United Kingdom (UK) Video Game Accessories Market (2020-2026) | Industry, Size, Share, Growth, Revenue, Analysis, Trends, Forecast, Outlook & COVID-19 IMPACT

Market Forecast By Product Type (Gamepads, Keyboards, Mice, Headset, Surfaces, Controllers/Joysticks, Virtual Reality Devices, Others), By End-users (Casual Gaming , Professional Gaming) And Competitive Landscape

Product Code: ETC012509 Publication Date: Jun 2023 Updated Date: Apr 2024 Product Type: Report
Publisher: 6Wresearch No. of Pages: 70 No. of Figures: 35 No. of Tables: 5

United Kingdom (UK) Video Game Accessories Market Competition 2023


United Kingdom (UK) Export Potential Assessment For Video Game Accessories Market (Values in Thousand)


Latest (2023) Developments in the United Kingdom (UK) Video Game Accessories Market

The United Kingdom (UK) Video Game Accessories market is continuously evolving, with new developments and products emerging every year. It's no surprise that the latest developments in this industry are nothing short of impressive.

One such development is gaming chairs that offer unparalleled comfort and support for gamers who spend hours playing their favorite games. These chairs come equipped with features like adjustable armrests, lumbar support pillows, and high-density foam padding.

Another exciting development is the emergence of modular gaming keyboards. These keyboards allow gamers to customize their keyboard layout based on their preferences, making it easier to access frequently used keys during gameplay. They also feature RGB lighting options that can be synced with other peripherals for a more immersive experience.

Wireless charging docks for controllers have been gaining popularity in recent years. These accessories allow players to charge multiple controllers at once without having to deal with tangled wires or cables.

These latest developments highlight the UK Video Game Accessories market's commitment to providing gamers with innovative products that enhance their overall gaming experience.

United Kingdom (UK) Video Game Accessories Market Synopsis

The United Kingdom (UK) video game accessories market has been growing steadily over the years. The demand for gaming accessories such as controllers, headsets, and keyboards is on the rise due to the increasing popularity of video games in the country.

One of the major factors driving this growth is advancements in technology. With new consoles being released every few years, gamers are always looking for new and improved accessories that can enhance their gaming experience.

Additionally, online gaming has become more popular than ever before. This has led to an increased demand for high-quality headsets with microphones to facilitate communication between players during gameplay.

Furthermore, e-sports have gained significant traction in recent times. As a result, professional gamers require top-of-the-line equipment. This has created a niche market within the video game accessories industry where manufacturers cater specifically to professional gamers.

There is a huge opportunity for businesses operating in this space to capitalize on these trends and continue growing their operations within this thriving market.

COVID-19 Impact on the United Kingdom (UK) Video Game Accessories Market

The COVID-19 pandemic has had a significant impact on various industries, including the video game accessories market in the United Kingdom (UK). The lockdowns and social distancing measures implemented to control the virus's spread have resulted in an increase in demand for gaming accessories as people spend more time at home.

With many consumers looking for ways to enhance their gaming experience during this period of isolation, sales of video game accessories such as controllers, headsets and keyboards have surged. The UK video game accessories market is expected to grow by $25.56 million between 2020-2024 due to increased demand caused by COVID-19.

However, supply chain disruptions caused by factory closures and transportation restrictions have also affected the availability of certain products. Additionally, economic uncertainty brought about by the pandemic may lead some consumers to cut back on spending.

Despite these challenges, companies operating in this space can take advantage of this increased demand through online sales channels and targeted marketing campaigns that address evolving consumer needs during these uncertain times.

Key Players in the United Kingdom (UK) Video Game Accessories Market

The United Kingdom (UK) Video Game Accessories Market has witnessed tremendous growth in the past few years. With the rise of online gaming and e-sports, consumers are now more inclined to purchase high-quality gaming accessories that enhance their overall gaming experience.

In this article, we discussed the latest developments in the UK video game accessories market for 2023 and provided a synopsis of its current state. We also explored how COVID-19 impacted this industry and what it means for both consumers and businesses moving forward.

We identified key players in the UK video game accessories market such as Sony Corporation, Microsoft Corporation, Logitech International SA, Turtle Beach Corporation, etc., who continue to innovate and provide top-notch products to meet consumer demands.

As technology continues to evolve at an unprecedented pace, we can expect even more exciting changes within the UK video game accessories market. It’s an exciting time for gamers all around

