| Product Code: ETC10074831 | Publication Date: Sep 2024 | Updated Date: Jan 2025 | Product Type: Market Research Report | |
| Publisher: 6Wresearch | Author: Vasudha | No. of Pages: 75 | No. of Figures: 35 | No. of Tables: 20 |
1 Executive Summary |
2 Introduction |
2.1 Key Highlights of the Report |
2.2 Report Description |
2.3 Market Scope & Segmentation |
2.4 Research Methodology |
2.5 Assumptions |
3 Vietnam Games Streaming Market Overview |
3.1 Vietnam Country Macro Economic Indicators |
3.2 Vietnam Games Streaming Market Revenues & Volume, 2021 & 2031F |
3.3 Vietnam Games Streaming Market - Industry Life Cycle |
3.4 Vietnam Games Streaming Market - Porter's Five Forces |
3.5 Vietnam Games Streaming Market Revenues & Volume Share, By Offering, 2021 & 2031F |
3.6 Vietnam Games Streaming Market Revenues & Volume Share, By Device Type, 2021 & 2031F |
3.7 Vietnam Games Streaming Market Revenues & Volume Share, By Solution Type, 2021 & 2031F |
3.8 Vietnam Games Streaming Market Revenues & Volume Share, By Gamer Type, 2021 & 2031F |
3.9 Vietnam Games Streaming Market Revenues & Volume Share, By Deployment, 2021 & 2031F |
3.10 Vietnam Games Streaming Market Revenues & Volume Share, By Gaming System, 2021 & 2031F |
4 Vietnam Games Streaming Market Dynamics |
4.1 Impact Analysis |
4.2 Market Drivers |
4.3 Market Restraints |
5 Vietnam Games Streaming Market Trends |
6 Vietnam Games Streaming Market, By Types |
6.1 Vietnam Games Streaming Market, By Offering |
6.1.1 Overview and Analysis |
6.1.2 Vietnam Games Streaming Market Revenues & Volume, By Offering, 2021- 2031F |
6.1.3 Vietnam Games Streaming Market Revenues & Volume, By Infrastructure, 2021- 2031F |
6.1.4 Vietnam Games Streaming Market Revenues & Volume, By Compute, 2021- 2031F |
6.1.5 Vietnam Games Streaming Market Revenues & Volume, By Memory, 2021- 2031F |
6.1.6 Vietnam Games Streaming Market Revenues & Volume, By Storage, 2021- 2031F |
6.1.7 Vietnam Games Streaming Market Revenues & Volume, By Gaming Platform Services, 2021- 2031F |
6.1.8 Vietnam Games Streaming Market Revenues & Volume, By Content Service, 2021- 2031F |
6.2 Vietnam Games Streaming Market, By Device Type |
6.2.1 Overview and Analysis |
6.2.2 Vietnam Games Streaming Market Revenues & Volume, By Smartphones, 2021- 2031F |
6.2.3 Vietnam Games Streaming Market Revenues & Volume, By Tablets, 2021- 2031F |
6.2.4 Vietnam Games Streaming Market Revenues & Volume, By Gaming Consoles, 2021- 2031F |
6.2.5 Vietnam Games Streaming Market Revenues & Volume, By Personal Computers and Laptops, 2021- 2031F |
6.2.6 Vietnam Games Streaming Market Revenues & Volume, By Smart Televisions, 2021- 2031F |
6.2.7 Vietnam Games Streaming Market Revenues & Volume, By Head-Mounted Displays, 2021- 2031F |
6.3 Vietnam Games Streaming Market, By Solution Type |
6.3.1 Overview and Analysis |
6.3.2 Vietnam Games Streaming Market Revenues & Volume, By Video Streaming, 2021- 2031F |
6.3.3 Vietnam Games Streaming Market Revenues & Volume, By File Streaming, 2021- 2031F |
6.4 Vietnam Games Streaming Market, By Gamer Type |
6.4.1 Overview and Analysis |
6.4.2 Vietnam Games Streaming Market Revenues & Volume, By Casual Gamers, 2021- 2031F |
6.4.3 Vietnam Games Streaming Market Revenues & Volume, By Avid gamers, 2021- 2031F |
6.4.4 Vietnam Games Streaming Market Revenues & Volume, By Hard-Core Gamers/ Professional, 2021- 2031F |
6.4.5 Vietnam Games Streaming Market Revenues & Volume, By Lifestyle Gamer, 2021- 2031F |
