How Big is the Leisure Industry Market | Growth, Size & Analysis 2031

Code: MTA7620 Publication Date: Aug 2025

What is the size of Leisure Industry Market?

According to 6Wresearch internal database and industry insights, the Leisure Industry Market was estimated at USD 5.1 trillion in 2024 and is projected to reach USD 8.4 trillion by 2031, expanding at a CAGR of 6.1% during the forecast period 2025-2031.

There are numbers of factors which are helping to expand the landscape of Leisure Market which include increasing disposable income, evolving consumer preferences toward experience-based spending, and the rapid growth of travel, wellness, and digital entertainment ecosystems.

Key Growth Drivers of the Leisure Industry Market

  • Rising demand for experiential travel, entertainment, and wellness activities
  • Digital transformation in leisure content delivery, including streaming and gaming platforms
  • Urbanization and growing focus on quality of life and recreational time
  • Expanding global middle class contributing to leisure spending across regions
  • Government-led initiatives promoting tourism and cultural experiences

Leisure Industry Market Trends

Leisure market is experiencing growth over the past few years with the blend of physical and digital experiences such as gamified fitness, immersive entertainment, and virtual travel. Now, consumers started own personalized and wellness-oriented leisure, driving demand for spa tourism, creative retreats, and hybrid entertainment formats. As the time grows, the preference is growing for on-demand, app-based access to leisure services and experiences globally.

Emerging Developments in the Leisure Industry Market

Leisure industry market is seeing developments with the rise of virtual leisure activities including metaverse-based events, remote group gaming, and virtual concerts. Developments such as subscription leisure models are gaining popularity that offers curated access to content, wellness sessions, and hobby platforms. Further, this market is integrated with AI for personalized recommendations and biometric tracking in fitness and wellness leisure is also expanding.

List of Leading Companies in the Leisure Industry Market

Below is a comprehensive list of the leading market players driving growth in this sector:

1. The Walt Disney Company

Company NameThe Walt Disney Company
Established Year1923
HeadquartersBurbank, California, United States
Official WebsiteClick Here

This company operate the global entertainment empire including theme parks, film studios, streaming platforms, and merchandise.

2. Netflix, Inc.

Company NameNetflix, Inc.
Established Year1997
HeadquartersLos Gatos, California, United States
Official WebsiteClick Here

This company offers on-demand video streaming and original entertainment content, driving digital leisure consumption globally.

3. Comcast Corporation

Company NameComcast Corporation
Established Year1963
HeadquartersPhiladelphia, Pennsylvania, United States
Official WebsiteClick Here

This company owns media, entertainment, and theme park assets including NBCUniversal and Universal Studios leisure parks.

4. Marriott International, Inc.

Company NameMarriott International, Inc.
Established Year1927
HeadquartersBethesda, Maryland, United States
Official WebsiteClick Here

This company operates one of the largest global hotel chains providing leisure travel, resort, and wellness lodging experiences.

5. Peloton Interactive, Inc.

Company NamePeloton Interactive, Inc.
Established Year2012
HeadquartersNew York, United States
Official WebsiteClick Here

This company offers connected fitness products and subscription-based interactive workout content for home leisure.

6. Sony Group Corporation

Company NameSony Group Corporation
Established Year1946
HeadquartersTokyo, Japan
Official WebsiteClick Here

This company produces gaming consoles, music, movies, and interactive entertainment supporting global digital leisure trends.

7. Airbnb, Inc.

Company NameAirbnb, Inc.
Established Year2008
HeadquartersSan Francisco, California, United States
Official WebsiteClick Here

This company provides online marketplace services for vacation rentals, travel experiences, and flexible leisure accommodation.

8. Electronic Arts Inc.

Company NameElectronic Arts Inc.
Established Year1982
HeadquartersRedwood City, California, United States
Official WebsiteClick Here

This company develops and publishes interactive video games, sports entertainment, and digital leisure experiences globally

How Big is the Leisure Industry Market : FAQs

The Leisure market was estimated at USD 5.1 trillion in 2024 and is projected to reach USD 8.4 trillion by 2031.
Growth factors include digital entertainment, wellness travel, consumer lifestyle shifts, and immersive leisure innovation.
Travel, entertainment, wellness, gaming, hospitality, and recreational services lead market adoption.
Leading companies include Disney, Netflix, Comcast, Marriott, Peloton, Sony, Airbnb, and Electronic Arts.
6W monitors the market across 60+ countries Globally, publishing an annual market outlook report that analyses trends, key drivers, Size, Volume, Revenue, opportunities, and market segments. This report offers comprehensive insights, helping businesses understand market dynamics and make informed decisions.
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