Product Code: ETC012508 | Publication Date: Jun 2023 | Updated Date: Apr 2025 | Product Type: Report | |
Publisher: 6Wresearch | No. of Pages: 70 | No. of Figures: 35 | No. of Tables: 5 | |
The Chile Video Game Accessories Market is projected to witness mixed growth rate patterns during 2025 to 2029. The growth rate begins at 2.62% in 2025, climbs to a high of 4.39% in 2028, and moderates to 2.67% by 2029.
The video game accessories market in Chile is a growing industry with an estimated value of USD $1.5 billion in 2020. This number is expected to increase to USD $2.7 billion by 2024, representing a compound annual growth rate (CAGR) of 11%. The growing demand for video games and gaming consoles as well as the increasing penetration of internet services are driving this growth. In addition, the technological advancements in gaming accessories have made them more attractive to customers, leading to higher sales volumes and revenues for vendors operating within this space. Major players like Sony Interactive Entertainment America LLC., Microsoft Corporation, Nintendo Co., Ltd., Logitech International S.A., Razer Inc., PDP Group Incorporated and 8Bitdo Technology Co., Ltd are some of the prominent vendors operating within this market space offering products such as controllers, headsets/headphones, keyboards & mice, drives/storage devices and virtual reality (VR) kits among others.
1 Executive Summary |
2 Introduction |
2.1 Key Highlights of the Report |
2.2 Report Description |
2.3 Market Scope & Segmentation |
2.4 Research Methodology |
2.5 Assumptions |
3 Chile Video Game Accessories Market Overview |
3.1 Chile Country Macro Economic Indicators |
3.2 Chile Video Game Accessories Market Revenues & Volume, 2019 & 2026F |
3.3 Chile Video Game Accessories Market - Industry Life Cycle |
3.4 Chile Video Game Accessories Market - Porter's Five Forces |
3.5 Chile Video Game Accessories Market Revenues & Volume Share, By Product Type, 2019 & 2026F |
3.6 Chile Video Game Accessories Market Revenues & Volume Share, By End-users, 2019 & 2026F |
4 Chile Video Game Accessories Market Dynamics |
4.1 Impact Analysis |
4.2 Market Drivers |
4.3 Market Restraints |
5 Chile Video Game Accessories Market Trends |
6 Chile Video Game Accessories Market, By Types |
6.1 Chile Video Game Accessories Market, By Product Type |
6.1.1 Overview and Analysis |
6.1.2 Chile Video Game Accessories Market Revenues & Volume, By Product Type, 2016 - 2026F |
6.1.3 Chile Video Game Accessories Market Revenues & Volume, By Gamepads, 2016 - 2026F |
6.1.4 Chile Video Game Accessories Market Revenues & Volume, By Keyboards, 2016 - 2026F |
6.1.5 Chile Video Game Accessories Market Revenues & Volume, By Mice, 2016 - 2026F |
6.1.6 Chile Video Game Accessories Market Revenues & Volume, By Headset, 2016 - 2026F |
6.1.7 Chile Video Game Accessories Market Revenues & Volume, By Surfaces, 2016 - 2026F |
6.1.8 Chile Video Game Accessories Market Revenues & Volume, By Controllers/Joysticks, 2016 - 2026F |
6.1.9 Chile Video Game Accessories Market Revenues & Volume, By Others, 2016 - 2026F |
6.1.10 Chile Video Game Accessories Market Revenues & Volume, By Others, 2016 - 2026F |
6.2 Chile Video Game Accessories Market, By End-users |
6.2.1 Overview and Analysis |
6.2.2 Chile Video Game Accessories Market Revenues & Volume, By Casual Gaming , 2016 - 2026F |
6.2.3 Chile Video Game Accessories Market Revenues & Volume, By Professional Gaming, 2016 - 2026F |
7 Chile Video Game Accessories Market Import-Export Trade Statistics |
7.1 Chile Video Game Accessories Market Export to Major Countries |
7.2 Chile Video Game Accessories Market Imports from Major Countries |
8 Chile Video Game Accessories Market Key Performance Indicators |
9 Chile Video Game Accessories Market - Opportunity Assessment |
9.1 Chile Video Game Accessories Market Opportunity Assessment, By Product Type, 2019 & 2026F |
9.2 Chile Video Game Accessories Market Opportunity Assessment, By End-users, 2019 & 2026F |
10 Chile Video Game Accessories Market - Competitive Landscape |
10.1 Chile Video Game Accessories Market Revenue Share, By Companies, 2019 |
10.2 Chile Video Game Accessories Market Competitive Benchmarking, By Operating and Technical Parameters |
11 Company Profiles |
12 Recommendations |
13 Disclaimer |