6.5 Vietnam Games Streaming Market, By Deployment |
6.5.1 Overview and Analysis |
6.5.2 Vietnam Games Streaming Market Revenues & Volume, By Public Cloud, 2021- 2031F |
6.5.3 Vietnam Games Streaming Market Revenues & Volume, By Hybrid Cloud, 2021- 2031F |
6.5.4 Vietnam Games Streaming Market Revenues & Volume, By Private Cloud, 2021- 2031F |
6.6 Vietnam Games Streaming Market, By Gaming System |
6.6.1 Overview and Analysis |
6.6.2 Vietnam Games Streaming Market Revenues & Volume, By G-Cluster, 2021- 2031F |
6.6.3 Vietnam Games Streaming Market Revenues & Volume, By PlayStation, 2021- 2031F |
6.6.4 Vietnam Games Streaming Market Revenues & Volume, By Stream My Game, 2021- 2031F |
6.6.5 Vietnam Games Streaming Market Revenues & Volume, By Steam in Home Streaming, 2021- 2031F |
6.6.6 Vietnam Games Streaming Market Revenues & Volume, By Remote Play, 2021- 2031F |
6.6.7 Vietnam Games Streaming Market Revenues & Volume, By Others, 2021- 2031F |
7 Vietnam Games Streaming Market Import-Export Trade Statistics |
7.1 Vietnam Games Streaming Market Export to Major Countries |
7.2 Vietnam Games Streaming Market Imports from Major Countries |
8 Vietnam Games Streaming Market Key Performance Indicators |
9 Vietnam Games Streaming Market - Opportunity Assessment |
9.1 Vietnam Games Streaming Market Opportunity Assessment, By Offering, 2021 & 2031F |
9.2 Vietnam Games Streaming Market Opportunity Assessment, By Device Type, 2021 & 2031F |
9.3 Vietnam Games Streaming Market Opportunity Assessment, By Solution Type, 2021 & 2031F |
9.4 Vietnam Games Streaming Market Opportunity Assessment, By Gamer Type, 2021 & 2031F |
9.5 Vietnam Games Streaming Market Opportunity Assessment, By Deployment, 2021 & 2031F |
9.6 Vietnam Games Streaming Market Opportunity Assessment, By Gaming System, 2021 & 2031F |
10 Vietnam Games Streaming Market - Competitive Landscape |
10.1 Vietnam Games Streaming Market Revenue Share, By Companies, 2024 |
10.2 Vietnam Games Streaming Market Competitive Benchmarking, By Operating and Technical Parameters |
11 Company Profiles |
12 Recommendations |
13 Disclaimer |
Export potential enables firms to identify high-growth global markets with greater confidence by combining advanced trade intelligence with a structured quantitative methodology. The framework analyzes emerging demand trends and country-level import patterns while integrating macroeconomic and trade datasets such as GDP and population forecasts, bilateral import–export flows, tariff structures, elasticity differentials between developed and developing economies, geographic distance, and import demand projections. Using weighted trade values from 2020–2024 as the base period to project country-to-country export potential for 2030, these inputs are operationalized through calculated drivers such as gravity model parameters, tariff impact factors, and projected GDP per-capita growth. Through an analysis of hidden potentials, demand hotspots, and market conditions that are most favorable to success, this method enables firms to focus on target countries, maximize returns, and global expansion with data, backed by accuracy.
By factoring in the projected importer demand gap that is currently unmet and could be potential opportunity, it identifies the potential for the Exporter (Country) among 190 countries, against the general trade analysis, which identifies the biggest importer or exporter.
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