 2021 & 2031F

3.6 New Zealand Gaming Market Revenues & Volume Share, By Device Type, 2021 & 2031F

3.7 New Zealand Gaming Market Revenues & Volume Share, By End-User, 2021 & 2031F

4 New Zealand Gaming Market Dynamics

4.1 Impact Analysis

4.2 Market Drivers

4.2.1 Increasing popularity and adoption of mobile gaming in New Zealand

4.2.2 Technological advancements in gaming consoles and PCs

4.2.3 Growth in the number of gaming events and competitions in the country

4.3 Market Restraints

4.3.1 Regulatory challenges and uncertainties in the gaming industry

4.3.2 High competition among gaming companies in the market

4.3.3 Concerns over the impact of gaming on mental health and addiction issues

5 New Zealand Gaming Market Trends

6 New Zealand Gaming Market Segmentations

6.1 New Zealand Gaming Market, By Game Type

6.1.1 Overview and Analysis

6.1.2 New Zealand Gaming Market Revenues & Volume, By Shooter, 2021-2031F

6.1.3 New Zealand Gaming Market Revenues & Volume, By Action, 2021-2031F

6.1.4 New Zealand Gaming Market Revenues & Volume, By Sports, 2021-2031F

6.1.5 New Zealand Gaming Market Revenues & Volume, By Role-Playing, 2021-2031F

6.1.6 New Zealand Gaming Market Revenues & Volume, By Others, 2021-2031F

6.2 New Zealand Gaming Market, By Device Type

6.2.1 Overview and Analysis

6.2.2 New Zealand Gaming Market Revenues & Volume, By PC/MMO, 2021-2031F

6.2.3 New Zealand Gaming Market Revenues & Volume, By Tablet, 2021-2031F

6.2.4 New Zealand Gaming Market Revenues & Volume, By Mobile Phone, 2021-2031F

6.2.5 New Zealand Gaming Market Revenues & Volume, By TV/Console, 2021-2031F

6.3 New Zealand Gaming Market, By End-User

6.3.1 Overview and Analysis

6.3.2 New Zealand Gaming Market Revenues & Volume, By Male, 2021-2031F

6.3.3 New Zealand Gaming Market Revenues & Volume, By Female, 2021-2031F

7 New Zealand Gaming Market Import-Export Trade Statistics

7.1 New Zealand Gaming Market Export to Major Countries

7.2 New Zealand Gaming Market Imports from Major Countries

8 New Zealand Gaming Market Key Performance Indicators

8.1 Average daily active users (DAU) of gaming platforms in New Zealand

8.2 Engagement metrics such as average session duration and retention rates

8.3 Percentage of revenue generated from in-game purchases

8.4 Number of new game releases in the New Zealand market

8.5 Average revenue per user (ARPU) for gaming products in the country

9 New Zealand Gaming Market - Opportunity Assessment

9.1 New Zealand Gaming Market Opportunity Assessment, By Game Type, 2021 & 2031F

9.2 New Zealand Gaming Market Opportunity Assessment, By Device Type, 2021 & 2031F

9.3 New Zealand Gaming Market Opportunity Assessment, By End-User, 2021 & 2031F

10 New Zealand Gaming Market - Competitive Landscape

10.1 New Zealand Gaming Market Revenue Share, By Companies, 2024

10.2 New Zealand Gaming Market Competitive Benchmarking, By Operating and Technical Parameters

11 Company Profiles

12 Recommendations

13 Disclaimer

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