Key Highlights of The Report

  • United Kingdom (UK) Video Game Accessories Market Outlook
  • Market Size of United Kingdom (UK) Video Game Accessories Market, 2019
  • Forecast of United Kingdom (UK) Video Game Accessories Market, 2026
  • Historical Data and Forecast of United Kingdom (UK) Video Game Accessories Revenues & Volume for the Period 2016 - 2026
  • United Kingdom (UK) Video Game Accessories Market Trend Evolution
  • United Kingdom (UK) Video Game Accessories Market Drivers and Challenges
  • United Kingdom (UK) Video Game Accessories Price Trends
  • United Kingdom (UK) Video Game Accessories Porter's Five Forces
  • United Kingdom (UK) Video Game Accessories Industry Life Cycle
  • Historical Data and Forecast of United Kingdom (UK) Video Game Accessories Market Revenues & Volume By Product Type for the Period 2016 - 2026
  • Historical Data and Forecast of United Kingdom (UK) Video Game Accessories Market Revenues & Volume By Gamepads for the Period 2016 - 2026
  • Historical Data and Forecast of United Kingdom (UK) Video Game Accessories Market Revenues & Volume By Keyboards for the Period 2016 - 2026
  • Historical Data and Forecast of United Kingdom (UK) Video Game Accessories Market Revenues & Volume By Mice for the Period 2016 - 2026
  • Historical Data and Forecast of United Kingdom (UK) Video Game Accessories Market Revenues & Volume By Headset for the Period 2016 - 2026
  • Historical Data and Forecast of United Kingdom (UK) Video Game Accessories Market Revenues & Volume By Surfaces for the Period 2016 - 2026
  • Historical Data and Forecast of United Kingdom (UK) Video Game Accessories Market Revenues & Volume By Controllers/Joysticks for the Period 2016 - 2026
  • Historical Data and Forecast of United Kingdom (UK) Video Game Accessories Market Revenues & Volume By Virtual Reality Devices for the Period 2016 - 2026
  • Historical Data and Forecast of United Kingdom (UK) Gamepads Video Game Accessories Market Revenues & Volume By Others for the Period 2016 - 2026
  • Historical Data and Forecast of United Kingdom (UK) Video Game Accessories Market Revenues & Volume By End-users for the Period 2016 - 2026
  • Historical Data and Forecast of United Kingdom (UK) Video Game Accessories Market Revenues & Volume By Casual Gaming? for the Period 2016 - 2026
  • Historical Data and Forecast of United Kingdom (UK) Video Game Accessories Market Revenues & Volume By Professional Gaming for the Period 2016 - 2026
  • United Kingdom (UK) Video Game Accessories Import Export Trade Statistics
  • Market Opportunity Assessment By Product Type
  • Market Opportunity Assessment By End-users
  • United Kingdom (UK) Video Game Accessories Top Companies Market Share
  • United Kingdom (UK) Video Game Accessories Competitive Benchmarking By Technical and Operational Parameters
  • United Kingdom (UK) Video Game Accessories Company Profiles
  • United Kingdom (UK) Video Game Accessories Key Strategic Recommendations
Frequently Asked Questions About the Market Study (FAQs):
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1 Executive Summary
2 Introduction
2.1 Key Highlights of the Report
2.2 Report Description
2.3 Market Scope & Segmentation
2.4 Research Methodology
2.5 Assumptions
3 United Kingdom (UK) Video Game Accessories Market Overview
3.1 United Kingdom (UK) Country Macro Economic Indicators
3.2 United Kingdom (UK) Video Game Accessories Market Revenues & Volume, 2019 & 2026F
3.3 United Kingdom (UK) Video Game Accessories Market - Industry Life Cycle
3.4 United Kingdom (UK) Video Game Accessories Market - Porter's Five Forces
3.5 United Kingdom (UK) Video Game Accessories Market Revenues & Volume Share, By Product Type, 2019 & 2026F
3.6 United Kingdom (UK) Video Game Accessories Market Revenues & Volume Share, By End-users, 2019 & 2026F
4 United Kingdom (UK) Video Game Accessories Market Dynamics
4.1 Impact Analysis
4.2 Market Drivers
4.3 Market Restraints
5 United Kingdom (UK) Video Game Accessories Market Trends
6 United Kingdom (UK) Video Game Accessories Market, By Types
6.1 United Kingdom (UK) Video Game Accessories Market, By Product Type
6.1.1 Overview and Analysis
6.1.2 United Kingdom (UK) Video Game Accessories Market Revenues & Volume, By Product Type, 2016 - 2026F
6.1.3 United Kingdom (UK) Video Game Accessories Market Revenues & Volume, By Gamepads, 2016 - 2026F
6.1.4 United Kingdom (UK) Video Game Accessories Market Revenues & Volume, By Keyboards, 2016 - 2026F
6.1.5 United Kingdom (UK) Video Game Accessories Market Revenues & Volume, By Mice, 2016 - 2026F
6.1.6 United Kingdom (UK) Video Game Accessories Market Revenues & Volume, By Headset, 2016 - 2026F
6.1.7 United Kingdom (UK) Video Game Accessories Market Revenues & Volume, By Surfaces, 2016 - 2026F
6.1.8 United Kingdom (UK) Video Game Accessories Market Revenues & Volume, By Controllers/Joysticks, 2016 - 2026F
6.1.9 United Kingdom (UK) Video Game Accessories Market Revenues & Volume, By Others, 2016 - 2026F
6.1.10 United Kingdom (UK) Video Game Accessories Market Revenues & Volume, By Others, 2016 - 2026F
6.2 United Kingdom (UK) Video Game Accessories Market, By End-users
6.2.1 Overview and Analysis
6.2.2 United Kingdom (UK) Video Game Accessories Market Revenues & Volume, By Casual Gaming , 2016 - 2026F
6.2.3 United Kingdom (UK) Video Game Accessories Market Revenues & Volume, By Professional Gaming, 2016 - 2026F
7 United Kingdom (UK) Video Game Accessories Market Import-Export Trade Statistics
7.1 United Kingdom (UK) Video Game Accessories Market Export to Major Countries
7.2 United Kingdom (UK) Video Game Accessories Market Imports from Major Countries
8 United Kingdom (UK) Video Game Accessories Market Key Performance Indicators
9 United Kingdom (UK) Video Game Accessories Market - Opportunity Assessment
9.1 United Kingdom (UK) Video Game Accessories Market Opportunity Assessment, By Product Type, 2019 & 2026F
9.2 United Kingdom (UK) Video Game Accessories Market Opportunity Assessment, By End-users, 2019 & 2026F
10 United Kingdom (UK) Video Game Accessories Market - Competitive Landscape
10.1 United Kingdom (UK) Video Game Accessories Market Revenue Share, By Companies, 2019
10.2 United Kingdom (UK) Video Game Accessories Market Competitive Benchmarking, By Operating and Technical Parameters
11 Company Profiles
12 Recommendations
13 Disclaimer
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