| Product Code: ETC4796620 | Publication Date: Nov 2023 | Updated Date: Nov 2025 | Product Type: Market Research Report | |
| Publisher: 6Wresearch | Author: Shubham Padhi | No. of Pages: 60 | No. of Figures: 30 | No. of Tables: 5 |
Despite a declining Compound Annual Growth Rate (CAGR) from 2020 to 2024, the video game import market in Sweden continued to see high concentration levels, with top exporting countries including Netherlands, Germany, Ireland, Denmark, and China in 2024. The significant drop in growth rate from 2023 to 2024 highlights potential challenges in the market. Stakeholders should closely monitor these trends and adapt strategies to navigate the changing landscape of video game imports in Sweden.
1 Executive Summary |
2 Introduction |
2.1 Key Highlights of the Report |
2.2 Report Description |
2.3 Market Scope & Segmentation |
2.4 Research Methodology |
2.5 Assumptions |
3 Sweden Video Game Market Overview |
3.1 Sweden Country Macro Economic Indicators |
3.2 Sweden Video Game Market Revenues & Volume, 2021 & 2031F |
3.3 Sweden Video Game Market - Industry Life Cycle |
3.4 Sweden Video Game Market - Porter's Five Forces |
3.5 Sweden Video Game Market Revenues & Volume Share, By Device, 2021 & 2031F |
3.6 Sweden Video Game Market Revenues & Volume Share, By Type, 2021 & 2031F |
4 Sweden Video Game Market Dynamics |
4.1 Impact Analysis |
4.2 Market Drivers |
4.2.1 Increasing popularity and adoption of esports in Sweden |
4.2.2 Growing smartphone penetration leading to increased mobile gaming |
4.2.3 Innovation in virtual reality (VR) and augmented reality (AR) technologies |
4.3 Market Restraints |
4.3.1 High levels of competition among game developers and publishers |
4.3.2 Regulatory challenges related to gaming content and age restrictions |
5 Sweden Video Game Market Trends |
6 Sweden Video Game Market Segmentations |
6.1 Sweden Video Game Market, By Device |
6.1.1 Overview and Analysis |
6.1.2 Sweden Video Game Market Revenues & Volume, By Console, 2021-2031F |
6.1.3 Sweden Video Game Market Revenues & Volume, By Mobile, 2021-2031F |
6.1.4 Sweden Video Game Market Revenues & Volume, By Computer, 2021-2031F |
6.2 Sweden Video Game Market, By Type |
6.2.1 Overview and Analysis |
6.2.2 Sweden Video Game Market Revenues & Volume, By Online, 2021-2031F |
6.2.3 Sweden Video Game Market Revenues & Volume, By Offline, 2021-2031F |
7 Sweden Video Game Market Import-Export Trade Statistics |
7.1 Sweden Video Game Market Export to Major Countries |
7.2 Sweden Video Game Market Imports from Major Countries |
8 Sweden Video Game Market Key Performance Indicators |
8.1 Average session duration per player |
8.2 Percentage of players engaging in in-game purchases |
8.3 Frequency of updates and new releases in the market |
9 Sweden Video Game Market - Opportunity Assessment |
9.1 Sweden Video Game Market Opportunity Assessment, By Device, 2021 & 2031F |
9.2 Sweden Video Game Market Opportunity Assessment, By Type, 2021 & 2031F |
10 Sweden Video Game Market - Competitive Landscape |
10.1 Sweden Video Game Market Revenue Share, By Companies, 2024 |
10.2 Sweden Video Game Market Competitive Benchmarking, By Operating and Technical Parameters |
11 Company Profiles |
12 Recommendations | 13 Disclaimer |