United States (US) Virtual Reality (VR) in Education Market (2025-2031) | Value, Competitive Landscape, Size & Revenue, Outlook, Companies, Trends, Growth, Segmentation, Analysis, Industry, Share, Forecast

Market Forecast By Device (Smartboard, Projector, Laptop, Mobile Phones), By Application (Schools, Institutes, Business organizations, Others), By Virtual Reality (Window on World, Immersive System, Telepresence, Mixed Reality) And Competitive Landscape
Product Code: ETC9979115 Publication Date: Sep 2024 Updated Date: Aug 2025 Product Type: Market Research Report
Publisher: 6Wresearch Author: Summon Dutta No. of Pages: 75 No. of Figures: 35 No. of Tables: 20

Key Highlights of the Report:

  • United States (US) Virtual Reality (VR) in Education Market Outlook
  • Market Size of United States (US) Virtual Reality (VR) in Education Market, 2024
  • Forecast of United States (US) Virtual Reality (VR) in Education Market, 2031
  • Historical Data and Forecast of United States (US) Virtual Reality (VR) in Education Revenues & Volume for the Period 2021- 2031
  • United States (US) Virtual Reality (VR) in Education Market Trend Evolution
  • United States (US) Virtual Reality (VR) in Education Market Drivers and Challenges
  • United States (US) Virtual Reality (VR) in Education Price Trends
  • United States (US) Virtual Reality (VR) in Education Porter's Five Forces
  • United States (US) Virtual Reality (VR) in Education Industry Life Cycle
  • Historical Data and Forecast of United States (US) Virtual Reality (VR) in Education Market Revenues & Volume By Device for the Period 2021- 2031
  • Historical Data and Forecast of United States (US) Virtual Reality (VR) in Education Market Revenues & Volume By Smartboard for the Period 2021- 2031
  • Historical Data and Forecast of United States (US) Virtual Reality (VR) in Education Market Revenues & Volume By Projector for the Period 2021- 2031
  • Historical Data and Forecast of United States (US) Virtual Reality (VR) in Education Market Revenues & Volume By Laptop for the Period 2021- 2031
  • Historical Data and Forecast of United States (US) Virtual Reality (VR) in Education Market Revenues & Volume By Mobile Phones for the Period 2021- 2031
  • Historical Data and Forecast of United States (US) Virtual Reality (VR) in Education Market Revenues & Volume By Application for the Period 2021- 2031
  • Historical Data and Forecast of United States (US) Virtual Reality (VR) in Education Market Revenues & Volume By Schools for the Period 2021- 2031
  • Historical Data and Forecast of United States (US) Virtual Reality (VR) in Education Market Revenues & Volume By Institutes for the Period 2021- 2031
  • Historical Data and Forecast of United States (US) Virtual Reality (VR) in Education Market Revenues & Volume By Business organizations for the Period 2021- 2031
  • Historical Data and Forecast of United States (US) Virtual Reality (VR) in Education Market Revenues & Volume By Others for the Period 2021- 2031
  • Historical Data and Forecast of United States (US) Virtual Reality (VR) in Education Market Revenues & Volume By Virtual Reality for the Period 2021- 2031
  • Historical Data and Forecast of United States (US) Virtual Reality (VR) in Education Market Revenues & Volume By Window on World for the Period 2021- 2031
  • Historical Data and Forecast of United States (US) Virtual Reality (VR) in Education Market Revenues & Volume By Immersive System for the Period 2021- 2031
  • Historical Data and Forecast of United States (US) Virtual Reality (VR) in Education Market Revenues & Volume By Telepresence for the Period 2021- 2031
  • Historical Data and Forecast of United States (US) Virtual Reality (VR) in Education Market Revenues & Volume By Mixed Reality for the Period 2021- 2031
  • United States (US) Virtual Reality (VR) in Education Import Export Trade Statistics
  • Market Opportunity Assessment By Device
  • Market Opportunity Assessment By Application
  • Market Opportunity Assessment By Virtual Reality
  • United States (US) Virtual Reality (VR) in Education Top Companies Market Share
  • United States (US) Virtual Reality (VR) in Education Competitive Benchmarking By Technical and Operational Parameters
  • United States (US) Virtual Reality (VR) in Education Company Profiles
  • United States (US) Virtual Reality (VR) in Education Key Strategic Recommendations

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1 Executive Summary

2 Introduction

2.1 Key Highlights of the Report

2.2 Report Description

2.3 Market Scope & Segmentation

2.4 Research Methodology

2.5 Assumptions

3 United States (US) Virtual Reality (VR) in Education Market Overview

3.1 United States (US) Country Macro Economic Indicators

3.2 United States (US) Virtual Reality (VR) in Education Market Revenues & Volume, 2021 & 2031F

3.3 United States (US) Virtual Reality (VR) in Education Market - Industry Life Cycle

3.4 United States (US) Virtual Reality (VR) in Education Market - Porter's Five Forces

3.5 United States (US) Virtual Reality (VR) in Education Market Revenues & Volume Share, By Device, 2021 & 2031F

3.6 United States (US) Virtual Reality (VR) in Education Market Revenues & Volume Share, By Application, 2021 & 2031F

3.7 United States (US) Virtual Reality (VR) in Education Market Revenues & Volume Share, By Virtual Reality, 2021 & 2031F

4 United States (US) Virtual Reality (VR) in Education Market Dynamics

4.1 Impact Analysis

4.2 Market Drivers

4.2.1 Increasing adoption of immersive technologies in education sector

4.2.2 Growing focus on experiential learning and interactive teaching methods

4.2.3 Rise in demand for personalized and engaging educational content

4.3 Market Restraints

4.3.1 High initial investment and setup costs for VR technology in educational institutions

4.3.2 Limited content and applications tailored for educational purposes

4.3.3 Concerns about potential health effects of prolonged VR usage among students

5 United States (US) Virtual Reality (VR) in Education Market Trends

6 United States (US) Virtual Reality (VR) in Education Market, By Types

6.1 United States (US) Virtual Reality (VR) in Education Market, By Device

6.1.1 Overview and Analysis

6.1.2 United States (US) Virtual Reality (VR) in Education Market Revenues & Volume, By Device, 2021- 2031F

6.1.3 United States (US) Virtual Reality (VR) in Education Market Revenues & Volume, By Smartboard, 2021- 2031F

6.1.4 United States (US) Virtual Reality (VR) in Education Market Revenues & Volume, By Projector, 2021- 2031F

6.1.5 United States (US) Virtual Reality (VR) in Education Market Revenues & Volume, By Laptop, 2021- 2031F

6.1.6 United States (US) Virtual Reality (VR) in Education Market Revenues & Volume, By Mobile Phones, 2021- 2031F

6.2 United States (US) Virtual Reality (VR) in Education Market, By Application

6.2.1 Overview and Analysis

6.2.2 United States (US) Virtual Reality (VR) in Education Market Revenues & Volume, By Schools, 2021- 2031F

6.2.3 United States (US) Virtual Reality (VR) in Education Market Revenues & Volume, By Institutes, 2021- 2031F

6.2.4 United States (US) Virtual Reality (VR) in Education Market Revenues & Volume, By Business organizations, 2021- 2031F

6.2.5 United States (US) Virtual Reality (VR) in Education Market Revenues & Volume, By Others, 2021- 2031F

6.3 United States (US) Virtual Reality (VR) in Education Market, By Virtual Reality

6.3.1 Overview and Analysis

6.3.2 United States (US) Virtual Reality (VR) in Education Market Revenues & Volume, By Window on World, 2021- 2031F

6.3.3 United States (US) Virtual Reality (VR) in Education Market Revenues & Volume, By Immersive System, 2021- 2031F

6.3.4 United States (US) Virtual Reality (VR) in Education Market Revenues & Volume, By Telepresence, 2021- 2031F

6.3.5 United States (US) Virtual Reality (VR) in Education Market Revenues & Volume, By Mixed Reality, 2021- 2031F

7 United States (US) Virtual Reality (VR) in Education Market Import-Export Trade Statistics

7.1 United States (US) Virtual Reality (VR) in Education Market Export to Major Countries

7.2 United States (US) Virtual Reality (VR) in Education Market Imports from Major Countries

8 United States (US) Virtual Reality (VR) in Education Market Key Performance Indicators

8.1 Average session duration of VR usage in educational settings

8.2 Rate of adoption of VR technology by educational institutions

8.3 Percentage increase in student engagement levels post-implementation of VR in education

8.4 Number of VR educational applications available in the market

8.5 Level of integration of VR technology into mainstream educational curriculum

9 United States (US) Virtual Reality (VR) in Education Market - Opportunity Assessment

9.1 United States (US) Virtual Reality (VR) in Education Market Opportunity Assessment, By Device, 2021 & 2031F

9.2 United States (US) Virtual Reality (VR) in Education Market Opportunity Assessment, By Application, 2021 & 2031F

9.3 United States (US) Virtual Reality (VR) in Education Market Opportunity Assessment, By Virtual Reality, 2021 & 2031F

10 United States (US) Virtual Reality (VR) in Education Market - Competitive Landscape

10.1 United States (US) Virtual Reality (VR) in Education Market Revenue Share, By Companies, 2024

10.2 United States (US) Virtual Reality (VR) in Education Market Competitive Benchmarking, By Operating and Technical Parameters

11 Company Profiles

12 Recommendations

13 Disclaimer

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